FuturLab Announces Velocity Ultra is Out Today on PlayStation 3

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23w ago - FuturLab Managing Director James Marsden announced today that Velocity Ultra is out today on PlayStation 3.

To quote: Hello folks! I'm excited to say that the multiple award-winning Velocity Ultra is available today on the mighty PlayStation 3 for just $7.49 $9.99!

At full 1080p 60fps, it's a hypnotic experience playing on a big TV, and gives the awesome soundtrack produced by Joris de Man of Killzone fame a chance to shine too!

Developed and published by the talented team at Curve Studios, Velocity Ultra on PS3 is a perfect conversion that feels great on DualShock 3.

Me confirming that the PS3 version is indeed awesome. What, you've never heard of it?

Those of you not familiar with Velocity Ultra should know that it combines shoot 'em-up action, speed runs and cunning spatial puzzles in a way never seen before, and this combination of clever mechanics and no nonsense fun delighted pretty much everyone that came into contact with it on PS Vita.

So we're incredibly excited that Velocity Ultra is now a full PS3 title which includes perhaps (actually, definitely) the best titled platinum trophy ever: 'Show Thumb Respect.'

Teleporting ahead... With a host of 9/10 review scores from the likes of Edge Magazine...
 

Curve Studios Confirms Velocity Ultra is Coming to PS3 This Year

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26w ago - Curve Studios PR and Marketing Manager Rob Clarke confirmed today that Velocity Ultra is coming to PS3 this year with details below.

To quote: FuturLab and Curve Digital are delighted to announce that they're working to bring the critically acclaimed PlayStation Vita title, Velocity Ultra, to PS3 later this year.

Brought to you by Curve's in-house development team, the PS3 version will run at full HD resolutions and retain all the features beloved by fans of the PS Vita version.

Velocity Ultra is a mix of a vertical shooter and puzzle mechanics that fuses elements of traditional spaceship shooters with a clever teleportation mechanic. It's all about speed, quick reflexes, and fast decisions, set to a pumping electronic soundtrack.

The PS3 version of Velocity Ultra will share its Trophies and leaderboards with the PS Vita version, so fans will be able to pick it up in glossy HD and start chasing new highscores right away.

• Click here to see the full gallery

"I'm genuinely proud of what we achieved with Velocity Ultra," said James Marsden, Managing Director of FuturLab. "We poured our creative...
 

FuturLab Announces Velocity Ultra Blasts Off on PS Vita July 2nd

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43w ago - FuturLab Managing Director James Marsden announced today that Velocity Ultra blasts off on PS Vita this July 2nd with details below.

To quote: What can I say? Other than sorry for the delay! We've been somewhat harassed by you folks for a month on Twitter, Email and Facebook, and frankly we deserved it! But now Velocity Ultra for PS Vita is nearly upon us, bug-free and with a high-res coat of paint.

Velocity Ultra has earned some whopping review scores. Still not convinced? Let's look at some of the improvements in this new, definitive version of the game.

Velocity Ultra features online leaderboards and Trophies (including a Platinum!), native res artwork, and flawless 60FPS action. I

t's a piece of perfectly formed interactive art that we're extremely proud to have installed on our PS Vitas. Velocity Ultra also features the same kick-ass soundtrack by Joris de Man (and myself, yay!), which you can now buy separately from all major digital music storefronts!






So what are you waiting for? A sequel? We'll see what we can do, but in the meantime, this is the definitive Velocity experience, and we're sure you'll agree that it rocks!
 

Video: Velocity Ultra on PlayStation Vita: New Trailer and Details

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55w ago - FuturLab Managing Director James Marsden shared a new video today showcasing Velocity Ultra on PlayStation Vita below.

To quote: Hey folks! I'm here to share all the juicy details about Velocity Ultra on PS Vita.

Velocity on minis was critically celebrated (lots of 9/10 review scores), but many people suggested improvements to the game to make it a 'must buy'.

So we began scouring the internet for every Velocity write up we could find; professional and hobbyist, as well as YouTube comments and forum threads around the world. We took all the feedback into account, and addressed all of the major requests (as well as some of the minor).

Many people thought Velocity was a bargain on minis because of the sheer amount of content we managed to squeeze into it, and now Sony has made it official by classifying the game as 'Large' when allocating trophies for the new release - which means Velocity Ultra has lots of trophies, including a Platinum! You're gonna to have to work for that platinum.





Velocity Ultra features global and friend online leaderboards, as well as something called the Elite Lounge, which is a bit like an exclusive club for awesome players. To find out more about the Elite Lounge,...
 

FuturLab: Velocity Getting Remade for PS Vita as Velocity Ultra

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66w ago - FuturLab Managing Director James Marsden has confirmed today that Velocity is getting remade for PS Vita as Velocity Ultra with details below.

To quote: Hello again! It feels great to be back - especially now that we're able to reveal a project that so many people have asked for: a native PS Vita version of our multiple award-winning PS minis game Velocity!

It's called Velocity Ultra, and it features Trophies, online high scores and a completely overhauled visual style at native PS Vita resolution. We're reworking all the art in the game, so the cut scene stills have been recreated at a much higher standard than before.

We're also unifying the art style throughout the game by ditching pixel art in favor of the edgy cartoon style.

The dinky (and rather pathetic) Quarp Jet now looks less dinky (and rather bad-ass)

We're also adding lots of visual effects. Here's what Velocity Ultra looks like at the moment. Note that the graphics look considerably cleaner when running live on PS Vita's screen.

The dark shading at each side of the screen focuses the action whilst explosions illuminate the environment to create a more dramatic experience. The PS Vita is a lot more powerful than the PSP, so we're able to add these lighting effects whilst still running...
 







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