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We mentioned in previous Site News posts that we're working on converting a Retail PS3 into a Debug PS3.. and we have some updated news on the process to share today.

For starters, we had quite a delay. Our PS3 Devs have been using an expensive external programmer to do the job, however, these dumps differed than the dumps from the Infectus chip. It was quite a puzzling issue indeed.. which was the proper dump?!

After many hours of examination spanning over a few weeks time, it turns out the external programmer was the culprit! The software that the manufacturer provided had a flaw in it that would drop certain bytes, resulting in a corrupt dump missing OOB 64 bytes of data. Luckily our PS3 Devs managed to find and correct the initial problem, so a big THANKS to them!

Once that was sorted, testing began by modifying both the IPL and METLDR..... More »  


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Firstly, this is not for the 60GB PlayStation 3's, some of which freeze up at the beginning of the game. This is for those with a 40GB console whose game often freeze up, particularly during missions.

Yesterday I connected my PlayStation Network ID to the Rockstar Social Club, ever since then my console often started with a temporary 2 - 3 second freeze when I load up my game, then luckily the game continues. But when I started with missions today my console constantly froze up at certain points, specifically at the start or end of missions.

I reset my console multiple times, yet the problem still continued. I read that others were having a similar problem, so I knew I wasn't alone. Then I thought about signing out the PlayStation Network, and for hours of playing after that the game has not frozen up once!

I then scouted the message boards and found that this particular solution completely works ... More »  


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According to reports, people are unable to play retail copies of Super Smash Bros. Brawl on modded consoles.

However, some have downloaded and burned a copy of the game on a black dual-layer DVD and found that this works fine. There is speculation that this is an attempt by Nintendo to fight piracy.

To quote: Nintendo has reported that some Nintendo Wii consoles will not read the dual-layer Super Smash Bros. Brawl due to the system having dust and dirt on the laser.

What they have yet to announce though is that they are also fighting piracy with the release of the game on the Wii, as it will not play if a mod-chip is installed.

Many who own modded Nintendo Wii consoles were not happy at all on Sunday when they brought home their retail copies of Super Smash Bros. Brawl and popped them into their Wii systems.

They were presented with a disk read error message, stating that the system could not read the disk.

... More »  


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A quick update tonight with a few more details about the upcoming Eboot.bin Dumper utility. It dumps the Eboot.bin from your original PS3 Game disc, and strips the disc layer of encryption, so it is a less-encrypted SELF.

The program is simple to use: first install the package to a TEST/TOOL PS3. Then insert a memory stick in the PS3 and run the program. Upon completion, remove the memory stick and read it in a PC.

You now have an EBOOT.BIN that is void of the disc layer of encryption! There are still a few add-ons that can be made such as dumping to a PC, however that may be done down the road. Below is a picture of the BETA version of the XMB info screen for the utility.

Furthermore, we have noticed it's a bit easier to dump some of the system memory via GDB than our own custom code.

Why? Well check back on that, but we have already found a decrypted sprx in memory, and that was only after a few seconds of looking.. so ... More »  


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