nokaktsawa / Voted
Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.
Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.
So, the question is- what's the difference? Software!
We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »
The item that peaked his interest the most was that it had one single 56-pin Flash chip, the S29GL128N90TFIR2, and was 128MB in size in contrast to older PS3 consoles utilizing dual (2x256MB) 48-pin chips totaling 512MB. So, he bought a new adapter, and some blank chips and proceeded to pull the 56-pin flash, and dumped it.
To our surprise, he was unable to dump more than 16MB of it! At first, we believed that the other blocks in the flash were protected via password, however there was something else brewing.
He took the 16MB dump that was made and flashed it onto a completly blank chip, and reinstalled it in the PS3.
To our surprise, it worked!
Now, if you recall, newer version PS3 Firmwares have ask... More »
First, a small technical explanation. We were not able to modify any data on the PS3's flash chips due to the ECC. The ECC is a checksum basically, that ensures whatever data is in the block is not changed or corrupted, and if it is it errors.
So, the problem was since when we tried to alter data, the ECC would then in turn be invalid, causing errors, making the system not boot.
We did develop a way around this, however, it was time consuming and quite slow. We used the PS3 to write data to the flash, then dump it, with its proper ECC, then rewrite to where we needed it. This would take hours on end! We were not able to regenerate the ECC since we did not know the proper algorithm.
But now, we can!!
After multiple tests done by NDT to see what the ECC... More »
However, the summer is over and we all went back to work in full force on the PS3, adding some new and very talented Devs along the way who will be helping out!
For starters, our very own ggparallel spent the past month or so along with NDT testing countless edited PS3 Firmwares on the PS3, and has been able to drastically refine our knowledge of the PS3's bootup procedure.
Below is a clear flowchart of the current theory of operation, the basic procedure is the same as we previously posted, that the system is booted in a "chain" so to speak. LV0 loads lv1ldr, which loads lv1.self (the Hypervisor).
Then depending on th... More »
Submitter:
PS3 News
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This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!
From now on it also allow you to re-scramble back to the original order once you modified the data you want!
It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.
Download Link: PS3 NAND Flow Rebuilder v3.35 BETA
In this updated version you'll find some good news:
1) It's more compatible, it support a larger number of dumps, please try it with your one and if something goes wrong please let me know (through irc, on Efnet, my nick is NDT).
2) It now... More »
This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps moving them in a way that the dumps become readable and extractable!
It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.
As example I included my PS3 dump map, it should help you understanding the dump layout.
Download: PS3 NAND Flow Rebuilder v3.21 BETA
I decided to share the tool early because it need a lot of testing, so, since I'll be in vacation in a few days I thought it would be nice to allow people to begin looking at it meanwhile I return home.
I tested it on like 10 dumps and I noticed that it perfectly worked only on 4 dumps (one was a Debug dump so yes, it works on debug dumps too :), this happen because of the fact I noticed I have to implement another variable in the unscrambling al... More »
It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.
As example I included my PS3 dump map, it should help you understanding the dump layout.
Download: PS3 NAND Flow Rebuilder v3.21 BETA
I decided to share the tool early because it need a lot of testing, so, since I'll be in vacation in a few days I thought it would be nice to allow people to begin looking at it meanwhile I return home.
I tested it on like 10 dumps and I noticed that it perfectly worked only on 4 dumps (one was a Debug dump so yes, it works on debug dumps too :), this happen because of the fact I noticed I have to implement another variable in the unscrambling al... More »
A new PlayStation 3 Firmware has hit Network Update, namely version 2.42.
According to PlayStation Network director Eric Lempel via the PS Blog, PS3 Firmware 2.42 improves the playback quality of some PLAYSTATION 3 and PlayStation format software.
As usual, a direct link to the PS3 Firmware download is provided below in case you wish to install the update manually.
Download: PS3 Firmware 2.42 (US) / PS3 Firmware 2.42 (EU)
According to PlayStation Network director Eric Lempel via the PS Blog, PS3 Firmware 2.42 improves the playback quality of some PLAYSTATION 3 and PlayStation format software.
As usual, a direct link to the PS3 Firmware download is provided below in case you wish to install the update manually.
Download: PS3 Firmware 2.42 (US) / PS3 Firmware 2.42 (EU)
As announced at our E3 press conference, some of our top PLAYSTATION 3 titles will be re-launched as Greatest Hits. Starting today, you can now get these blockbuster titles for only $29.99.
Yep, you read it right, $29.99. So for all you PS3 owners out there who have been holding off on any of these games, now is your chance to expand your videogame collection. Not a PS3 owner? No more excuses.
Check out the list of Greatest Hits:
- Warhawk, Motorstorm and Resistance: Fall of Man, SCEA.
- Call of Duty 3, Activision
- EA Sports Fight Night Round 3, Need for Speed: Carbon, Electronic Arts
- Tom Clancy’s Rainbow Six Vegas and Assassin’s Creed, Ubisoft
- The Elder Scrolls IV: Oblivion, Bethesda Softworks ... More »
















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