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PS3 News and PS3 Hacks Search Results for: vision

You searched the PS3 News and PS3 Hacks database for vision. Below are the results for your vision search:
 

Injustice for All: Ed Boon Shares Vision for DC Fighter

50°
44w ago - Sony Senior Social Media Specialist Sid Shuman has interviewed Creative Director Ed Boon of NetherRealm Studios on DC Fighter today!

Below is the interview, to quote: During EVO 2012, I got a rare opportunity to chat with Ed Boon, co-creator of Mortal Kombat and creative director for Injustice: Gods Among Us.

Though NetherRealm Studios' latest title wasn't playable at the show, Boon walked me through his vision for the DC-themed fighter, his overall plans for NetherRealm Studios, and some key changes he's bringing to the fighting game formula.

PlayStation.Blog: It strikes me that Superman looks awfully aggressive in Injustice. His cape is torn, he looks upset. What's up with Supe?

Ed Boon, Creative Director, NetherRealm Studios: We haven't released many details on the story... but I can say that it's very observant of you. Our Superman isn't quite the same Superman that you grew up with.

We definitely want to give a more contemporary, NetherRealms spin to the character, and he plays a big part in the story. People will definitely be surprised by this rendition of Superman. We'll be revealing more details with Comic-con, PAX, Gamescom, and so forth.

PSB: Superman, for me, has never...
By PS3 News with
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Shadows of the Damned: A New Vision of Hell Hits PS3 Today

100°
100w ago - Electronic Arts Senior Producer Steve Matulac has announced that Shadows of the Damned: A New Vision of Hell hits PS3 today.

To quote: In my 20 years in the industry, I have never had an experience like the one working on Shadows of the Damned.

First off, I spent the majority of last year living in Japan and onsite with the developer; Suda51 and Grasshopper Manufacture. It was a great experience living in Tokyo and working alongside the great team at Grasshopper Manufacture.

The concept of light and dark as a metaphor for good and evil is an old one, but the Light and Dark gameplay in Shadows of the Damned takes it to a whole new level. It is less literal, but rather metaphorical, in the pain and torment that is caused to our hero.

As for gameplay, the player should not take the approach of "shoot anything that moves". Each environment and enemy will require a thoughtful approach in order to progress. Usually, darkness is lethal to the player, but sometimes may be required in order to expose an enemy's weakness.

Each situation is different and the player must build upon the earlier concepts encountered in order to defeat the tougher enemies deeper in the game. Shadows of the Damned is the thinking...
By PS3 News with
 1 Comment » 
 

Radical: Original Prototype Too Huge, Delay Helped Realize Vision

100°
212w ago - The bad: Radical's open-world, anti-superhero blockbuster Prototype has been heavily delayed. The good: it's now been polished to buggery and pulled back to a more manageable "vision".

To quote: "The extra dev time from last year really was a chance for us to polish, tweak and refine the missions and gameplay mechanics," executive producer Tim Bennison told VG247.

"The original vision for the game was huge, perhaps a little too huge, so the extra time in development has let us realize that vision."

The game was originally to release in autumn last year, but was pushed into 2009 last May. It was one of the Vivendi survivors of the Actvision Blizzard merger.

"We're really excited to launch Prototype in June - it's certainly been a big project for the entire company here at Radical," Bennison added.
By Starlight with
 1 Comment » 
 

Final Fantasy XIII Countdown Promises a New Vision for PS3

350°
225w ago - The official European Final Fantasy XIII Web site (linked above) now features a ticking clock which promises to end on January 28th at 4pm GMT. What happens then? Apparently "a new vision will soon be revealed to the world."

I just got an email from Square Enix. The email contains something new about Final Fantasy 13. If you click the link HERE you can see the counter.

America also has its own countdown page. Square Enix says it's "the first of many countdowns to come."

It is unknown what exactly it could be.. the only we can do is wait!
By KnorpeltascheD with
 5 Comments » 
 

Rumor: SEGA Planning to Launch SEGA Vision Portable in 2009

300°
241w ago - Reports from UK Web site The Register (linked above) indicate that SEGA is planning to release a 'PSP beater' in 2009 called the SEGA Vision.

It will be a portable media player with video game functionality, as well as having the ability to play films and being able to capture images and video. Other features include a built in TV Tuner and e-book viewer.

To quote: Sega will next year launch a portable media player boasting enough functionality to threaten Sony's PlayStation Portable, the Register Hardware can exclusively reveal.

The PMP is to be called the Sega Vision and it'll work as a videogames machine, in addition to playing films. The unit will feature an integrated camera for capturing still images and video. A built-in TV tuner will provide yet another form of entertainment. Video below!




By PS3 News with
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PlayStation 3 News Discussions
Change Multiman game background image? - 2h ago

d3adliner's Avatar
Quote I tried adding game_bg_overlay=0 to the config.bin file but that didn't work either. There used to be a view mode called "Game list (user backgro...
By d3adliner with
 3 Comments »
Change Multiman game background image? - 3h ago

d3adliner's Avatar
Quote Tried your suggestion but it only changed the background for every other mode except for the one I want changed, lol....
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Change Multiman game background image? - 4h ago

Azrial's Avatar
Quote I think you go to your images via the MultiMAN XMB view, and select what image you want to use as a wallpaper....
By Azrial with
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Change Multiman game background image? - 5h ago

d3adliner's Avatar
Quote Is there any way to change the game backgrounds in this view (see attached picture) to a be the same single static image for every game? I remember th...
By d3adliner with
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