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A couple days ago we reported on a few holiday adverts that are part of a “bigger campaign”.

Today Sony's Senior Vice President of Marketing & PlayStation Network Peter Dille detailed their PlayStation: Entertainment Unleashed ad campaign officially via PS Blog as follows:

This is one of the fun parts of my job, when we get to unveil our TV commercials and give you, our loyal fans, a preview of our spots before they hit the airwaves. This year’s campaign is dubbed “Entertainment Unleashed” and for good reason.




The campaign actually began quietly a few weeks back with three fifteen second “tease” executions. Hopefully, you’ve seen these by now. These initial ads depicted various people catching glimpses and reflections of beautiful PS3 game footage magically appearing ... More »  

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Recently user Rocktave posted on LittleBigWorkshop: "My level was moderated (read; deleted) and now I can't re-publish. There was absolutely nothing offensive whatsoever in the level at all and I was given no explanation as to why they moderated it or why they won't even let me republish, even after making changes."

Although not surprising to say the least, Media Molecule Dev Sam_Protagonist replied as follows: "We're reviewing the moderating system currently to provide better feedback on why levels are moderated.

Primarily, any level that is reported using the grief tool will be checked over by a moderator, at which point they'll examine it in line with the EULA. If a level is found to be in violation of the EULA it will be moderated and you'll receive a message to that effect.

We're moving towards a system where additional information is given, however for the time being if you don't want your level moderating avoid anything unsui... More »  


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Many people have been wondering exactly what the differences are between Development and Retail PlayStation 3 Systems, and we figured now would be a great time to clarify these along with reporting some new findings.

Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.

Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.

So, the question is- what's the difference? Software!

We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »  


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PS3Life reports that TS61TS61 posted video footage of a dangerous LittleBigPlanet glitch that will mess up the entire game.

When you make a so called 'Wheel of Doom' you will constantly die, even when you go to your POD, and also when you reboot your PlayStation 3.

Hopefully Media Molecule will bring a patch out soon. Check out the video below to see this glitch in action!

To quote: DO NOT ATTEMPT! Apparently when you put a Wheel Of Doom in your level and make it spin at Max speed you get killed... all the time, even when you get out of the level!





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Sony Chief Executive Howard Stringer bristles every time he gets the question: Why can't the Japanese electronics giant be more like Apple?

The maker of the iPod, iPhone, and Mac computers consistently delivers supercool gadgets that are easy to use, while Sony sells music players, TVs, and cameras that get mixed reviews and often don't even work well with other Sony (SNE) products.

"Sony is a very big company," Stringer says by way of explanation. "Our toughest competitors are niche organizations."

Stringer is quick to admit, though, that Sony may face a troubled future if it can't rival Apple (AAPL) in creating simple software that makes its gadgets fun and in giving consumers easy access to music and videos.

Apple's iTunes store has long made filling iPods a cinch, but Sony's consumer electronics and PlayStation divisions have only recently started to integrate their offerings with those of the company's movie studio and... More »  


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This February, Electronic Arts will release Burnout Paradise: The Ultimate Box on PC, PS3 and Xbox 360, an edition of Criterion's open-world racer that packs all of the game's downloadable content along with a new offline multiplayer mode and other tweaks.

Dubbed Burnout Paradise Party, the offline multiplayer mode enables up to eight players to compete in challenges, one at a time, by passing the controller. For those that already own Burnout Paradise, the offline multiplayer mode will be sold as DLC.

The Ultimate Box will also add a number of oft-requested features, such as a restart option added for racing, easier control of the early vehicles, and a PS3-only social networking tool referred to as Burnout Paradise Network.

EA did not specify if those changes will be available to those that already own Burnout Paradise, which arrived on PS3 and Xbox 360 this past January. The Ultimate Box release will mark the game's promised debut on PC. More »
 


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While my experience with the XBox 360 version of Bethesda's Fallout 3 was rather pleasant, PlayStation 3 owners don't seem to be getting on nearly as well.

Complaints of choppy frame rates and graphical glitches are peppered throughout Bethesda's forums for the game, with others complaining about random lock ups and various other issues - textures not loading, significant slowdown etc.

Two major bugs have already been addressed by Bethesda in the forums, one concerning the game freezing during the GOAT test earlier in the game, and another dealing with the game pausing whenever a PS3 notification occurs. The first issue can apparently be solved by saving and restarting, while they suggest turning off notifications in the XMB for the second.

We've contacted Bethesda regarding these issues, specifically inquiring as to the possibility of a patch to fix problem with the PS3 versio... More »  


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Four new expansions are now listed on the "coming soon" section of the new Criterion Games Web site today.

While at the moment they're simply numbered packs 4-7, they will be unveiled, one by one, over the next four fridays, starting on October 31st.

The only other information available about these packs is that users can expect to see them arrive in Spring 2009. To quote:

Burnout Paradise Pack 4: We'll be unveiling the full content of our next downloadable pack on 31st Oct '08. Of course, we'll bring you all the detail here on www.criteriongames.com. You can expect this pack in Spring '09.

Burnout Paradise Pack 5: Will be announced on 7th November 2008. Check back to www.criteriongames.com on that day for all the detail. You can expect this pack in Spring '09.

Burnout Paradise Pack 6: Will be announced on 14th November 2008. Check back to www.criteriongames.com on that day for all the detail. Yo... More »  


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