SavageNick / Voted
Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.
Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.
So, the question is- what's the difference? Software!
We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »
It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.
After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.
There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service Sys... More »
First, a small technical explanation. We were not able to modify any data on the PS3's flash chips due to the ECC. The ECC is a checksum basically, that ensures whatever data is in the block is not changed or corrupted, and if it is it errors.
So, the problem was since when we tried to alter data, the ECC would then in turn be invalid, causing errors, making the system not boot.
We did develop a way around this, however, it was time consuming and quite slow. We used the PS3 to write data to the flash, then dump it, with its proper ECC, then rewrite to where we needed it. This would take hours on end! We were not able to regenerate the ECC since we did not know the proper algorithm.
But now, we can!!
After multiple tests done by NDT to see what the ECC... More »
Strangely, it was while giving The Outfit the thirty seconds of gameplay it deserved that led to the answer as to just what it was that held Too Human back.
Really, all of the mechanics are there for a great game. Leveling, fast paced combat, elaborate sets, an amazingly cheezy storyline.... Everything we have been indoctrinated to know and love. But back to The Outfit. Strangely, it drew a parallel between the old and new, and it was there that I found the problem.
Too Human looks and feels like it should have been released years ago. We gamers are spoiled for choice now. Have a look at the incredible detail in Mass Effect, the phenomenal physics of GTA IV, the storyline of ... More »
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The project is far from complete. There have been quite a few stumbling blocks, and some impressive progress has been made (though, without consent from its authors, not all of it can be shown here immediately - an issue I'm hoping will be resolved in the next few days). Through several primary coders (Sang123, Hit n' Run Games, misfire, Shyam Narain, Xerxes Technologies, cYs Driver), it has been determined that...
A: Hiring a company to design such a system will result in either paying tens of thousands of dollars, or ending up with a company that cannot complete the project, and...
B: Hiring a sol... More »
In an article at IBM.com (linked above) titled 'PS3 is more than a Toy', Peter Seebach talks us through how to tweak Linux for the best possible performance on the PS3.
To quote: The Sony PlayStation 3 (PS3) runs Linux, but getting it to run well requires some tweaking. In this article, first in a series, Peter Seebach introduces the features and benefits of PS3 Linux, and explains some of the issues that might benefit from a bit of tweaking.
When Sony first announced that the PlayStation 3 would be able to run Linux natively, a great deal of excitement ensued. Early on, it was a bit of a challenge to get Linux natively installed. The supported installer ran a custom script that hand-mangled a Fedora Core 5 or 6 install DVD into a runnable system with a special PS3 kernel. People put in hours and hours of effort to get other systems, such as Ubuntu, working. Terrasoft's Yellow Dog Linux, with an actual graphical installer that ran on the PS3, was the ki... More »
To quote: The Sony PlayStation 3 (PS3) runs Linux, but getting it to run well requires some tweaking. In this article, first in a series, Peter Seebach introduces the features and benefits of PS3 Linux, and explains some of the issues that might benefit from a bit of tweaking.
When Sony first announced that the PlayStation 3 would be able to run Linux natively, a great deal of excitement ensued. Early on, it was a bit of a challenge to get Linux natively installed. The supported installer ran a custom script that hand-mangled a Fedora Core 5 or 6 install DVD into a runnable system with a special PS3 kernel. People put in hours and hours of effort to get other systems, such as Ubuntu, working. Terrasoft's Yellow Dog Linux, with an actual graphical installer that ran on the PS3, was the ki... More »
Sony has revealed that on August 1st, Gran Turismo 5 prologue owners will be able to receive a great update. In addition to some Gran Turismo TV preparation, other gameplay enhancements will include fixes in penalty judgements, more tire choices and improved collision physis in online races.
To quote: On Friday, August 1st, Gran Turismo 5 Prologue owners will receive a significant update that will take their racing and automotive experience to a new level.
The heart of this update is a new line-up of exciting automotive programming for “Gran Turismo TV”, our in-game automotive media channel. Gearheads will enjoy a host of new free and pay-per-view programming, including “Top Gear“, UK’s premier car entertainment program, and Japan’s “Best Motoring” video magazine, dedicated to the pursuit of the pleasure of driving.
Whether you’re in the mood to tour Ferrari’s factory in Italy with Gra... More »
To quote: On Friday, August 1st, Gran Turismo 5 Prologue owners will receive a significant update that will take their racing and automotive experience to a new level.
The heart of this update is a new line-up of exciting automotive programming for “Gran Turismo TV”, our in-game automotive media channel. Gearheads will enjoy a host of new free and pay-per-view programming, including “Top Gear“, UK’s premier car entertainment program, and Japan’s “Best Motoring” video magazine, dedicated to the pursuit of the pleasure of driving.
Whether you’re in the mood to tour Ferrari’s factory in Italy with Gra... More »
Today you will hear about what Final Fantasy 13 will and won't do for the Xbox 360. So sit back, grab a beer or your respective drink, and get ready to read!
4. Final Fantasy WON'T be the saving grace in Japan for the Xbox 360
Final Fantasy does not need to be released in Japan for the sole reason that Xbox 360 in Japan is pretty much the equivalent of finding a VII gaming system in America. In Japan, they don’t want much to do with the Xbox 360. They support their countries products and have no need for a American console with more shoot’em ups that you can shake a stick at. Just take a look at July’s numbers of in Japan.
1. PSP- 56,998
2. Nintendo DS- 48,540
3. Wii- 41,798
4. PS3- 12,458
5. PS2- 10,405
6. Xbox 360- 3,807
If I were in charge of Microsoft, I would have stopped trying to beat that dead horse many days ago.
3. Final Fantasy 11 was on the 360.
FF11 on the 360 ... More »
4. Final Fantasy WON'T be the saving grace in Japan for the Xbox 360
Final Fantasy does not need to be released in Japan for the sole reason that Xbox 360 in Japan is pretty much the equivalent of finding a VII gaming system in America. In Japan, they don’t want much to do with the Xbox 360. They support their countries products and have no need for a American console with more shoot’em ups that you can shake a stick at. Just take a look at July’s numbers of in Japan.
1. PSP- 56,998
2. Nintendo DS- 48,540
3. Wii- 41,798
4. PS3- 12,458
5. PS2- 10,405
6. Xbox 360- 3,807
If I were in charge of Microsoft, I would have stopped trying to beat that dead horse many days ago.
3. Final Fantasy 11 was on the 360.
FF11 on the 360 ... More »
















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