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Nintendo has confirmed to MCV (linked above) today that flash cards such as the R4 will not with the Nintendo DSi.

This news does not come as a shock to most, and was suspected by many Nintendo DSi owners who reported on it last week.

To quote: Nintendo has confirmed to MCV that today's reports claiming that SD-card based piracy hardware the R4 will not work with the upcoming DSi are correct.

The platform holder was not able to confirm whether this is a deliberate feature of the newly redesigned handheld. However, judging by recent history it’s not unreasonable to presume this is the case.


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Today LPB Dev Sam_Protagonist has squashed recent rumors that LittleBigPlanet would be getting an update this year to allow image importing via HDD by Christmas.

To quote: There are a couple of these rumors flying around today, so to clear things up - image importing is very much technically viable which may have been what Alex is referring to, however there are currently no plans to introduce it for a variety of reasons.

Announcements of future content releases, whether free, paid for, feature update, costume, sticker or whatever will always come through the official Web sites for LittleBigPlanet and Media Molecule, if you hear of updates through any other source please take it with a pinch of salt until it has been confirmed or denied.

Right now there are no plans to introduce image importing to the game, and we'll update if that changes.


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We recently purchased a new 80GB PlayStation 3 console, and our very own PS3 Dev Courier dissected his new system.

The item that peaked his interest the most was that it had one single 56-pin Flash chip, the S29GL128N90TFIR2, and was 128MB in size in contrast to older PS3 consoles utilizing dual (2x256MB) 48-pin chips totaling 512MB. So, he bought a new adapter, and some blank chips and proceeded to pull the 56-pin flash, and dumped it.

To our surprise, he was unable to dump more than 16MB of it! At first, we believed that the other blocks in the flash were protected via password, however there was something else brewing.

He took the 16MB dump that was made and flashed it onto a completly blank chip, and reinstalled it in the PS3.

To our surprise, it worked!

Now, if you recall, newer version PS3 Firmwares have ask... More »  


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This is just a short post to let everyone know we're still alive. Its been a quiet summer, most people were off on vacation (or on holiday, for our friends across the pond), including many of our own PS3 Devs.

However, the summer is over and we all went back to work in full force on the PS3, adding some new and very talented Devs along the way who will be helping out!

For starters, our very own ggparallel spent the past month or so along with NDT testing countless edited PS3 Firmwares on the PS3, and has been able to drastically refine our knowledge of the PS3's bootup procedure.

Below is a clear flowchart of the current theory of operation, the basic procedure is the same as we previously posted, that the system is booted in a "chain" so to speak. LV0 loads lv1ldr, which loads lv1.self (the Hypervisor).

Then depending on th... More »  


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A purported Kmart ad began tearing through the Internet last week, showing a "new low price" of $299 for the 20GB Xbox 360 Pro model, and a July 6 shelf date. Such a price tag suggests a $50 price drop for the Xbox 360 model even before the E3 Media and Business Summit, taking place a week later. While Microsoft won't confirm the price drop, gaming sites are abuzz with speculation.

Now, five top industry analysts have told Next-Gen that they believe an Xbox 360 price drop is not only imminent, but likely required if Microsoft intends to fend off competition from rival PS3.

"We believe Sony will be forced to follow suit [with their own price cut], although we suspect they may wait a little bit," said Arvind Bhatia with Stern Agee. "A price cut sometime between July and September is possible [for PS3]."

A price cut would expectedly increase the PS3's installed base, and create an opportunity to sell more high-margin software to offset hardwa... More »  


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Just a few months ago, the blogosphere was exploding over the possibility of Microsoft and Yahoo joining up to become an online powerhouse. Would Steve Ballmer be able to pull the deal off? Would Jerry Yang bite?

We all anxiously waited for what could be. But after a lengthy deliberation, political jockeying, and pleas for help, Microsoft walked away after Jerry Yang did everything he could to kill the deal.

But the story didn't quite end there. Since then, Microsoft and Yahoo have gone back to the table twice. First, Microsoft entertained the possibility of acquiring Yahoo's search for $1 billion and a buyback of Yahoo stock for $8 billion. After that deal fell through, we once again thought it was over. But now, they're back to talking about a full buyout and Jerry Yang, not Ballmer, is starting to look like the CEO who really wants to get the deal done.

In a recent interview with the Financial Times, Ballmer was hopeful that Mi... More »  


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According to Engadget: Sony just released a rambling update to it corporate strategy through fiscal year 2010. An interesting read for fans and competitors alike as Sony lays bare initiatives intent on moving Sony from recovery to the "leading global provider of networked consumer electronics and entertainment."

Most notable in the near-term however, is word from Kazuo Hirai, chieftain of Sony Computer Entertainment, that Sony will make a movie download service available to US PlayStation 3 owners this summer -- Japan and Europe at later dates with details coming "next month," presumably at E3.

Moreover, Sony expects its gaming business to achieve profitability by March 2009, the end of the current fiscal year. Of course, we already knew that Sony was prepped to deliver full-length TV shows and movies sometime in 2008 via its North American PLAYSTATION Network.

But summer, eh? Judging by the increased molecular agitation of sidewalk effluence, ... More »  


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In an interview, a Sony exec admitted the 'PlayStation Networked' PSP has "probably suffered" due to a high reliance on third-party content which is no longer appearing on the PSP as regularly as previous years."

"We need to revitalise the developer community to get behind PSP," said Zeno Colaço, VP of publisher and developer relations for Sony Europe.

"One of the issues when you rely on a business model that relies on 25 per cent games from Sony and 75 per cent from other publishers is that if they start to refocus, you can't recover that space because you don't have the internal capacity, so we've probably suffered from that," he stated.

"Our sales for PSP is over 37 million units, which is huge, particularly when you take into account the level of third-party sales there are for PSP compared to DS."

"So from my perspective, what's important is we continue to tell publishers and developers that there's an opportunity to make... More »  


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