slider123456 / Voted
In a statement, eBay claimed that in January, Craigslist executives took actions that "unfairly diluted eBay's economic interest by more than 10%". No details of those actions were given by eBay.
In its company blog, Craigslist said it was surprised and disappointed by eBay's "unfounded allegations". The company said eBay's legal action "came to us out of the blue".
The case, which is sealed, has been filed in a court in Delaware, where Craigslist is registered. In a press statement, eBay claims that Craigslist's founder Craig Newmark and its chief executive Jim Buckmaster adopted unspecified measures in January that have disadvantaged eBay and its investment.
Preserve our investment
EBay's general counsel Mike Jacobson said: "Since negotiating our investment with Craigslis... More »
"One of the problems with the 360, and it affects games like Grand Theft Auto if you think about how much content we put in the actual machine, is the fact that they don't have a significantly larger storage medium than the previous systems. It's a slightly bigger DVD disc," Houser told 1up.
Then take into account that not all Xbox 360s come with a hard drive. It's here that things get super sticky. "The 360 is going to have to get 'round this issue we're talking about...hopefully, they're going to adopt one of those in the next year or so, because it's going to become more of an issue. If we're filling up the disc right now, where are we going? It's not like our games are going to get any smaller."
The delay heard round the world was mostly credited to technical issues during IV's development. So... More »
The issue has also been brought up by the member on the US Playstation Blog who asked yesterday if the US blog could global.
Jeff Rubenstein, Social Media Manager, replied saying "We know that there are a lot of readers coming here from beyond North America (notably the UK, Oz, Germany, and more). We’re in the process of working out how to make sure your needs are addressed. We hear what you’re saying."
To quote: Question:
Can you please go global with PlayStation.Blog. The non-existant regional attempts just make it ever more apparent how good you guys are and how you’re filling a much needed spot.
Please? For a chocolate heart? Or a bunny? You like bunnies dontcha?
Answer:
We know that there are a lot of... More »
For the PDF.. this is not for newbies sorry. Target Audience: Deep knowledge of CBEA SOC, Sony PlayStation 3 hardware logic, security, encryption/decryption and secure boot dynamics is the minimum to understand the parts of this document.
Thanks to all the stuff of http://www.PS3News.com, without their support this documentation would not be possible, thanks also to Sony for all the nice patents. :)
Submitter:
PS3 News
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To start, resident PS3 Dev subdub has been a bit busy, so he has yet to put the finishing touches on our PS3 KeyVault Server Application. In his absence, both ggparallel and mainman have picked up the slack, and are finishing up the server application. While they are finishing up the app, they are also optimizing the code so it is more versatile as it can auto-update clients, and it will also be able to handle more requests.
Below is a picture of the client application's Web interface that runs on any PS3, including retail consoles via OtherOS. It basically lets you configure the PS3's IP address, check the status of the program, the kernel, and transmitted packets.
Another resident PS3 Dev, who recently received a PS3 TEST unit, is currently awaiting some new hot air rework t... More »
We at PS3News got yet another great, although belated gift recently. Welcome the new PS3 Test to the family!
We received it the other day and since this is an actual TEST unit, versus a prototype (which is what I have), we decided to show off a few pictures below!
With the additional TEST unit, we now have (2) development PS3's to work with. It will help work progress much more efficiently as the resident PS3 Devs will be able to offload work onto the other unit now too.
In related news, we have been able to get additional retail back-ups running on the TEST PS3, which squashes initial concerns that the current method may not work for all titles.. nice news indeed!
Furthermore, soon we will be launching a scene-wide BETA of a collaborative PS3 Dev project that has been in the works for awhile now. All individuals/sites are encouraged to participate so that the PS3's full potential can be unlocked- more very soon, it will be impress... More »
We received it the other day and since this is an actual TEST unit, versus a prototype (which is what I have), we decided to show off a few pictures below!
With the additional TEST unit, we now have (2) development PS3's to work with. It will help work progress much more efficiently as the resident PS3 Devs will be able to offload work onto the other unit now too.
In related news, we have been able to get additional retail back-ups running on the TEST PS3, which squashes initial concerns that the current method may not work for all titles.. nice news indeed!
Furthermore, soon we will be launching a scene-wide BETA of a collaborative PS3 Dev project that has been in the works for awhile now. All individuals/sites are encouraged to participate so that the PS3's full potential can be unlocked- more very soon, it will be impress... More »
Update: Fully lighted, swap of retail PS3 games video:
Here are some things I have so thoroughly withheld.
First off is this video of the SuperSwapMethod in action. (The demonstrated application I am not at liberty to release for the practicality of using it further in the future, and the safety of others.)
This application allows swaps of original PS3 games for other original PS3 of any firmware, of any style, and gave me extensive information on they system's acceptability of burned mediums.
First of all, the system on disk insert takes the param.sfo and copies it to RAM. On execute, RAM is location is cleared, but you may still be able to view garbage data instead. Param.sfo determines if the game is to boot or not.
So if not there (in memory), the game will not launch. As for launching executable files (self, elf, bin, s... More »
Here are some things I have so thoroughly withheld.
First off is this video of the SuperSwapMethod in action. (The demonstrated application I am not at liberty to release for the practicality of using it further in the future, and the safety of others.)
This application allows swaps of original PS3 games for other original PS3 of any firmware, of any style, and gave me extensive information on they system's acceptability of burned mediums.
First of all, the system on disk insert takes the param.sfo and copies it to RAM. On execute, RAM is location is cleared, but you may still be able to view garbage data instead. Param.sfo determines if the game is to boot or not.
So if not there (in memory), the game will not launch. As for launching executable files (self, elf, bin, s... More »





















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