25w ago - Beatshapers Founder and CEO Alexey Menshikov unveiled ZRun on PS Vita today, inviting fans to run to survive this Summer!
To quote: Hey, it's Alexey from Beatshapers! I'm here to present our new game from E3 2013, ZRun. This is a third-person beat-'em-up game, coming this summer to PS Vita.
The player assumes the role of a young, vacationing college student, who finds himself in the middle of an outbreak. He's not a hero; he just wants to survive and escape this nightmare.
• Non-stop running action. Run and avoid obstacles - hitting obstacles hurts you and makes you an easy target for zombies.
• Evade or attack zombies - if they attack you, you'll get hurt and die.
• Watch your stamina - every action costs some. If a player fights too much, he may end up not having enough stamina to jump over an obstacle when needed.
• Use objects as weapons - bats, tubes, machetes, guitars, swords, axes, etc.
• Use firearms (guns, shotguns, automatic rifles) to get rid of zombies quickly and effectively – but watch your ammo.
• Multiple characters, each with their own distinct melee attack. • It's not shown in the trailer, but the current hero has a special side-kick which is handy for longer distances.
40w ago - Lab Zero Games CEO Peter Bartholow unveiled a new Skullgirls update today which includes a free character and stage with details below.
To quote: Last week, Lab Zero Games, the new developer of Skullgirls, started an Indiegogo campaign to keep the game growing with the addition of new characters.
The results have simply blown us away – our amazing fans raised $150,000 to fund Squigly, our first DLC character, in under 24 hours. And now, a week later, we've more than doubled that and are well on our way to funding a second character.
So sometime this summer, all owners of Skullgirls will be able to download Squigly free! Not only will you get this awesome, parasite-infested opera singer to play with, you'll also get her story mode and a new stage.
In addition to Squigly's stage, we'll also be developing a new stage, the River King Casino, that will be also be released free. Check out this early concept sketch:
I did say it was early. But in the coming weeks, you'll see that rough sketch turn into a beautiful, hand-painted 3D stage.
In addition to an all-new track by Castlevania: Symphony of the Night composer, Michiru Yamane, this stage will feature our "Patron Saint" contributors'...
81w ago - Zen Studios Creative Director Neil Sorens has officially introduced PS Vita music combat game KickBeat today alongside a debut video trailer below!
To quote: Hello, PlayStation fans! I'm very excited to tell you about our new game: KickBeat.
It's a music game; it just doesn't look like one. Check it out, and then after the jump I'll tell you about how it works and some of the development history.
Music games have a long tradition of innovation. From the peripheral-based games like Guitar Hero and Dance Dance Revolution to controller-based ones like Frequency and Patapon, these games allow us to experience music in new and often unexpected ways.
KickBeat follows in the tradition of this type of music game. Although its beat-matching mechanic is not complex and will be familiar to fans of the music game genre, KickBeat does a couple things that make it different from anything else you've played...
And with publishers afraid to do anything except sequels to dance games, what better time than now to give the genre a kick in the pants?
94w ago - Fun Bits Interactive Team Lead Chris Millar has unveiled the Escape Plan PS Vita launch trailer video today spotlighting Lil & Laarg greeting the world.
To quote: It's a fantastic day for Fun Bits Interactive and our good friends at SCEA Santa Monica Studio as we celebrate the official launch of PS Vita with a brand-new launch trailer for Escape Plan. Check it out below!
We also want to take this opportunity to thank all the lucky people who grabbed the game last week for the pre-order bundle release on Feb 14th. So far, the response has been fantastic and we really appreciate your support for the game!
Exclusive to the powerful and touch-tastic PS Vita, gamers can interact and experience the irreverent dark humor of Escape Plan with tactile swipes, slaps, pokes and reach-around taps. Part of the fun of Escape Plan is taking a moment to figure out all the new ways to interact with the game, as well as exploring the new interfaces of PS Vita's hardware... all without splatting our hapless heroes all over the place.
Never before have players been able to reach into a game from the front and back of a mobile device like this, and have it feel totally intuitive, natural...