- Spry Fox Chief Creative Officer Daniel Cook
shared details today on how unexpected life events inspired Road Not Taken on PS Vita and PS4.
To quote: There is a repeated theme in our upcoming game, Road Not Taken, which we announced here back in August. The characters in our little northern town have all lived their lives according to the same plan: first you go to school, then you get a job, then you fall in love and finally you start a family.
But life doesn't always work out that way.
I grew up expecting to live a very traditional Norman Rockwell-style life. We had a little house on a lovely winding road in rural Maine. I did well in school; checked all the official checkboxes. Then upon entering the real world, things fell apart.
On the job front, I've been through multiple careers. My "safe" job at a large stable employer - the sort of job many people dream about - well, that was an incredibly bad fit for me.
I've joined sketchy start-ups that failed. And some that succeeded. I've been fired for idly drawing pictures of planes inserted into bums. I've been hired at double the salary because (as I learned later) I wore the right type of hat to the interview.
I live in a tiny condo in a big city, not a house in the suburbs. There...