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Over the months there has been a lot of inaccurate information circulating in regards to how exactly the PlayStation 3's Service Mode works, and as promised in our previous Dev updates here are some of the facts to help separate the rumors and speculation.

It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.

After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.

There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service Sys... More »  


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Although still labeled as System Menu 3.3, this Nintendo Wii update officially includes the renaming of Wii Points to Nintendo Points and cosmetic changes to some of the menu icons.

Unofficially, the update is said to block the Wii Homebrew Channel and more as follows:

- This blocks new installations of anything fakesigned, that is, Homebrew Channel (both new installs and updates), wads (legal and illegal), Starfall, cIOS, anything that installs IOSes secretly like AnyRegion Changer or AnyTitle Deleter, xyzzy and DVDX (used for apps which have DVD support). This list is not exhaustive, but please add to it if you think of anything else.
- This also blocks access to /dev/flash. This means raw nand dumping utilities no longer work.
- If something is already installed then it isn't affected, like Homebrew Channel, etc.
- The homebrew developers are already planning how to work around this update.
- You currently need this update to acc... More »  


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We recently purchased a new 80GB PlayStation 3 console, and our very own PS3 Dev Courier dissected his new system.

The item that peaked his interest the most was that it had one single 56-pin Flash chip, the S29GL128N90TFIR2, and was 128MB in size in contrast to older PS3 consoles utilizing dual (2x256MB) 48-pin chips totaling 512MB. So, he bought a new adapter, and some blank chips and proceeded to pull the 56-pin flash, and dumped it.

To our surprise, he was unable to dump more than 16MB of it! At first, we believed that the other blocks in the flash were protected via password, however there was something else brewing.

He took the 16MB dump that was made and flashed it onto a completly blank chip, and reinstalled it in the PS3.

To our surprise, it worked!

Now, if you recall, newer version PS3 Firmwares have ask... More »  


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Since today all the owners of a PS3 with infectus could begin to experiment with the firmware patching. :)

Please share ideas questions and feedbacks in this thread comments, it would be appreciated.

Download: PS3 NAND Flow Rebuilder v3.50 BETA

NDT ;-)

From ReadMe: PS3 NAND FLOW REBUILDER v3.50 (including ECC Algo by RPS).

This tool allows to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!

It also allow you to re-scramble back to the original order once you modified the data you wants, then from now on it include the ECC recalculation algorithm that was private until today.

It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes and patch sensible areas.

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Update: A brief guide and F.A.Q. are available HERE and NDT posted a more detailed walkthrough.

Guys,

I need a little help from the community, if possible i'd like to have from all of you uploaded somewhere (example: rapidshare) the first 2048KB of the HDD partition. Specifically i need a test conducted this way:

Power up the ps3, go to the formatting utility, and format the ps3 HDD with the option of 10GB for the ps3 system.

Power off the ps3, remove the hard disk, attach it to the PC and dump the first 2048KB.

Compress the 2048 with the program you actually prefer (rar, zip whatever) and upload and post a link here.

For the dumping part winhex (for windows) or dd (unix and windows), if any problem or question rise, feel free to contact me or other devs, thanks a... More »  


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Microsoft has announced another round of price drops for the Xbox 360, and it's easy to see their plan, one where they hope to sell you accessories that are available in their high-end model later.

The question is, should someone base their decision on buying the Xbox 360 solely on the cheap price of the Arcade version, or should they look deeper into what's offered for both of the bottom range of systems?

To begin, we have to get to the heart of the issue, the cost of the systems and what they come with. So, here we go:

Playstation 3: Price: $399
Includes:
-80GB Hard Drive
-802.11b Wireless
-Blu-Ray disc player
-Controller
-1080p upscaling for DVD playback
-Free membership on Playstation Network

Xbox 360: Price: $199.99
Includes:
-Controller
-disc with five games: Pac-Man Championship Edition, Boom Boom Rocket, Luxor 2, Feeding Frenzy and UNO

As you can see, wh... More »  


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Well this week we have some exciting news that we hinted about last week.

First, a small technical explanation. We were not able to modify any data on the PS3's flash chips due to the ECC. The ECC is a checksum basically, that ensures whatever data is in the block is not changed or corrupted, and if it is it errors.

So, the problem was since when we tried to alter data, the ECC would then in turn be invalid, causing errors, making the system not boot.

We did develop a way around this, however, it was time consuming and quite slow. We used the PS3 to write data to the flash, then dump it, with its proper ECC, then rewrite to where we needed it. This would take hours on end! We were not able to regenerate the ECC since we did not know the proper algorithm.

But now, we can!!

After multiple tests done by NDT to see what the ECC... More »  


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Several gamers now currently reporting that if you head over to your local Gamestop you will in fact be able to get a BETA code for the Resistance 2 BETA.

If you were not fortunate to be invited by Sony or you chose not to purchase Qore, then you can use this as your alternative plan.

You can either head over to a retail store, or phone them up. If you have already pre-ordered the game you should receive your code via email or on the phone.

Currently the beta won’t be open for another couple of weeks, but hey, at least you get a piece of the fight early! Hope to see you guys in the Resistance 2 BETA soon!


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