One of the most widely used menus for eCFW on the PS Vita is about to receive a full update, lots of new features, improved code, optimizations, and much more will come with pyMenu 0.4 and you’re about to see what it can offer, but first we’ll do a walkthrough of all the version pyMenu has had and how it has evolved from being a very simplistic menu, to a full fledged XMB replacement.
pyMenu 0.1: The beginning
pyMenu was created in June 2012 as an entry to the VHBL Menu Contest and competed against yMenu (which was also created for that contest). Most of the work in pyMenu had gone to installing the pspsdk and modifying the python interpreter to be able to load homebrews in VHBL.
The little time I had and the time the SDK + interpreter consumed left me with very little time for the actual menu. pyMenu was a pioneer in...
v0.8: Re-add support for firmwares older than 3.55
v0.7b: Should fix problems with Kmeaw, geohot, or any other CFW (Windows/Linux instructions have also been updated).
v0.7: Add support for 4.11 spoofing
To quote, roughly translated: Some days programming an operator of PKG, and since I have left something kinda cool, because what the public... I notice I am not a professional program and I do this with an altruistic and disinterested.
I must say it is only tested in Kmeaw 3.55, it also creates this pkg for CFW GeoHot have not tried. No need to have any program or folder keys, simply use the MagicPKG and go.
This program uses internally readself tools, unself, etc... but you need not have them.
Please, if you use it to go posting that you work and no play as well as if you ever find a fault. Thank you very much everybody.
OPERATION: The program itself has a fairly comprehensive tutorial.
164w ago - Geremia at XBoxHacker.org (linked above) reports that Tarablinda v0.4b has arrived and is working with XBox 360 Slim DG16D4S drives.
Tarablinda is a collection of hacks and tricks which he discovered during hw and fw exploration (allows to extract dvdkey and more and since this last version even an experimental way to dump the whole FW).
To quote: Thanks for running the test app, i figured out nothing interesting from it but thanks for doing it anyway, ehehheeh
I had no time, no will and no more than 2 drive to test, and i'm not willing to support it too much, it's just a proof of concept. It can contain bugs and it's not an idiot proof app.
I spent 2 months of spare night-time on this, from decapping to fullrawdump, passing by descrambling fw, reversing fw, bruteforcing, finding usefull cdb commands, bugs and tricks. This is the result, not the beginning of something else.
Since it's my hobby, i'm free to do what i like, just enjoy it or hate it, i dont' care. Slim liteon is well detectable and also lockable to a permanent read-only SPI flash, it's just a matter of MS to push the red button.
183w ago - Recently SilverBull of AssemblerGames.com (linked above) has released his Kermit ODEM (Optical Drive EMulation) DBGCORE v0.4 BETA for PS2 alongside some videos by leonardoliveira of it in action, which appears similar to the elusive PS2 SuperBender but based on reverse-engineering of the PlayStation 2 HD Loader software.
Kermit aims to deliver PC-assisted real time debugging facilities similar to what is offered by the DTL-T10000 kit (Playstation 2 TOOL) but on a retail PS2 console.
Kermit has partial DECI2 support and this feature is still being worked on. Expect more mesmerizing features to come.
All debug, disassembly, cheat-engine, memory dumping, PC communication features are achieved by the install of the resident kernel module called DBGCore which hooks/patches into the existing PS2 OS kernel. Kermit communicates with the PC through either full duplex EE-SIO (Mr.Brown's EE-SIO cable) or through iLINK (IEE 1394).