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Many people have been wondering exactly what the differences are between Development and Retail PlayStation 3 Systems, and we figured now would be a great time to clarify these along with reporting some new findings.

Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.

Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.

So, the question is- what's the difference? Software!

We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »  


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Over the months there has been a lot of inaccurate information circulating in regards to how exactly the PlayStation 3's Service Mode works, and as promised in our previous Dev updates here are some of the facts to help separate the rumors and speculation.

It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.

After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.

There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service Sys... More »  


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Since today all the owners of a PS3 with infectus could begin to experiment with the firmware patching. :)

Please share ideas questions and feedbacks in this thread comments, it would be appreciated.

Download: PS3 NAND Flow Rebuilder v3.50 BETA

NDT ;-)

From ReadMe: PS3 NAND FLOW REBUILDER v3.50 (including ECC Algo by RPS).

This tool allows to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!

It also allow you to re-scramble back to the original order once you modified the data you wants, then from now on it include the ECC recalculation algorithm that was private until today.

It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes and patch sensible areas.

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This is just a short post to let everyone know we're still alive. Its been a quiet summer, most people were off on vacation (or on holiday, for our friends across the pond), including many of our own PS3 Devs.

However, the summer is over and we all went back to work in full force on the PS3, adding some new and very talented Devs along the way who will be helping out!

For starters, our very own ggparallel spent the past month or so along with NDT testing countless edited PS3 Firmwares on the PS3, and has been able to drastically refine our knowledge of the PS3's bootup procedure.

Below is a clear flowchart of the current theory of operation, the basic procedure is the same as we previously posted, that the system is booted in a "chain" so to speak. LV0 loads lv1ldr, which loads lv1.self (the Hypervisor).

Then depending on th... More »  


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Reports are circulating that a quantum cryptographic chip that uses light particles to encrypt data during electronic transfer could throw off hackers once and for all.

To quote: Imagine an encrypted data chip so secure that even the greatest hackers in history would find impossible to crack. That chip is very much a reality thanks to the combined efforts of Siemens, Austrian Research Centers (ARC) and Graz University of Technology who have teamed up to create the first quantum cryptology chip for commercial use to ensure securer electronic communication.

The lock protects data using a random sequence of numbers from light particles. At the moment, data is protected using a key distribution system based on mathematical algorithms. But, with enough time and effort, those algorithms can be cracked. The quantum cryptographic light lock, on the other hand, takes advantage of the laws of nature by using photons—individual light particles—to create completely ... More »  


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To begin this week's PS3 Dev briefing, we want to give a follow-up in regards to the PS3 Downgrade PUP's for PS3 TEST/Debug consoles we recently acquired.

Yes, it does work fine, and we have successfully downgraded a PS3 Test to version 1.00! Version 1.00 is quite neutered for a TEST, about the only thing that works is the ability to run code from a DVD/BD, aside from that just about everything is non-functional.

More to come in those regards, including our ability to install and dump Retail PKG's on a Debug PS3 console!

Now onto the rumors: As we all know, many have been trying (but failing terribly) to dump the EEPROM chip inside the PS3's controller.

Our very own talented Courier successfully removed and dumped the chip, a picture o... More »  


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We now have confirmation available which debunks previous reports of a near-7GB install for Soul Calibur IV.

Courtesy of bi0sparkz from GameTrailers (linked above), the magazine scan below now confirms that the Soul Calibur IV install size is 2.85GB and a 2MB save on PS3.

While those with larger PS3 hard disk drives remain unconcerned, it is definitely comforting news for Soul Calibur IV fans who still own smaller PS3 HDDs.


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Going in to my time with Star Wars The Force Unleashed, I figured the best the game could do was recapture the fun of playing Star Wars: Jedi Knight: Dark Forces II on a console.

While The Force Unleashed pushes the graphics and, to some degree, the AI, forward, the experience of playing Unleashed was, as I had hoped, fairly similar to the hours of time I sank into Dark Forces II.

The game was enjoyable, at times a blast to play, but nothing that is going to shake the rock solid formula crafted by Dark Forces II.

I started my hands-on with the Xbox 360 version of the game (the PS3 version is said to be identical) playing as Darth Vader. I suspect this first introductory level is one of the only chances you get to play as the Sith mouth-breather.

The developers nailed Vader's walk, though I went from awe struck to annoyed a few minutes into the game when I realized I couldn't force Vader to sprint through the level. Instead you have t... More »  


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