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Epic Mickey 2: Behind the Mouse Ears with Warren Spector

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101w ago - Sony Blog Manager Fred Dutton is here with details on Epic Mickey 2: Behind the Mouse Ears with Warren Spector.

To quote: As gaming resumes go, few can compare to that of Warren Spector. After starting his career on the fabled Wing Commander series back in 1990, he went on to work on massive franchises such as Ultima and System Shock, before re-inventing the stealth genre with Deus Ex and Thief. In short, he's a true giant of game development.

And this week sees him return to the fray, with Epic Mickey 2: The Power of Two - an ambitious sequel to his epic 2010 platforming adventure, packing in full co-op play and PlayStation Move support.

The [Register or Login to view links] founder was kind enough to lend PlayStation.Blog a few minutes of his valuable time to discuss the game - read on to find out what he had to say.

PlayStation.Blog: There are a lot of PlayStation gamers out there who might not be too familiar with the first game. What did they miss?

Warren Spector: What did they miss? Only the greatest game experience of all time! No, okay, seriously... what they missed was the reintroduction of Mickey Mouse as a game hero the equal of Mario, Sonic, Link or any other platforming or adventure star.

They missed...
 

Video: Epic Mickey 2: Warren Spector Explains the Power of Two

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135w ago - Sony Senior Social Media Specialist Sid Shuman has shared a video today spotlighting Epic Mickey 2 where Warren Spector explains the power of two below.

To quote: When Epic Mickey launched in 2010, PS3 owners could be forgiven for feeling a wee bit left out.

The game was an ambitious, passionate love letter to decades of rich Disney history, casting a newly assertive Mickey Mouse in a bittersweet tale set against a backdrop of decaying Disney lore.

But sometimes patience pays off. Epic Mickey 2: The Power of Two is coming to PS3 this fall with extensive support for PlayStation Move, vastly improved HD graphics, and a host of much-requested improvements.

I spoke with Creative Director Warren Spector to learn more about Epic Mickey 2, his work on the Deus Ex series, and his early thoughts on PS Vita. For more, listen to our full conversation on the latest episode of Official PlayStation Blogcast.

Unsurprisingly, PlayStation Move motion controls will serve as a key focus for Epic Mickey 2, though specifics remain scarce for the moment. "When we originally conceptualized the game," Spector explained, "we wanted to give Mickey control of the stuff he's made of - paint and ink.



 
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