RexVF5 / Voted
So you already know I've been following it closely and can't wait to get my hands on it. If you're a fan of the franchise you won’t need to be convinced, but just in case you are having doubts read on and you'll see why I am so hyped about it.
1. The Gameplay
Don’t get it twisted we all love the old 2D arcade versions of the game, they were plenty fun for the time, but the thought of swinging around in open world 3D environment with the Bionic Arm has to get you hyped. In the old versions Nathan “Rad” Spencer was unable to jump, he could only use his arm to get from place to place. Now you will be w... More »
Dragula96 has released a 2-Player Pong v1.0 and Snake v1.1 homebrew game, and Ihatecompvir has shared with us a PS3 News RSS Reader for PS3. Be sure to check our ongoing BD-J Homebrew thread for the latest releases.
Finally, in the ongoing Possible attack vector through BD-J Forum thread... More »
Send an e-mail with the following information to ps3newshelp@gmail.com:
- PC OS (Windows, Linux, etc)
- Web Browser and Version (Internet Explorer, FireFox, etc)
- Geographic Location (US, EU, etc)
- ISP (if you feel comfortable)
- Firewall/Internet Security Software (Norton, McAfee, etc)
For the last week or so we've been having some Web server issues, hence the delayed Site News updates, ranging from our Portal to RSS and Forum issues. Our dedicated Newsposter Staff have been given the week off, while CJPC (who is currently quite sick) and myself have been trying to sort things out.
Everyone we speak with on IRC say they can access the Site/Forums OK, and we can ourselves, however, traffic analytics tell us over the ... More »
What this will allow is secure encrypted HD video delivery through multiple rooms and then some with less than one millisecond latency.
One member commented “If you have a TV in the home, that TV will be able to access any source in the home, whether it's a set-top box in the living room, or the PlayStation in the bedroom, or a DVD player in another bedroom.”
To quote: What the flip is WHDI? Well, according to the Israel-based Amimon company on whose technology the standard is to be based, "A key ingredient of WHDI technology is a revolutionary video-modem that operates in the 5GHz unlicensed band to enable robust wireless delivery of uncompressed HD video (including 1080p).
"WHDI allows secure, encrypted HD ... More »
Submitter:
PS3 News
- 45 minutes ago (http://shop.ps3news.com)
Site Tags: shop deals gaming accessories
Category: Shop/Deals
Site Tags: shop deals gaming accessories
Category: Shop/Deals
Use Coupon Code: holiday at check-out to get 15% OFF your order!
To quote: This Instructable is about how to put a USB flash drive into a Memory Card's case. It isn't very hard and so it won't take you more than about 15 Minutes. This is my first Instructable, so please let me know what you think about it!
For this little project you'll need:
1. Memory Card
2. Flash Drive
3. Screwdriver or knife
4. Dremel or a rasp
5. Sticky tape
Check out the link above for the full guide and enjoy!
In a recent interview with the BBC's Click program, Hideo Kojima, creator of the acclaimed Metal Gear franchise, has revealed that the first few years of development on MGS4 were "trial and error".
"We started to work on Metal Gear Solid 4 four years ago, after finishing Metal Gear Solid 3," said Kojima-san. "At that time we really didn't know what the PS3 was going to be like, so the first two years was all about experimenting, developing and trial and error."
"In the last two years, we've known what the PS3 is capable of, the specifications of it and how we can utilise it," he continued. "PS3 is a monster machine. That's why it took so much time to create Metal Gear Solid 4."
Kojima-san also acknowledged the early access to the PS3 that Sony allowed them because of the importance of the Metal Gear Solid series for the PlayStation brand.
"Since we're dev... More »
"We started to work on Metal Gear Solid 4 four years ago, after finishing Metal Gear Solid 3," said Kojima-san. "At that time we really didn't know what the PS3 was going to be like, so the first two years was all about experimenting, developing and trial and error."
"In the last two years, we've known what the PS3 is capable of, the specifications of it and how we can utilise it," he continued. "PS3 is a monster machine. That's why it took so much time to create Metal Gear Solid 4."
Kojima-san also acknowledged the early access to the PS3 that Sony allowed them because of the importance of the Metal Gear Solid series for the PlayStation brand.
"Since we're dev... More »
Speaking to trade site MCVUK (linked above), Famitsu boss Hirokazu Hamamura went on record to say that the PS3’s slow adoption rate in Japan is gradually improving, despite various software development difficulties that plagued the console early on.
Hamamura believes that, in order sustain this level of growth and accelerate it further, a price cut is needed before this year’s holiday season.
If the console gets another price cut by the year-end shopping season, I believe its penetration pace will become accelerated.
Nothing to disagree with here. We’d certainly like to see a price cut too!
Hamamura believes that, in order sustain this level of growth and accelerate it further, a price cut is needed before this year’s holiday season.
If the console gets another price cut by the year-end shopping season, I believe its penetration pace will become accelerated.
Nothing to disagree with here. We’d certainly like to see a price cut too!
Effective immediately, Microsoft has dropped the regular subscription-based Gold plan on its Games for Windows Live service, allowing PC gamers to play titles under the GFWL banner online with others completely free of charge.
The move includes titles that support cross-platform gameplay between the PC and Xbox 360, such as Lost Planet: Colonies and Universe at War.
Additionally, Microsoft plans to introduce a completely new marketplace interface for GFWL this fall, featuring a variety of both paid and free content, ranging from playable demos to downloadable content for existing games.
To quote: At the Gamefest 2008 event on Tuesday, Microsoft announced that all Games for Windows Live multiplayer features are now free. These features -- including multiplayer achievements, matchmaking, cross-platform play with the Xbox 360, GFW voice chat, and more -- previously required a GFW Live Gold account. The change is effective immediately and across all ... More »
The move includes titles that support cross-platform gameplay between the PC and Xbox 360, such as Lost Planet: Colonies and Universe at War.
Additionally, Microsoft plans to introduce a completely new marketplace interface for GFWL this fall, featuring a variety of both paid and free content, ranging from playable demos to downloadable content for existing games.
To quote: At the Gamefest 2008 event on Tuesday, Microsoft announced that all Games for Windows Live multiplayer features are now free. These features -- including multiplayer achievements, matchmaking, cross-platform play with the Xbox 360, GFW voice chat, and more -- previously required a GFW Live Gold account. The change is effective immediately and across all ... More »
















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