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Video: Rocksmith 2014 Edition Out Today on PS3, Launch Trailer

50°
45w ago - Ubisoft Senior Community Developer Mike Madavi shared a launch trailer video announcing that Rocksmith 2014 Edition is out today on PS3.

To quote: After months of anticipation, the wait is over: the all-new Rocksmith 2014 Edition is out today.

Since its announcement at E3 this past June, we've been inundated with questions and enthusiasm from gamers and guitarists alike about the new game. While the first Rocksmith was successful in helping more than a million people either learn guitar from scratch or refine their existing techniques, Rocksmith 2014 Edition is an entirely different beast.

We've completely rebuilt the product from the ground up, improving all existing features and introducing amazing new ones. Check out our "How It Works" trailer above for the basics.





From 50+ new songs on disk, to the ground-breaking Session Mode, Rocksmith 2014 Edition is the total package for learning or practicing guitar.

We're so excited to see it hit shelves, and everyone who worked on it is truly proud of what we've accomplished. Without a doubt, we can confidently say that Rocksmith 2014 Edition is THE fastest way to learn guitar or bass!
 

Video: Rocksmith 2014 Edition: An All-New, Inclusive Experience

200°
45w ago - Ubisoft Senior Community Developer Mike Madavi shared a video introducing an all-new, inclusive video gaming experience dubbed Rocksmith 2014 Edition.

To quote: Rocksmith 2014 Edition is finally out today! Since we announced it at this year's E3 Conference in June, we've seen an outpouring of excitement, questions, and speculation from old fans, as well as those just hearing about Rocksmith for the first time.

Everyone wants to know what's been updated, fixed, and improved upon - all valid questions with a simple answer: Rocksmith 2014 Edition is a full-fledged sequel that has been built from the frame up to be the best, most fun, and fastest way to learn guitar or bass!

Even though the game was announced in June, our Development team at Studio SF in Ubisoft's San Francisco office has been hard at work on Rocksmith 2014 Edition for two years. The process was long, but ultimately worth it as the team took a hard look at the original Rocksmith and decidedly improved on every existing feature while dreaming up innovative new ones. In the words of Paul Cross, our Creative Director, "We set out immediately to do something different."

The entire format has been reduced to the core functionalities and experiences users want out of playing guitar - a simple menu with clear options,...
 
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