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Many people have been wondering exactly what the differences are between Development and Retail PlayStation 3 Systems, and we figured now would be a great time to clarify these along with reporting some new findings.

Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.

Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.

So, the question is- what's the difference? Software!

We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »  


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Over the months there has been a lot of inaccurate information circulating in regards to how exactly the PlayStation 3's Service Mode works, and as promised in our previous Dev updates here are some of the facts to help separate the rumors and speculation.

It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.

After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.

There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service Sys... More »  


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Ryan Payton, assistant producer at Kojima Productions, has said that they asked reviewers to avoid the following MGS4 topics, mainly because they may spoil the experience for some players: Install times, Length of cutscenes (the ending in particular), Number of environments, Opening "movie", Product placement, Plus a half dozen story-specific items.

Speaking of cut-scenes Payton says the game requires an eight minute install, as well as a number of two to three-minute installs between acts.

Tp quote: Believe it or not, I've been so busy working on a special surprise for MGS4 buyers (that not even those who have leaked copies of the game can spoil! Haha!), that I haven't had time to catch up on most of the pre-launch excitement.

Scanning the net today, I came across that 90-minute cutscene rumor, and a red-faced Adam Sessler, who was obviously very upset about the restrictions placed on MGS4 reviews.

Adam asks at the end of his... More »  


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An Unreal Tournament 3 Snowboarding PS3 Mod has been released.

The Mod allows some pretty cool snowboarding action, even allowing you to pull off tricks- video below!

Download: Unreal Tournament 3 Snowboarding Mod

To quote: If you thought modding couldn't get better. Think again. Thanks to Epic Games we have been able to see what happens to a game when the allow community Mods.

This is just one awesome Mod that needs to be downloaded and installed to your PlayStation 3.





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Well, it's an SHA1 exercise of mine more than a useful tool, by the way I like to share it anyway:

Download: PS3 PUP Extractor v1.00 / PS3 PUP Extractor v1.00 [Mirror]

It extracts a Sony Update PUP file in a created pupname.EXT dir, and creates a logfile with useful information such as calculated SHA1 and Sony hashes.

Example: File processed: PS3UPDAT.PUP [124 MB (130,517,344 bytes)]

Image Version: 00003B05
N° of files: 6
Header size: 464 bytes
Data size: 130516880 bytes
Header Hash: DF22B91021C3649912DC70DB6FAACF766DE61DAB (Sony HMAC SHA1)
Header SHA1: 807479284EA02E06527D7C7707955188D21FF9FA (Calculated SHA1)

File 1 Name: PS3UPDAT.PUP.EXTSDK_Version.bin
File 1 Offset: 464 (dec.)
File 1 Size: 5 bytes
File 1 Hash: 78770614DF0A66C63BED70B89952C14DFF0AF8D... More »  


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As we promised earlier this week, we are going to explain a PS3 game's boot process, as well as explain why the PARAM.SFO is so important.

The Flowchart in the image attached below explains a PS3 game's startup procedure from insertion to its execution.

Most of it is self-explanatory upon viewing the chart, however, there are a few notes. Any Retail SELF on a Blu-ray disc is flagged so it can only be decrypted and executed from the disc, and nowhere else.

Furthermore, the PARAM.SFO is also of importance... Upon insertion, the PS3 reads the Title ID of the disc in the PARAM.SFO and inserts it into the DB. Once the game is executed and decrypted, the Title ID is checked yet again to make sure it matches. If it does not (think a disc swap), the PS3 will silently error, and return to XMB.

In a final note, our PS3 Devs have been digging through numerous documents and patents, and came to the conclusion that the PS3 uses AIX (Advance... More »  


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Microsoft's Aaron Greenberg says "the days of Sony snowing the consumers and the press are over," that the company has failed to deliver on numerous promises, and challenges Sony's latest European PS3 sales figures.

"We have been fighting Sony's promises from the day we entered the market," Greenberg told Destructoid. "Three years ago at E3 they showed what PS3 games would supposedly look like with the Killzone 2 video, that we are now learning will ship four years later. That means that we will have shipped Gears of War and Gears of War 2 before they can even get Killzone out the door.

"Think back to GDC 2007 when Sony promised to leap ahead in online with the Sony Home unveil. Here we are two years later and multiple delays for a product that appears to have little to no buzz. Where are the achievements? The friends list integration across all games? Where is the long-promised video store? Where are all the other products using and networking with the... More »  


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The 33rd PSN Store update hits today, per Grace Chen (Senior Manager, PLAYSTATION Store):

Hey, everyone. It’s time again for the PLAYSTATION Store weekly update.

Downloadable Games:
Rocketmen: Axis of Evil ($9.99)
Join Nick Sion, Alec Mink and the rest of the Alliance of Free Planets in their white-knuckled, frenzied struggle to free the Solar System from the tyrannical grip of Lord Invictus and the Legion of Terra! With its distinctive cel-shaded art style, engaging storyline, RPG elements and non-stop action, this shooter promises to keep players coming back for more!
ESRB Rated
File size: 124 MB

Add-on Game Content:
PixelJunk Monsters Encore ($5.99)
PixelJunk Monsters Encore is an expansion pack to the popular and addictive tower defense game, PixelJunk Monsters. Encore includes 15 levels on a new map, “Toki Island”, as well as the ability for players to track their score across bot... More »  


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