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Many people have been wondering exactly what the differences are between Development and Retail PlayStation 3 Systems, and we figured now would be a great time to clarify these along with reporting some new findings.

Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.

Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.

So, the question is- what's the difference? Software!

We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »  


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Powered by Intel's new £1,000 Core i7-965 Extreme Edition, the YoYotech Fi7epower MLK161 was configured with one purpose in mind: to break the world record in the benchmark that many consider is the de facto metric of overall CPU performance, SPEC CPU2006.

Thanks to Core i7's HyperThreading feature, that means a minimum of 8GB of extremely pricey high performance DDR3 memory is inside too.

However, due to the novel triple-channel layout, the system actually packs 2GB plus 1GB per channel for a grand total of 9GB.

So the CPU and memory alone have a face value cost of nearly £2,000.


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We recently purchased a new 80GB PlayStation 3 console, and our very own PS3 Dev Courier dissected his new system.

The item that peaked his interest the most was that it had one single 56-pin Flash chip, the S29GL128N90TFIR2, and was 128MB in size in contrast to older PS3 consoles utilizing dual (2x256MB) 48-pin chips totaling 512MB. So, he bought a new adapter, and some blank chips and proceeded to pull the 56-pin flash, and dumped it.

To our surprise, he was unable to dump more than 16MB of it! At first, we believed that the other blocks in the flash were protected via password, however there was something else brewing.

He took the 16MB dump that was made and flashed it onto a completly blank chip, and reinstalled it in the PS3.

To our surprise, it worked!

Now, if you recall, newer version PS3 Firmwares have ask... More »  


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This is just a short post to let everyone know we're still alive. Its been a quiet summer, most people were off on vacation (or on holiday, for our friends across the pond), including many of our own PS3 Devs.

However, the summer is over and we all went back to work in full force on the PS3, adding some new and very talented Devs along the way who will be helping out!

For starters, our very own ggparallel spent the past month or so along with NDT testing countless edited PS3 Firmwares on the PS3, and has been able to drastically refine our knowledge of the PS3's bootup procedure.

Below is a clear flowchart of the current theory of operation, the basic procedure is the same as we previously posted, that the system is booted in a "chain" so to speak. LV0 loads lv1ldr, which loads lv1.self (the Hypervisor).

Then depending on th... More »  


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Visit our Web Shop for the latest Deals on gaming gear today!

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Use Coupon Code: holiday at check-out to get 15% OFF your order!

Per Grace Chen (Senior Manager, PLAYSTATION Store) today:

Hey, everyone. It’s time again for the PLAYSTATION Store weekly update.

Qore Digital Magazine

Just a quick note to let you know that the MotorStorm: Pacific Rift demo is now available to all Qore annual subscribers and those customers that have purchased Episode 04.

How to get the MotorStorm: Pacific Rift demo:
-Go into Qore Episode 04 under the game drop on the XMB
-Go to the Download Center
-Go to the “MotorStorm: Pacific Rift - Demo” box
-Hit the “X” button and let the downloading begin!
File size: 616 MB

Downloadable Games

JEOPARDY! ($14.99)
Test your knowledge on America’s Favorite Quiz Show! Available for the first time on the PLAYSTATION Network, players can experience the fast-paced fun of JEOPARDY! Featuring a photorealistic 3D set and clues from the producers of the T.V. sh... More »  


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The video shows:

- Warhawk running from HDD
- no PKG version
- no WH disc while WH is running
- Motorstorm running as proxy disc
- legal way

I wont explain the details here till the project is finished 100%, also cuz many devs want to take a look at first and not get it patched that fast. I can say that if all will work like I want it to you'll need:




- "special" game dump of the game you want to play from HDD
- one (any) original bd game
- 2x minimum 60GB HDD's (illegal way - it worx but its not allowed in most countrys - its working like a packed game on psp memory stick)

OR

-1 60GB HDD + original disc (legal way - no need to be inserted while playing)

Im using newest firmware PAL 60GB SKU. 3 games tested yet - working.
Games which should be possible from the knowledge i got yet:

- Warhawk
- Motorstorm More »
 

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Update: PS3 NAND Flow Rebuilder v3.36 BETA is now out, which fixes a tiny bug.

This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!

From now on it also allow you to re-scramble back to the original order once you modified the data you want!

It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.

Download Link: PS3 NAND Flow Rebuilder v3.35 BETA

In this updated version you'll find some good news:

1) It's more compatible, it support a larger number of dumps, please try it with your one and if something goes wrong please let me know (through irc, on Efnet, my nick is NDT).

2) It now... More »  


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The Resistance 2 private BETA is now live. In a surprise move, Insomniac Games sent out invites via electronic mail to a very limited number of PlayStation 3 owners today.

Enter their site (linked above) by putting in your date of birth and enter your PSN ID into the "BETA Info" section. You may get lucky and find out that you're approved early to start the Private BETA now. If you're in, you can go ahead and download the BETA client from the PlayStation Store now.

Otherwise keep checking back. You can get a guaranteed spot into the Public BETA next month by subscribing to a year's subscription to QORE, or by pre-ordering the game. Pre-order bonus codes will be given out at a later date.

And a fun fact: If you've got a friend playing the R2 Private BETA, they'll show up on your friends list as playing "Girl With a Stick," an old Insomniac Games project that was canned before they moved on to Ratchet & Clank.


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