jagaskywalker / Voted
Yes, it does work fine, and we have successfully downgraded a PS3 Test to version 1.00! Version 1.00 is quite neutered for a TEST, about the only thing that works is the ability to run code from a DVD/BD, aside from that just about everything is non-functional.
More to come in those regards, including our ability to install and dump Retail PKG's on a Debug PS3 console!
Now onto the rumors: As we all know, many have been trying (but failing terribly) to dump the EEPROM chip inside the PS3's controller.
Our very own talented Courier successfully removed and dumped the chip, a picture o... More »
With this experience under their belt, is Microsoft's Achievement offering better than their rival's Trophy system? Or has the extra time allowed Sony to develop a superior reward system?
Xbox Achievements - A Brief Description:
Since the launch of Xbox 360, Microsoft has mandated that retail games offer 1,000 points spread over a variable number of Achievements, while each Xbox Live Arcade title contains 12 achievements totaling 200 points. Developers also now have the option of adding up to 250 points via downloadable content (for a total of 1,250 points), and Xbox Live Arcade titles may add up to 50 points via downloadable content (for a total of 250 point... More »
But for more explosive news (who doesn't love a pun?) we recently received two special PS3 PUP files from a VERY nice guy. As pictured below, they are PS3 Debug 1.00 (65.5 MB (68,765,224 bytes)) and PS3 Debug 1.50 (72.2 MB (75,762,080 bytes)).
These PUPs, which are the special downgrade PUPs, allow a user to downgrade their PS3 TEST from any version down to it. For example, with the 1.00 SPECIAL Downgrade PUP a user can be on 2.40, install it, and after a reboot be on 1.00!
1.00, which lacks just about every feature but ON/OFF functionality, will then let us upgrade to any DEV firmware above it.
Which brings us to 1.50... Through examining numerous Sony documentation recently, we have read that in the 1.60 Firmware the PS3's kernel memory and user memory are separated, leading us to believe that the kernel m... More »
1. The way to quit games has also been modified in line with these changes, and a game can be exited by pressing the PS button during a game and selecting "Game" then "Quit Game" from the XMB.
2. On the XMB in general, added functions include a clock displayed on the XMB, a function to delete all entered text in the entry field when using text entry with a keyboard, and a function which displays an icon to indicate when operation of the PS button is disabled.
3. In "Users" under the XMB, an item has been added to power off the PS3 console. Under "Settings", options have been added to automatically power off after a system software update, and "assign controller", "controller vibration fu... More »
Submitter:
PS3 News
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PLAYSTATION®Network Downtime - Tuesday 24 June, 15:00-20:10 BST
The PLAYSTATION Network will be offline for 5 hours today from 3pm BST (4pm CEST) for maintenance work. It's pretty much all behind-the-scenes work and is, most definitely, not the 2.4 System Software update. Sorry, you need to wait a little longer for that one!
During this maintenance, the following online services may not be available:
- PSN account registration,
- PSN account sign-in,
- PSN account management,
- PlayStation Store purchases,
- online gaming, unless you are already logged in at 3pm
- forum login
In related news, self-proclaimed Sony employee Knight613 from GameFAQs states that PS3 Firmware v2.40 was supposed to come out... More »
A lot has gone on, and nothing has gone on lately. Let's start with the nothing part first since it's shorter... we really have no monumental progress to report at the moment. Why? Simple, everything the resident PS3 Devs are working on is still a work-in-progress... when there is news we will post it.
So what is the "a lot" part that has gone on lately? Mostly stuff that may eventually lead to newsworthy progress. I myself have recently acquired nearly 1GB of new Sony goodies to play with, and I have been spending much of my freetime examining a lot of the included documentation.
One interesting thing we recently found out is that Sony has released a NEW model PS3 TEST. It is the DECHJ00J/DECHJ00A. It is supported in SDK version 2.17 and later, and features a 40GB Hard Disk Drive, and two USB ports. Like its retail counterpart, it also lacks PS2 hardware, so it can not play PS2 games.
I've also been working with another PS3 Dev on getting Pr... More »
So what is the "a lot" part that has gone on lately? Mostly stuff that may eventually lead to newsworthy progress. I myself have recently acquired nearly 1GB of new Sony goodies to play with, and I have been spending much of my freetime examining a lot of the included documentation.
One interesting thing we recently found out is that Sony has released a NEW model PS3 TEST. It is the DECHJ00J/DECHJ00A. It is supported in SDK version 2.17 and later, and features a 40GB Hard Disk Drive, and two USB ports. Like its retail counterpart, it also lacks PS2 hardware, so it can not play PS2 games.
I've also been working with another PS3 Dev on getting Pr... More »
As promised, below you will find a video of our PS3 TEST SD Launcher. The quality is not great nor was there sound, but it's the best capture from the old camera we have so we improvised and added a tune in the background.
A video capture of the PS3 would have been much clearer, but we wanted to show the PS3 in the video as well. It starts from the XMB, and allows non-NPDRM SELF's to be executed from SD card.
In the video you can see the SD Launcher loading and booting to the select screen. There is the ability to "move" throughout the list, and upon hovering on your slot of choice, pressing X.
At the moment the titles and locations are hardcoded, we need to add in support for reading either a filelist or the PARAM.SFO's.
The real impressive part of the video is in regards to the Ridge Racer 7 Demo. We obtained the Ridge Racer 7 Demo from an Official PlayStation Magazine Demo Disc. Upon r... More »
A video capture of the PS3 would have been much clearer, but we wanted to show the PS3 in the video as well. It starts from the XMB, and allows non-NPDRM SELF's to be executed from SD card.
In the video you can see the SD Launcher loading and booting to the select screen. There is the ability to "move" throughout the list, and upon hovering on your slot of choice, pressing X.
At the moment the titles and locations are hardcoded, we need to add in support for reading either a filelist or the PARAM.SFO's.
The real impressive part of the video is in regards to the Ridge Racer 7 Demo. We obtained the Ridge Racer 7 Demo from an Official PlayStation Magazine Demo Disc. Upon r... More »
XVISTAMAN2005 has discovered a method HERE which allows Retail PS3 console owners to install PS3 Debug Firmware on them... however, before considering attempting this PS3 "HDD Swap" be sure to read below.
Upon following the instructions your retail PS3 console will update to a partial Debug/Test console. Partial is stated because upon doing it the PS3 will possess what is pictured below, specifically non-functioning Debug options.
Debug PKG files won't install, port 1000 is open but you can't connect to it, and the PS3 no longer plays Blu-ray movies. Additionally, the Sony S... More »
Upon following the instructions your retail PS3 console will update to a partial Debug/Test console. Partial is stated because upon doing it the PS3 will possess what is pictured below, specifically non-functioning Debug options.
Debug PKG files won't install, port 1000 is open but you can't connect to it, and the PS3 no longer plays Blu-ray movies. Additionally, the Sony S... More »





















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