Kantraz / Voted
Normally, we’d brush off rumors like this one, but this same poster also provided an off-screen capture of the PS2 download store in action, as shown below. Needless to say, it looks very legit.
Apparently, Sony will formally announce the store during this year’s E3, with a launch following in summer. Plus, this isn’t the first time we’ve caught wind of rumblings regarding downloadable PS2 games.
This rumor may be unsubstantiated, but it’s far from unlikely. ;)
Get more from online gaming on PLAYSTATION®3 with the Free 2.40 Firmware enhancement
PS3™ to give online gamers the features they’ve been requesting: XMB™ (XrossMediaBar) access in-game and trophies available in this free, automatic system upgrade
June 30, 2008: Sony Computer Entertainment Europe today announced new online gaming functionality for PLAYSTATION®3 (PS3™), which will become available on July 2, 2008 with the 2.40 enhancement, an automatic firmware upgrade that delivers several of the features most requested by gamers. Combined with PLAYSTATION®Network’s unique service of free* online gaming, the enhancement makes PS3 an even more attractive platform of choice for the online gamer.
Firstly, the 2.40 enhancement allows XMB™ (XrossMedia... More »
As most recall, for ages SN Systems tools have required license files, usually based off a PC's MAC address and only available to licensed developers. We managed to 'acquire' a few for our PS3 Devs, but in addition to those each EXE had to be modified... but it was not a problem for one of our talented DEVs!
In the video below (clear version HERE), it demonstrates adding the SN license file, and showing that it is valid.
After that the Target Manager (which facilitates PC/PS3 communications) is started up, the old TEST removed,... More »
Below is a video of it in action, displaying some of the new features. As expected, we can confirm from 2.40 onwards, the system software can be called any time during the gameplay. It appears the in-game XMB does not work while playing PS2 titles, probably the same with PS1 titles as well although we didn't have a PS1 game handy to try.
The video is slightly better quality than the previous PS3 TEST SD Launcher 1.00 Video as video capture was used this time instead of our old camera... as there is no need to view the TEST PS3 in the video this round.
Anyway, more soon... enjoy the video!
Submitter:
PS3 News
- 45 minutes ago (http://shop.ps3news.com)
Site Tags: shop deals gaming accessories
Category: Shop/Deals
Site Tags: shop deals gaming accessories
Category: Shop/Deals
Use Coupon Code: holiday at check-out to get 15% OFF your order!
Each application can be binded to certain keys. When that key is held during bootup, the PSP will automatically load your homebrew. As always, refer to the included readme file for installation and usage instructions.
Download: AutoStart PRX Plug-In for M33 CFW for PSP
To quote: Here's a small plug-in I've made that allows you to launch your homebrew at startup. You can configure it to launch up to four different eboots with the included configurator.
For example, by holding cross at start up, you can load one homebrew, while holding triangle will load another. Hope you like it!
A small group of PS3 owners were sent to a facility in [undisclosed location], California to test a new PlayStation product in development.
Once inside the testing facility, these PS3 owners were shown a mini-tripod that stood about 12 inches high. and what looked like 4 black PS3 “wiimotes”. Well they were essentially “wiimotes” for the PS3, but didn’t need a “nunchuck” attachment. I will refer to them as “PS3motes” for now on.
You can have up to 4 of these “PS3motes” connected at one time. A demonstrator at this focus group was there showing off the “PS3motes” capabilities, along with some mini-games to play. The mini games ranged from tennis, to fencing, to a “really really cool” paintball game. The demonstrator even used the “PS3mote” to play “Quake” ... More »
German user Medran has shared some mobile phone pictures and videos of the PS3 In-Game XMB in action via Aeond on YouTube.
The first one shows the In-Game XMB being used from a game title screen, and the second video demonstrates it being used during gameplay.
He has also shared some pictures of trophies to further cement the recent In-game XMB, Trophies, In-Game Soundtrack coming in June news.
The videos and pictures were taken from PS3 Test kits with the 2.4 release of the Dev Firmware, given to videogame developers in order to ensure that there are actually trophies available upon release, and that everything is working.
The first one shows the In-Game XMB being used from a game title screen, and the second video demonstrates it being used during gameplay.
He has also shared some pictures of trophies to further cement the recent In-game XMB, Trophies, In-Game Soundtrack coming in June news.
The videos and pictures were taken from PS3 Test kits with the 2.4 release of the Dev Firmware, given to videogame developers in order to ensure that there are actually trophies available upon release, and that everything is working.
Update: Videogaming247 has obtained some new information as follows:
- Sony’s currently going through PS3’s library to check whether or not in-game XMB’s full compatible. While it’s expected that the the new menu system, in-game messaging, and so forth, will work with virtually all games, for a minority of titles the current black menu screen will be retained. It’s not known yet which games, if any, won’t be able to use in-game XMB.
- The user-music functionality is only included in the new development tools, which have now gone out to coders. This means that existing games won’t support it unless they’re patched. That’s right: you won’t be able to play GTA IV with your own music unless Rockstar updates the game, if what we’ve been told this morning is true.
- Same for Trophies. ... More »
- Sony’s currently going through PS3’s library to check whether or not in-game XMB’s full compatible. While it’s expected that the the new menu system, in-game messaging, and so forth, will work with virtually all games, for a minority of titles the current black menu screen will be retained. It’s not known yet which games, if any, won’t be able to use in-game XMB.
- The user-music functionality is only included in the new development tools, which have now gone out to coders. This means that existing games won’t support it unless they’re patched. That’s right: you won’t be able to play GTA IV with your own music unless Rockstar updates the game, if what we’ve been told this morning is true.
- Same for Trophies. ... More »





















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