38w ago - Localization Editor and QA Tester Adam Fitch has announced today that Carnage Heart EXA will be hitting both PSP and PlayStation Vita tomorrow alongside a video trailer below.
To quote: Natsume may be best known for publishing the Harvest Moon and Reel Fishing series, but we're always on the lookout for novel and innovative titles for our growing audience.
We plan for 2013 to be a banner year for unique titles, and Carnage Heart EXA, out tomorrow for $29.99, is the first of several PSP titles we'll be bringing to our fans in both North America and Europe.
PlayStation Network lets us bring titles to gamers who are increasingly looking for unique and different types of games. Carnage Heart EXA is just such a game!
Carnage Heart first appeared on PlayStation way back in 1997. Carnage Heart EXA continues the tradition of the franchise with the same style of gameplay, but builds upon it with improved graphics, updated chips, and interface mechanics, and a larger stable of Overkill Engine types.
In addition, this time around players can actually control the OKEs (Overkill Engines)! It's a polished version of the original dream Artdink had, and we're pleased to be working closely with them to bring the game to a worldwide audience....
108w ago - PS3 Game Designer Bernie Schulenburg at Die Gute Fabrik has announced today alongside a video trailer that Where Is My Heart is coming to PSN on November 16, 2011.
To quote: I'm a game designer at Die Gute Fabrik, a small Indie Studio based in Denmark. We are just about to release our debut on PlayStation Network minis (PS3 and PSP).
It's called "Where is my Heart?", and it's about a family of monsters lost in the woods. In the game you have help them find a way back to their home - a mysterious tree with a heart in its branches. The whole story is set in an 8-bit style environment made up of woods, mushroom caves, crystal rock pools, fern fringed creeks and waterfalls.
Nils, our artist, is going to talk more about the concept art and environment design of the game below. As for the game mechanics: the basics play just like a usual platform game, but the world is visually sliced into rectangular fragments (or panels) which are placed on the screen at unexpected locations.
With this game mechanic - the messed up way of representation - I attempted to evoke the sensation of being lost. On top of that, the visual slicing also allowed us to add further...
306w ago - Publisher Atlus has announced it will be continue to support the still-strong PlayStation 2 by bringing 2D all-girl fighter Arcana Heart to the North America this April.
Sporting four different modes including arcade, story, versus, and training, as well as an unlockable extras gallery, the game centers around elemental spirits from called Arcana which particular humans can call upon.
Players will fight to keep "the mysterious Mildred Avalon" from forming a rift between the human and spiritual world to "prevent her from bringing an end to all humanity."
Atlus says the game, when it launches in April, will feature 11 female fighters with customizable attack and defense skills, as well as "11 different Arcana to pair with your fighter." It also notes that the game features "huge battle maps" for vertical fighting with "air dashes and homing techniques to create devastating aerial combos."