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Recently 1UP has conducted a great interview with Quantic Dream's president and CEO (and Heavy Rain writer and director) David Cage, and have released a couple more screenshots that can be considered breathtaking to say the least.

Of course, screenshots have the ability to speak just fine for themselves. Make sure to visit the source (linked above) to see them all. Below is an excerpt from the interview:

1UP: You warned against reading too much into the taxidermist scene, but does that scene suggest Heavy Rain's themes might be more rooted in reality than Indigo Prophecy's?

DC: Definitely. We tend to believe in our industry that we need to tell simplistic or spectacular stories, where the hero saves the world, destroys evil, or has supernatural powers. This is because the videogame, as a medium, has been too immature to tell complex and subtle stories. I made this mistake myself at the end of [Indigo Prophecy], where I felt my story needed... More »  

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It was only meant to be a prototype. But 40 years after the computer mouse first scrolled its way into the public consciousness, new touch-screen technology could be about to consign the mouse to the annals of history.

The computer mouse was the creation of Doug Engelbart and his team at the Stanford Research Institute in California, who needed a simple way of controlling their computers. The result was a carved wooden block mounted on wheels, with a long cable trailing out the back. One researcher nicknamed it a mouse, and the moniker stuck.

"We thought that when it had escaped out to the world it would have a more dignified name," said Mr Engelbart. "But it didn't."

The mouse made its debut at a presentation in San Francisco in 1968 to show off a working network computer system. Before the invention of the mouse, people working on computers used a light pen, similar to those wielded by radar operators during the war, to navigate around... More »  


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Empire: Total War, is the new installment in The Creative Assembly’s Total War RTS franchise and will maintain the series 3D battles, grand turn based campaign map and rich historical flavor; while for the first time introducing 3D naval combat into the series.

Below is an interview with one of the game's developers:

WP: Who has the honor to speak with us? State your name, rank, and occupation!

Kieran Brigden, studio communications manager for Creative Assembly.

WP: Empire Total War marks the first time that the Total War series has had really intricate naval battles. Why have them now?

KB: Well, it's a combination of factors. One, we've wanted to do it for a while but the technology was ready now. Two, it's the period that's right for it. When you add naval battles to the game, you have to do it when it's interesting, enjoyable, and fun. The 18th century was the absolute height of cool naval warfare. You had thi... More »  


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Ever Since Sonic Adventure 2 on the Sega Dreamcast, the hedgehog has suffered some pretty piss poor releases. Sonic fans have been hurting for a long time now with titles like "Sonic Riders" and more recently "Sonic The Hedgehog".

What little good will gamers had left for the blue blur is quickly evaporating thanks to Sonic Unleashed, an otherwise decent Sonic game ruined by brawling levels that turn Sonic into a werehog combatant.

So why exactly do the development team keep screwing things up exactly? Turns out it's an entirely conscious decision.

In the latest IGN Three Red Lights podcast at the 19:40 mark David Clayman recalls a time when he talked to a member of the Sonic Unleashed team about this very issue...

"I asked one of the developers at TGS, you know I was like, come on everybody just wants Sonic running, li... More »  


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Reports of the "Jasper" model of the Xbox 360 have been reported to have been in stores since as early as late September, and now a newer report gives us some better details on what to look for, particularly the output voltage on the power brick.

The Jasper chipset is, essentially, supposed to be better in every way, this including the amount of power it requires. So it seems, any 360 made after October 23, 2008 should have the chipset.

My only question is: why the heck wouldn't this be advertised and on the box? I guess if they did that a lot of unsuspecting customers would have suddenly been suspecting, meaning less sales since launch. Still!

VentureBeat reporter and "renowned Microsoft digger" Dean Takahashi has done a... More »  


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Just under a week ago we featured a Compulsive Gamers Not Addicts article, and today a related topic of dicussion is Video Games Versus Real Life.

Since the dawn of time, there have been conflicts. Men Vs Women, Right Vs Wrong, the list goes on. But have we really gotten to the bottom of any of these? Well now, it’s time to solve a conflict so steeped in history that some of you just might not be old enough to remember when it began.

We all know the stereotypes that come into play here. There’s the typical ‘nerd’, complete with sweaty palms and dorky glasses. The other being the ‘jock’. The sports loving, woman seducing bully. Obviously, recent times have changed this situation.

More and more ‘regular’ people are playing games, and the nerd stereotype is becoming less of a crux of gaming. But whenever you picture the Real L... More »  


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From a very surprising yet highly reliable source, we’ve got the most likely and realistic Gran Turismo 5 release date!

Sony’s chief executive in southern Europe, James Armstrong, revealed in a statement to Spanish newspaper El Financiero that we can expect the game to arrive (in Europe, at least) Christmas 2009.

Here’s the full translated quote: "For next year, the chief executive of Sony Computer Entertainment for southern Europe said that they are developing a new game thriller, in which the player may be designing their own history, and the new version of Gran Turismo, which will arrive at Christmas."

This would provide for a late summer release in Japan, and late fall/early winter releases in the United States and Europe. From a sales perspective, it would also provide the PlayStation fr... More »  


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It feels as though I’ve been writing about PlayStation Home for years. I haven’t, it’s only been months in reality, but with its release being delayed constantly, known and unknown development issues, and questions still remaining, it feels like the service has been a long time coming. Which makes any official word from Sony very interesting indeed.

Jack Buser, the director of PlayStation Home, recently sat down with IGN to discuss Home. He talks about why we should care about it, what experience it will give us, and what is it with all these delays.

He explains that Home is going to be a place to meet friends online, to find gamers of the same skill level and into the same games as you. It’s going to replace the arcade as the place to make new friends and share your hobby with them. All in all, Sony is excited about Home, and so, apparently should you be.

Great, so where is it and when can we, the great unwashed who haven’t been ... More »  


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