Courtesy of MWeston2 via YouTube, a new video is available of a PSX emulator running on the open source portable Pandora console.
It's not running at full speed, but apparently once it utilizes OpenGL it will easily be able to emulate at full speed!
To quote: This is just a zoomed out video of PSX4Pandora to show it's real. There's nothing new here, but just a proof of concept video that was sitting on my camera.
Sound works with one kernel and the gamepad works with another so it's still a work in progress due to OSS incompatibilities in the kernels. It will get worked out, but still not at 100%.
For years, the Tokyo Game Show has been the one show on the calendar you can bet Sony is going to put on a performance.
Okay, they may have had a few issues in the past (overheating PS3s) but in general, TGS is their best show of the year. They nearly always headline the keynote and usually announce something or other.
This year, however, I can't help but feel that Sony isn't trying. Firstly, conceding the keynote to Microsoft is bad news, especially on home soil. With no major announcements from Sony, it was up to the publishers to deliver. At Square Enix, they had a closed cinema screening showing a trailer of their upcoming titles.
Problem was, the queue took forever and the film was too long (around 20 minutes). They showed all their development projects, of which half I'm sure most were uninterested in. There were no playable next-gen titles outside of the 360 area and the Square Enix booth was right next to Microsoft's.
With PlayStation Home on the way soon (at least we hope it is, but we would not bet money on it), Sony has shown an image at TGS 2008 that shows what companies they are working with to include features in Home.
Sony did not reveal what each companies would be doing what, so some could just be sticking their logo on in-game items, while others may going all out and creating rooms to go hand in hand with upcoming game.
Regardless, the list of companies looks interesting, with many of the big names in the industry looking to offer something to the service.
However, we have to say the lack of a SquareEnix logo is very surprising.
Tokyo Game Show is all about Sony... or at least it was. The annual event is in full swing now and that table has turned. Microsoft is usually as quiet as a mouse wearing slippers while the Japanese based Sony enjoys the love-in, but to date it has been Microsoft dropping bombs. Let us elaborate...
Back in the good ol’ days (or not so good ol’ days, depending on which side of the line you’re on) at the Tokyo Game Show, Sony would come in first, Nintendo second, and Microsoft would be a distant afterthought.
Indeed prior to this year’s TGS, the Japanese convention was dominated by Sony, plain and simple. Their booth was the size of a football field, they gave interview access to everyone who was anyone and, best yet, they delivered top notch treatment to game journalists.
Such was Sony’s dominance of TGS that they would fly upwards of 10 Aussie journos to Japan and put them up in the most pimping of pimped out hotel suites to ensure cove... More »
Per Jeff Rubenstein (Social Media Manager) via PS Blog:
Just a few minutes ago, one of the most anticipated games of Tokyo Game Show was formally unveiled to the media: White Knight Chronicles (called Shirokishi here in Japan). I sat in on the session and, um, chronicled it for you here:
Kentaro Motomura, Producer of White Knight Chronicles, first runs down some key points – Level-5 created this RPG especially for the PLAYSTATION 3, with a key differentiating element of a transforming hero. They’re trying to do something new with this mechanic. You can play solo, or in a group of up to 4 online (more on that later).
Motomura-san gives a quick rundown of the story and then plays a trailer detailing these scenes: During the princess of Balandor’s coming of age ceremony, a group known as the “Wizard” raids the kingdom looking for the power of “Knight.”
A young man named Leonard escapes into a cellar and finds ... More »
Koei have announced Monster Racers for the Nintendo DS today. Monster Racers utilizes side-scrolling platform-style action to race through tracks while avoiding obstacles.
Up to four friends can compete in race tournaments. “Monster Racers will feature Wireless DS Single-Card Download Play and Wireless Multi-Card Play. Players can also download courses and share their race times via the Nintendo Wi-Fi Connection,” said Hisashi Koinuma, KOEI’s producer for Monster Racers.
Press Release: Monster Racers utilizes side-scrolling platform-style action to create a racing experience that everyone can easily learn and enjoy. For first time in the genre, challenges will use the player’s skill in controlling speed and reaction time, in fun and familiar settings.
Throughout each race, players will gather power-up items while avoiding obstacles such as “icicles”, or "meteors”. With a wide variety of courses and monsters, players can choo... More »
According to the official Japanese SCEJ site, the current closed PlayStation 3 Home BETA is due to end in a matter of weeks, presumably then opening up the final 1.0 version to a wider public.
Additionally, here’s a list of companies that have signed up as partners for Home, providing content, spaces etc:
- IREM
- Activision
- Acquire
- Atlus
- Walt Disney Japan
- SNK
- EA
- Capcom
- Q Entertainment
- Game Republic
- Genki
- Koei
- Konami
- Spike
- Sega
- D3 Publisher
- Tecmo
- Nippon Ichi Software
- Hudson
- Bandai Namco Games
- Ubisoft
Finally, Home has a major presence at TGS this year, as can be seen by these photographs from the show.