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Hey, everyone. It’s time again for the PLAYSTATION Store weekly update.
Add-on Game Content:
Rock Band
Build your Rock Band library by purchasing these song game tracks. For song credits, visit www.RockBand.com.
“You’re All I’ve Got Tonight” - The Cars ($1.99)
“My Best Friend’s Girl” - The Cars ($1.99)
“Moving in Stereo” - The Cars ($1.99)
“Just What I Needed” - The Cars ($1.99)
“I’m in Touch with Your World” - The Cars ($1.99)
“Good Times Roll” - The Cars ($1.99)
“Don’t Cha Stop” - The Cars ($1.99)
“Bye Bye Love” - The Cars ($1.99)
“All Mixed up” - The Cars ($1.99)
“The Cars” Album ($14.99) - This album includes “All Mixed Up,” “Bye Bye Love,” “Don’t Cha Stop,” “Good Times Roll,” “I’m in Touch with Your World,” “Just What I Needed,... More »
A video capture of the PS3 would have been much clearer, but we wanted to show the PS3 in the video as well. It starts from the XMB, and allows non-NPDRM SELF's to be executed from SD card.
In the video you can see the SD Launcher loading and booting to the select screen. There is the ability to "move" throughout the list, and upon hovering on your slot of choice, pressing X.
At the moment the titles and locations are hardcoded, we need to add in support for reading either a filelist or the PARAM.SFO's.
The real impressive part of the video is in regards to the Ridge Racer 7 Demo. We obtained the Ridge Racer 7 Demo from an Official PlayStation Magazine Demo Disc. Upon r... More »
Download: PS3 PUP Extractor v1.00 / PS3 PUP Extractor v1.00 [Mirror]
It extracts a Sony Update PUP file in a created pupname.EXT dir, and creates a logfile with useful information such as calculated SHA1 and Sony hashes.
Example: File processed: PS3UPDAT.PUP [124 MB (130,517,344 bytes)]
Image Version: 00003B05
N° of files: 6
Header size: 464 bytes
Data size: 130516880 bytes
Header Hash: DF22B91021C3649912DC70DB6FAACF766DE61DAB (Sony HMAC SHA1)
Header SHA1: 807479284EA02E06527D7C7707955188D21FF9FA (Calculated SHA1)
File 1 Name: PS3UPDAT.PUP.EXTSDK_Version.bin
File 1 Offset: 464 (dec.)
File 1 Size: 5 bytes
File 1 Hash: 78770614DF0A66C63BED70B89952C14DFF0AF8D... More »
The Flowchart in the image attached below explains a PS3 game's startup procedure from insertion to its execution.
Most of it is self-explanatory upon viewing the chart, however, there are a few notes. Any Retail SELF on a Blu-ray disc is flagged so it can only be decrypted and executed from the disc, and nowhere else.
Furthermore, the PARAM.SFO is also of importance... Upon insertion, the PS3 reads the Title ID of the disc in the PARAM.SFO and inserts it into the DB. Once the game is executed and decrypted, the Title ID is checked yet again to make sure it matches. If it does not (think a disc swap), the PS3 will silently error, and return to XMB.
In a final note, our PS3 Devs have been digging through numerous documents and patents, and came to the conclusion that the PS3 uses AIX (Advance... More »
Submitter:
PS3 News
- 45 minutes ago (http://shop.ps3news.com)
Site Tags: shop deals gaming accessories
Category: Shop/Deals
Site Tags: shop deals gaming accessories
Category: Shop/Deals
Use Coupon Code: holiday at check-out to get 15% OFF your order!
The image below is a snippet of the FULL PS3 Flash FileList for the PS3's /dev_flash. It should be noted that the PS3 also has a /dev_flash2 and /dev_flash3, which upon rare occasion is updated, however we are not able to access them yet due to some pesky Kernel/Hypervisor issues.
The list is quite juicy, as you can see there are plenty of RCO files, XML files, as well as assets. Even the PS3 Startup sounds are in the flash! Alongside the assets are plenty of SPRX's as well as a few SELF's.
In regards to dev_flash2 + dev_flash3, we can only speculate what is held on there, but the Kernel and HV need to reside somewhere, don't they?
In other ne... More »
XVISTAMAN2005 has discovered a method HERE which allows Retail PS3 console owners to install PS3 Debug Firmware on them... however, before considering attempting this PS3 "HDD Swap" be sure to read below.
Upon following the instructions your retail PS3 console will update to a partial Debug/Test console. Partial is stated because upon doing it the PS3 will possess what is pictured below, specifically non-functioning Debug options.
Debug PKG files won't install, port 1000 is open but you can't connect to it, and the PS3 no longer plays Blu-ray movies. Additionally, the Sony S... More »
Upon following the instructions your retail PS3 console will update to a partial Debug/Test console. Partial is stated because upon doing it the PS3 will possess what is pictured below, specifically non-functioning Debug options.
Debug PKG files won't install, port 1000 is open but you can't connect to it, and the PS3 no longer plays Blu-ray movies. Additionally, the Sony S... More »
With the great ongoing work in our PS3 Forums with the RCO files, we are also going to talk about component two of the PS3's XMB includes- its XML Files!
Inside the directory exists 30 XML files. They control quite a bit in regards to the PS3's appearance and functioning, from telling the XMB what types of information to display, all the way to letting you download PlayStation Home!
Do make sure to check out the attached image, as it is code snippets of the XML files we're speaking of below.
For example, in category_game.xml, it appears upon disc insertion, the insertion is added into a database, along with what type of media it's on (CD/DVD/BDVD), and if it detects, what format it is (PS1/PS2/PS3) and so on. Now there are your different media types of course: PS1 CD, PS2 CD, PS2 DVD, PS3 DVD, PS3 BD.
More »
Inside the directory exists 30 XML files. They control quite a bit in regards to the PS3's appearance and functioning, from telling the XMB what types of information to display, all the way to letting you download PlayStation Home!
Do make sure to check out the attached image, as it is code snippets of the XML files we're speaking of below.
For example, in category_game.xml, it appears upon disc insertion, the insertion is added into a database, along with what type of media it's on (CD/DVD/BDVD), and if it detects, what format it is (PS1/PS2/PS3) and so on. Now there are your different media types of course: PS1 CD, PS2 CD, PS2 DVD, PS3 DVD, PS3 BD.
More »
Nintendo Australia today announced the release date of Super Smash Brawl for the Wii.
This long overdue title will be on the shelves in Australia on 26th June 2008.
Click the link up top for more information.
This long overdue title will be on the shelves in Australia on 26th June 2008.
Click the link up top for more information.
















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