- Sony Blog Manager Fred Dutton
shared a Transistor interview today on why Indies Matter on PlayStation 4 / PS4 below.
To quote: One of the stand-out moment at this year's PlayStation press briefing at E3, for me at least, was when eight independent developers took to the stage to show off their PS4 titles.
As Adam Boyes
explained following the show, indie games are a key part of what makes PS4 such a special platform, and it was a landmark moment seeing these fantastic teams sharing the limelight with AAA titles such as Assassin's Creed IV and Final Fantasy XV.
Leading them out were Greg Kasavin
and Amir Rao
of Supergiant Games, who announced that Transistor, their bewitchingly beautiful follow-up to smash hit action RPG Bastion, will be debuting on PS4 when development wraps up in 2014.
I caught up with Greg on the showfloor the following day to pick his brains about the role of indies on our new platform, and to find out a little more about Transistor.
Supergiant started out just a few years ago in 2009 as a humble developer with just two staff members (it's now up to 10). Fast forward to 2013 and you're presenting your new game onstage at the PlayStation E3 press conference. That must feel surreal...