106w ago - Previously the EFF (Electronic Frontier Foundation) reported on the Sony / GeoHot PS3 case, and now they are seeking (PDF) to widen exemptions won in the last DMCA rulemaking to allow for the JailBreaking of smartphones, electronic tablets, and video game consoles including the PlayStation 3 system.
To quote: Copyright Office Should Expand Legal Protections for JailBreakers and Video Artists
San Francisco - The Electronic Frontier Foundation (EFF) urged the U.S. Copyright Office today to renew and expand the critical exemptions to the Digital Millennium Copyright Act (DMCA) granted last year in response to EFF's requests to protect the rights of American consumers who modify electronic gadgets and make remix videos.
In the exemption requests filed today, EFF asked the Copyright Office to protect the "jailbreaking" of smartphones, electronic tablets, and video game consoles – liberating them to run operating systems and applications from any source, not just those approved by the manufacturer. EFF also asked for legal protections for artists and critics who use excerpts from DVDs or downloading...
179w ago - Activision Blizzard CEO Bobby Kotick has spoken out against dedicated videogame consoles, claiming that his company could be making significantly more money on open platforms like the PC.
To quote: Speaking to the Financial Times, Kotick claims that 60 percent of Xbox Live users are there "principally because of Call of Duty," and that Activision doesn't see a fair share of the money from it.
Kotick described closed console networks as "walled gardens," and said that his company would "very aggressively" support PC manufacturers such as Dell and HP in any efforts to produce gamer-friendly PCs that plug directly into televisions, creating the opportunity for Activision to open an online network of its own.
Kotick made similar statements to The Wall Street Journal last month, claiming at the time that only 30 percent of the company's profits come from console games.
237w ago - For the longest time there has been a distinct difference between PC games and console games. The thought of the 2 merging together was blasphemy to some and ludicrous to others.
As time passed however, the gap between the two has merged closer together with each passing console generation.
In past generations we have been blessed to have an abundant amount of games that varied across both PC and consoles. PC was more focussed towards FPS, RTS and MMO. Consoles were more towards platformers, fighters, JRPG and adventure games.
It was enough to warrant the purchase of a PC and a console if one wanted to experience all that was available. Best of all it pushed PC development in a different direction to console development. While PC devs were working on Half Life 2 console devs were working on Gran Theft Auto. For the gamer this presented an expensive problem, especially if one couldn't afford to buy a PC and a console.
The big difference between PC and consoles is obviously hardware. PC could upgrade its hardware continually, consoles not so. Even without upgrades PC hardware is far superior when compared to console hardware. Games that come out on console and PC, generally, look better on PC thanks to their superior CPU and GPU.
295w ago - The road to modern videogames is littered with the corpses of noble game consoles who flew too high to the sun.
Here are the 10 best under-achievers of all-time:
Forget a PlayStation 3, Xbox 360, or Wii - the Commodore 64 was literally the first living-room computer. At one point, the TV-enabled desktop held 40% share of the PC market, more than IBM and Apple. But it also doubled as a nifty game console, so much in fact that its library and third-party support rivaled that of the NES at one time, this despite being released three years earlier. Good times!
Must-play games: Boulderdash, Defender of the Crown, Impossible Mission, Hardball, Ghosts & Goblins, Commando, Spy Hunter, Mrs. Pacman, Donkey Kong
Though the short-lived Saturn would mark the beginning of Sega's hardware downfall, it was the system of choice for arcade junkies hoping to play Sega's stellar first-party efforts at home. It was also the first fifth-generation console to introduce gamers to true 32-bit graphics. While lacking the third-party support that both the PlayStation and N64 enjoyed, it was an imaginative system all the same.
Must-play games: Daytona USA, Virtua Cop, Virtua Fighter, Sega Rally, Panzer Dragoon, Nights