53w ago - Pentavision Global Product Manager Eddie Lehecka has shared a video today spotlighting DJMax Technika Tune turning PS Vita into a rhythm game machine.
Below are the details, to quote: Making the decision to develop an entry of the DJMAX TECHNIKA franchise for PlayStation Vita was something of a no-brainer.
The arcade game is known for its stylish cabinet, high-definition background videos, and innovative touch-screen game play. PS Vita is known for its stylish design, high-definition graphics, and innovative dual touch control scheme. Everything seems to line up, until you realize that the gameplay experience on a 22" touch screen has to be re-created for a handheld platform.
If you're not familiar with the DJMAX TECHNIKA arcade franchise, at its core it plays like most other arcade music games. It has a dedicated control interface used to activate "notes" in as accurate timing with the music as possible.
In TECHNIKA's case the game uses two sets of four horizontal lanes with a timing line that scrolls clockwise on the screen. Even on the 22" arcade monitor, the play field takes up nearly all of the real estate out of necessity.
Our solution was to cut two of the rows to make the interface...
61w ago - Sparpweed Creative Director Richard Boeser has posted up a video trailer today introducing Ibb and Obb, which will be turning PSN upside down next Spring!
To quote: ibb and obb is a cooperative puzzle-platformer with a gravity twist that will launch on PSN next spring.
In the earliest stages of development, the game was called Brothers. Looking back at that now, it means a lot more than I thought it did.
My fondest memories of games are those that I played together with my brother or close friends. It has always surprised me how few games are really designed around two-player interaction.
With ibb and obb we've tried to do just that. The gameplay revolves around a world with two directions of gravity, but even more so it's about the interaction between the players.
All elements in the game are designed for two, ranging from the way you solve puzzles to handling enemies. For example, when one player takes out an enemy the other tries to be ready on the other side of the split to fetch the reward.
In the game you explore five worlds consisting of three levels each. Visually, the mood starts out very colorful and adventurous, slowly changing...
159w ago - SCEA Product Marketing Specialist David Bull has made available a video today showcasing Dead Nation for PS3 turning up the heat, which is heading to PSN next week.
To quote: Dead Nation invades the PlayStation Store in only one week! We want to make sure that you'll hit the ground running because the zombie hordes will be relentless in their quest for fresh, warm meat.
Today, we want to show you Dead Nation in its full chaotic glory. Watch Super Stardust HD pro Tlo-Mek, who has since joined Housemarque's development team due to his gaming prowess, eradicate the zombie infection when the heat is turned up to 11.
Dead Nation is a twin-stick shooter but the controls give you far more flexibility than you might expect. In the video above, you can watch Tlo-Mek, some of you played Dead Nation co-op with him at a MLG event using melee, Rush, and the game environment to his advantage.
All three of these tactics are critical to survive Dead Nation's most fearsome battles, particularly when you're faced with special zombies, Jumpers, Bombies, and other lurking threats - in addition to huge hordes of the undead.
Study up on the control scheme now - the undead are only...