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Video: The Tomorrow Children: Dylan Cuthbert on His PS4 Exclusive

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14h ago - Sony Blog Manager Fred Dutton is here with a PS4 video spotlighting Dylan Cuthbert on his weird, wonderful PlayStation 4 exclusive The Tomorrow Children below.

To quote: Among the brand new PS4 games announced by Sony Worldwide Studios at Gamescom last month was [Register or Login to view links] - a striking, unusual open-world adventure title from the reliably eccentric PixelJunk developer, Q-Games.

As you can tell from the reveal trailer, it's an intriguingly out-there creation, placing you in the shoes of a clone as she explores a strange post-apocalyptic landscape in search of resources to restore humanity and protect her fledgling community from fearsome beasts.

Duly, its reveal threw up all manner of questions about what exactly players should expect when it lands on PS4 in 2015. In search of some answers, I sat down with Q-Games founder and veteran designer Dylan Cuthbert to find out more about his studio's big, bold and bizarre new project.





I think it's fair to say that The Tomorrow Children was one of the more unusual titles that debuted at Gamescom. Lots...
 

Video: Murasaki Baby is Out Today Exclusively on PlayStation Vita

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14h ago - Ovosonico Studios Founder Massimo Guarini shared a PS Vita launch video announcing that Murasaki Baby is out today exclusively on PlayStation Vita.

Below are the details, to quote: Hey everybody, it's Massimo Guarini here from Ovosonico! To celebrate the launch of [Register or Login to view links] today, I'm bringing you another developer diary.

It's a behind-the-scenes look at the development of Murasaki Baby, which is out now exclusively for PS Vita for $14.99. PS Plus members can pick it up for 20% off / $11.99 during the first week only!





During development, our main focus has been on the interaction with Baby, wanted to make her feel alive to the player so that they could form an emotional bond with her and want to protect her from harm. The simple act of leading her by the hand is one of the areas we spent most development time on, with our focus on making it as believable and lifelike as possible.

We all are passionate about bringing craftsmanship to making games and not just relying on technology. The game has a strong hand drawn style, but this isn't just an effect, almost everything...
 

Video: KickBeat Special Edition PS4 Arrives Today on PlayStation 4

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14h ago - Zen Studios Community Manager Bobby Loertscher announced alongside a PS4 video trailer that KickBeat Special Edition arrives today on PlayStation 4 with details below.

To quote: Put on your kung-fu fighting shoes, because [Register or Login to view links] is available today on PS4! The latest version of our kung-fu/rhythm hybrid is available today on PlayStation Store.

KickBeat combines kung-fu action, intuitive rhythm-based gameplay, and a pounding soundtrack for a rockin' experience.

Check out the KickBeat Special Edition launch trailer below to see the game in action.





The soundtrack features tracks from a diverse lineup of artists:

Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller - Switchback, I Can't Wait
Marilyn Manson - The Beautiful People
Shen Yi - War Dance
POD - Boom
Papa Roach - Last Resort
Blue Stahli - Takedown, Scrape, Ultranumb
Southpaw Swagger - It's Showtime
Pre-Fight Hype - It's Goin Down
Voicians - Fighters, The Construct
Rob Zombie - Scum of the Earth
Styles Beyond - Nine...
 

Video: Blood, Blades 'n Bullets: Bringing Shadow Warrior to PS4

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1d ago - Flying Wild Hog Level Designer Artur Maksara shared a video below today dubbed Blood, Blades 'n Bullets spotlighting Shadow Warrior on the PS4 video game console.

To quote: Shadow Warrior is a FPS shooter/slasher that's going to hit PS4 via the PlayStation Store and retail shelves this fall.

The original Shadow Warrior game was released on May 13, 1997 as a semi-successor to the legendary Duke Nukem 3D game with over-the-top gore and humor. While developing the new Shadow Warrior - the hardest thing was to keep the old-school feel but also avoid the gameplay from feeling archaic.

We wanted the game to be witty, fast-paced and even gorier than the original, while tickling this feel for 'nostalgia' with fans of the original game.





In the early stages of development we asked ourselves important questions:

• What was fun about the game?
• What was unique about the game?
• What made people remember the game?

These were the three main points that we focused on while developing our Shadow Warrior. The fun part was the tongue-in-cheek humor, the complexity of the level design, loads of Easter eggs and secrets.

The unique thing was the katana; if you ran out...
 

Video: Grand Theft Auto V Release Date, Pre-Order Details for PS4

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4d ago - Today R*Q shared a PS4 video announcing a Grand Theft Auto V release date and pre-order details for PlayStation 4 below.

To quote: We are proud to announce that [Register or Login to view links] will arrive on the PlayStation 4 on November 18, 2014. You can preorder it [Register or Login to view links].

Grand Theft Auto V for PlayStation 4 will feature a range of major visual and technical upgrades to make Los Santos and Blaine County more immersive than ever.





In addition to increased draw distances and higher resolution, players can expect a range of additions and improvements including:

• New weapons, vehicles and activities
• Additional wildlife
• Denser traffic
• New foliage system
• Enhanced damage and weather effects, and much more

Grand Theft Auto V for PlayStation 4 will also feature enhanced radio selections with over 100 additional new songs and new DJ mixes from returning DJs across the game's 17 radio stations.

All players who pre-order the game...
 
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