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There are just a little over five days left until the release of GTA IV, and this morning we bring you a recap.

Firstly, this week IGN is running a "GTA IV week", where new content is posted everyday. Yesterday we already reported on the interview with the game's Art Director, Aaron Garbut. Last night they published an article detailing four of the game's multiplayer modes - covering Free Mode, Team Mafiya Work, Team Car Jack City and Turf War.

Yesterday we reported on the US edition of OXM giving the game a final score of 9.5/10. Today we have news on another Xbox magazine, Xbox World 360(UK), who gave the game a score of 98%, saying the game has an "oscar-worthy dialogue", "unfeasibly rich gameworld" and "inspiring mission design".

Contrary to what many expected, it seems as though the PlayStation 3 version is selling more than the Xbox 360 version at certain large retailers. UK retailer ASDA is reporting that the PS3 version is selling three... More »  


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According to reports, some of you who have placed a pre-order for Metal Gear Solid 4 are receiving incomplete Metal Gear Online UPVC codes.

Don’t fret, though, as Konami is on top of the issue. To receive the full code, you’ll have to send a message over to their support team with your partial code and a return e-mail address.

To quote: To start, we have been getting reports that some of you are receiving partial digit UPVC’s Metal Gear Online Beta on the “Metal Gear Saga Vol. 2? DVD inserts. We are aware of this issue and are working hard to remedy.

If you’ve been affected by this issue, please contact us at http://www.konami-data.com/support/. Please be sure to include your partial code, and any other pertinent details (like a return email address, etc).

We thank you for your patience.


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Earlier last week, one of the PS3 Devs sent his PS3 Debug/TEST unit off to another resident Dev (who also successfully did a PS3 Retail Flash dump early last year) to have the PS3 Flash dumped.

Well, it has been done! In an amazing feat taking all of 10 minutes, Courier pulled the two PS3 NAND Flash chips from the PS3 TEST and dumped them. Nothing like a hot air rework station in the hands of a professional!

So, the PS3 TEST Flash has been dumped! We also had a chance to do a preliminary analysis on it as we have seen and catalogued nearly 15 seperate PS3 Retail Flash dumps- and there is only (1) constant string in the section we are examining in all of them.

But in the PS3 TEST, it differs!!

More information will be posted soon, but the plan is now to replace said data on a Retail PS3 system, and by doing so modifying its identity to pass the update verification so t... More »  


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MGO is included with MGS4, but it will be the bare bones to be added to and upgraded in time. The opening credits (of MGS4) were designed by Logan, the people that did the hugely successful ipod ads.

The story visits more locations and embraces more styles than any MGS to date. A 'virtual range' will be included from the main menu. Here you can test the huge amount of weapons in MGS4 as well as the various advanced CQC techniques in the game.

The game will feature various details to play around with such as highly detailed and fashionable consumer gadgets. MGS4 has been 4 years in development.

There will be one hell of a big bang of a final to the game. Not a whimper. This will blow you away. Snake is a slave to injections that keep him alive.

The sneaking play of the originals with it's air ducts and cameras has now become a fast pace living battlefield of traps and innovations. The control system is 'revised and improved'
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Update: CJPC has now publically posted the FULL PS3 Home Links for those who wish to further experiment.

Shortly following the earlier Site News from xtianoPL detailing PlayStation@Home working, but you can't play! we have a follow-up courtesy of rda990... According to THIS post (and also the pics/video below) he can play in PS3 Home now without being invited into the BETA program, however, there are no other users active he states as follows: I am the only one there. I can't see anyone there, it's like me being the last man on earth. I haven't seen anyone yet, so far I have been in the (I think its) something Squar- the theather, and right now I'm in the bowling alley.




More to... More »  


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Update: beefmanbeefer has confirmed it to be working with PS3 Firmware 2.20, however, based on reports it appears it doesn't work with lower Firmware versions.

He also shared a video (below) and states: Here is PS3 Home BETA crashing, what I do in the video is this: First I try to connect to the servers and it fails. Then I press X to try to connect again, and almost simultaneously I press the PS button and go to quit. It then says please wait and then the ps3 finally crashes when you hear the 2 beeps.




Hi, My name is Krystian and my english is bad, that's all about me :)

I found some interesting thing when I was 'playing' with PS3.ProxyServer. I replaced some XML files, and now I can install PlayStation@Home public BETA Trial from PLAYSTATION@Network servers in XMB.

I think it's to prepare for real open BETA, and th... More »  


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While we await the start of our PS3 KeyVault Project for retail PS3 consoles, below is a screenshot of something else I have been tinkering with recently via Debug.

As hinted by PS3News already HERE, it is a Backup Launcher for a PS3 Development Unit as shown. At the moment it it still pre-Alpha and very incomplete, however it allows:

- Boot PS3 Games from HDD
- Boot PS3 Games from DVD/BD-ROM
- Copy Original PS3 Games from DVD/BD-ROM to HDD
- Patch the executable on some games to run from HDD

Note: This will ONLY work on a DEVELOPMENT CONSOLE, not a RETAIL PS3 unit!

To be added soon:

- Read PARAM.SFO for name/titleid, patch to menu (Alpha is hard-coded)
- Support for deleting games from the menu
- Support a few more games to start (Alpha is hard-coded for four)
- Po... More »  


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After the new Famitsu scans were released, we got the exciting news that Toriyama is hoping to give the fans a glimpse of the game in the form of a demo sometime this year. He also stated that 2008 will be the year that we finally get solid details on Final Fantasy XIII and Final Fantasy Versus XIII.

Somehow down the line this is been misinterpreted by many game sites, specifically Joystiq, that Tetsuya Nomura (Character designer) has promised the game will release in 2008. This, infact, is rather wrong. First, it's isnt even Nomura speaking, it's Motomu Toriyama, the games director. Instead he says that he hopes he can show the public a demo of Final Fantasy XIII this year. This is neither a promise or a release date. Another site Gamernode also makes an even worse mistake by publishing that Nomura stated this in an interview with Joystiq, which again is wrong because all the information comes from the new Famitsu scans.

Joystiq go on to say that Nomura has a... More »  


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