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Marcan writes: While Nintendo did reply to bushing’s open letter, he has not succeeded in establishing a conversation with an engineer about the issue. Furthermore, we have learned that they received and read at least two of the original three e-mails that were sent prior to the open letter, and decided not to reply (in fact, one of their replies was to one of the original e-mails, but only after the open letter was posted). Therefore, we can only conclude that they are not very interested in the issue.

As many of you may already know or have deduced, the bug in our open letter referred to a way of reading DVD-Rs (and Video DVDs) without the use of a modchip. Several people have investigated the bug independently, and they’ve gotten pretty close. However, we did discover an easier way of enabling this mode from homebrew, which, among other things, does not require any changes to IOS at all. This method is also relatively difficult to transform into some sort of ... More »  


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Welcome to New Releases for the Week! The highlight this week is SoulCalibur IV on PS3 and Xbox 360.

Check out the full list of new video game releases (USA) for the week of July 27, 2008 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PS2, PSP, Nintendo DS, and PC!

As always, release dates are subject to change.

XBOX 360:

- SoulCalibur IV
- Spectral Force 3
- Summer Athletics The Ultimate Challenge

PlayStation 3:

- SoulCalibur IV

Nintendo Wii:

- MLB Power Pros 2008
- SNK Arcade Classics V.1
- King of Clubs Mini Golf
- Summer Athletics The Ultimate Challenge
- Sam & Max: Season One
- Ford Racing Off Road

PlayStation 2:

- MLB Power Pros 2008
- Summer Athletics The Ultimate Challenge
- Ford Racing Off Road

PSP:

- Ford Racing Off Road

Nintendo DS:

- Suzuki... More »  


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Guardian writes: You can't knock the PS3 as a piece of a kit - it still works fine for me while I'm on my fourth 360 now - but you have to wonder if features like Remote Play - fiddly to setup, geekily impressive when it works - are symptomatic of a console that almost tries to do too much.

UK Playstation boss Ray Maguire has admitted what we already knew, namely that the PS3's slow start was due to the high RRP.

"The gamble that Ken Kutaragi took with the PlayStation 3 was to put in a high level of technology, so it has been a bit slow to market in some respects, but we're now seeing how people are starting to understand how the technology works. Historically, the installed base of any hardware platform has been proportional to its great gameplay, but also very attached to the RRP.

That was the second part of Kutaragi-san's gamble, as that hardware made the machine more expensive. But now we're in the second part of the PS3's cyc... More »  


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Today you will hear about what Final Fantasy 13 will and won't do for the Xbox 360. So sit back, grab a beer or your respective drink, and get ready to read!

4. Final Fantasy WON'T be the saving grace in Japan for the Xbox 360

Final Fantasy does not need to be released in Japan for the sole reason that Xbox 360 in Japan is pretty much the equivalent of finding a VII gaming system in America. In Japan, they don’t want much to do with the Xbox 360. They support their countries products and have no need for a American console with more shoot’em ups that you can shake a stick at. Just take a look at July’s numbers of in Japan.

1. PSP- 56,998
2. Nintendo DS- 48,540
3. Wii- 41,798
4. PS3- 12,458
5. PS2- 10,405
6. Xbox 360- 3,807

If I were in charge of Microsoft, I would have stopped trying to beat that dead horse many days ago.

3. Final Fantasy 11 was on the 360.

FF11 on the 360 ... More »  


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TGR was lucky enough to have an interview with CEO of Silicon Knights Denis Dyack to talk about upcoming Xbox 360 exclusive Too Human. Since this is Silicon Knights first game for Xbox 360, we thought it would be good to ask Dyack how the experience has been and his overall thoughts on the console:

“I really like the 360. I think it’s a great console: it’s really well balanced, it’s very straight-forward, and its very powerful. The video card and the hardware itself, I think, is great. I think the online compatibilities of Live are fantastic, so yeah, I like it a lot.”

With Too Human’s release edging closer and closer, all eyes are on it to see if this has lived up to the expectations. We loved the Too Human demo, although it took a while to get use to it.


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WildTangent Chief Executive Alex St. John never fails to amuse, entertain and stir the pot. And that was certainly the case during his 45 minute talk at the Casual Connect game conference in Seattle today.

St. John, who has built WildTangent into the one of the bigger online gaming networks over the past 10 years, made the bold prediction that video game consoles will be "extinct" by 2020.

He started his talk with an image of Moses on the screen and this rapid-fire comment:

I am going to make some outrageous claims today. And then I will attempt to substantiate them. Feel free to disagree with me. Just remember, that I am right.

St. John called the console business an "extremely fragile business" which has been subject to major collapses over the years:

We are looking at the last generation of consoles right now. I am going to predict to you that the PS3, the Wii and the X-box are the last generation of consoles t... More »  


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In a recent interview with the BBC's Click program, Hideo Kojima, creator of the acclaimed Metal Gear franchise, has revealed that the first few years of development on MGS4 were "trial and error".

"We started to work on Metal Gear Solid 4 four years ago, after finishing Metal Gear Solid 3," said Kojima-san. "At that time we really didn't know what the PS3 was going to be like, so the first two years was all about experimenting, developing and trial and error."

"In the last two years, we've known what the PS3 is capable of, the specifications of it and how we can utilise it," he continued. "PS3 is a monster machine. That's why it took so much time to create Metal Gear Solid 4."

Kojima-san also acknowledged the early access to the PS3 that Sony allowed them because of the importance of the Metal Gear Solid series for the PlayStation brand.

"Since we're dev... More »  


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Rade Stojsavljevic (MAG Sr. Producer) gives us a first look at MAG today. The respective title is a new online shooter due for release in 2009 where up to 256 players wage battles as 8-person squads in what is deemed as a new and unique world.

To quote: Recently we had the incredible opportunity to share with you a first look for the MAG project at the SCEA E3 Press Conference. We’re thrilled with the early responses from everyone and have been amazed at all the creative speculation about the game.

If you haven’t seen the news, MAG is a new online shooter coming in 2009 where up to 256 players wage battles as 8-person squads in a new and unique World. You can watch the press event here or download it from the PLAYSTATION Store.

Though it’s early to talk in depth about MAG, we can definitely quell some fears we’ve already heard from you about how MAG will need to compromise on gameplay to support its size. Well, it may be massive b... More »  


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