- Sony Social Media Specialist Justin Massongill
has announced today that Divekick: A Tale of Two Buttons is coming for both PS3 via PSN and PS Vita consoles.
To quote: If you follow the fighting game community, you probably already know all about Divekick. If not, take a moment to read this intro post from Iron Galaxy to get up to speed.
Talk of Divekick at GDC last week was impossible to ignore, but how does it actually play? The game's minimalist design invites skepticism, but rest assured: this is a deeper, more addictive experience that you might imagine.
Divekick shrugs off the fighting game genre's longstanding barriers, creating a sleek, streamlined competitive experience - it's the primordial essence of what makes fighting games fun.
This is a game about outsmarting and outmaneuvering your opponent. Gone are complex input commands, phalangeal acrobatics, and superhuman timing windows. There are only two buttons: Dive and Kick. You won't be using the D-pad or analog stick. You can't block.
You can't even move... at least, not traditionally. To advance towards your opponent you tap Dive (a vertical leap), then Kick to propel your fighter feet-first.
A tap of the Kick button while on the ground results an evasive hop backward. Connecting...