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Video: Soul Sacrifice: Demo April 16th, Keiji Inafune Interview

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73w ago - Sony Producer Kumi Yuasa announced today that the Soul Sacrifice demo arrives on April 16th and has shared a Keiji Inafune interview with fans below!

To quote: Soul Sacrifice launches exclusively for PlayStation Vita on April 30th... that's just weeks away! Many of you have been asking about the demo coming to North America and we're finally able to address your questions.

First, though, watch our new interview with legendary designer Keiji Inafune below.

The demo for Soul Sacrifice is coming to PlayStation Store on April 16th – thanks for waiting so patiently! The demo begins in despair, with you in the role of a captive imprisoned by a ruthless mage and awaiting sacrifice. T

he looming promise of certain death is interrupted by the appearance of a mysterious book. The tome, inexplicably able to think and speak, introduces itself as Librom.





Librom also claims to hold a special power, allowing those who read it to experience what's written within. But it's best that we spoil no more than that! Be sure to try out the Soul Sacrifice demo on April 16th, and check back here when you do - we'll have more information about the game to share!

Oh, and don't forget to pre-order!...
 

Video: Interview: Insomniac Games on Ratchet & Clank: QForce

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104w ago - Sony Blog Manager Fred Dutton has recently interviewed Shaun McCabe of Insomniac Games who spills the beans on Ratchet & Clank: QForce for PS3 below!

To quote: While many popular franchises are happy to stick rigidly to their tried-and-tested formula whenever it's time for a new entry, the Ratchet & Clank series has never shied away from mixing things up.

This year's Ratchet & Clank: QForce - the tenth outing for developer Insomniac Games' dynamic duo - is no different.

Due out on both PS Vita and PlayStation 3 before the end of the year, it adds an intriguing - and, believe me, thoroughly entertaining - new tower defence element to keep players on their toes.

We bumped into Insomniac's Shaun McCabe at Gamescom last month and immediately thrust a camera in his face to find out more.





See what he has to say below, and then remind yourselves of the game's latest trailer.




 

Video Interview: David Cage Talks Beyond: Two Souls at Gamescom

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106w ago - Sony Blog Manager Fred Dutton has shared a video interview today with David Cage from Gamescom 2012 who discusses Beyond: Two Souls below.

To quote: Beyond: Two Souls, [Register or Login to view links]'s rabidly anticipated follow-up to Heavy Rain, ceded the limelight at Sony's gamescom press conference last week to various other freshly-announced titles, as the French studio got on with the hard graft of development.

However, studio boss David Cage was on hand to offer us a quick progress update.

Check out our interview below for more on Beyond's refined approach to storytelling, Cage's verdict on working with top Hollywood talent for the first time and how Quantic's ground-breaking graphics tech has evolved since Heavy Rain.

Here are the videos, as follows:







 

Video: Interview: Meet The Man Pulling Puppeteer's PS3 Strings

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106w ago - Sony Blog Manager Fred Dutton has shared a video interview today with the man pulling the Puppeteer's PS3 strings below.

To quote: If nothing else, Sony's [Register or Login to view links] 2012 show will be remembered for its bias away from en vogue browns and greys towards good old-fashioned primary colours.

From Tearaway and LittleBigPlanet Vita, to Diggs Nightcrawler and Ratchet & Clank: QForce, this year's press conference was big, bright and beautiful. Heck, even Killzone: Mercenary snuck a bit of neon into its debut trailer!

But perhaps the most colourful reveal of all was larger-than-life PS3 platformer Puppeteer, currently in development at Sony's Japan Studio. As explained in our announcement post last week, it's an eccentric affair that sees you step into the shoes of a young chap called Kutaro who has been imprisoned in a magical puppet realm by the maleficent Moon Bear King.

The trailer - which you can remind yourself of at the bottom of this post - looks brilliantly bonkers, and we're looking forward to bringing you more information on the game later this year as development progresses.





For now though, take a look...
 

Video: MotorStorm RC PS Vita Interview: A Refreshing Change

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144w ago - Today SCEE Blog Manager James Gallagher has shared a video interview on MotorStorm RC which will be heading to both PS Vita and the PlayStation 3 entertainment system.

To quote: Judging from the comments, we caught you by surprise when we announced that MotorStorm RC is coming to PS3 and PS Vita in time for launch.

You all seem really excited about the game so I followed up with its director Paul Rustchynsky to discuss in more detail the vision, the Cross-Play with PS3 and PS Vita, and the social interactions that will be at the heart of MotorStorm RC.

If you have any further questions then please let us know in the comments and I'll get the answers.




 
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