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Following word in July that EA's Command & Conquer-based squad shooter, Tiberium was getting shifted back to 2010, comes word that the game has been officially killed and some staff let go, the publisher confirmed with Kotaku today.

Kotaku obtained a copy of the internal memo sent to staff earlier today outlining the reasons why the game was axed. In the memo Mike Verdu, of EA LA, says that the game would not be able to get up to snuff given the amount of time and resources left in the production cycle.

The memo goes on to state that several people on the team had to be released.

" We will make every effort to place affected individuals on projects within the studio – and where that isn't possible, to connect them with opportunities in other teams at EA."

More interesting is the fact that Verdu calls for this decision to serve as a warning for future projects.

"The quality bar has been raised. Now we need to step... More »  


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The temperature is rising this summer as the Electronic Arts Inc. Games Label gets ready to release eight action-packed titles from seven of the world’s most critically acclaimed development studios including BioWare™, Criterion, DICE, EALA, Maxis™ and Pandemic™ as well as the revered EA partner Harmonix Music Systems, Inc., a company of MTV Networks.

Between May and September, the EA Games Label will launch a stunning line-up of titles that rivals any independent game publisher, with offerings that appeal to the explorer, adventurer, action junkie, creator and rock star in all of us.

This summer, whether playing on the Xbox 360™ videogame and entertainment system, PLAYSTATION® 3 computer entertainment system (PS3™), PlayStation®2 computer entertainment system, PC, Mac®, Nintendo Wii, Nintendo DS™ or mobile phone, players will fire up their gaming rigs and have some serious fun.

Players looking for action will hunt for the spoi... More »  


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After having finished the fight last September, rabid fans of the Halo franchise had to be content with sticking their friends with grenades online and waiting for the next game set in the Haloverse, the first RTS in the series - Halo Wars.

Though the continuation of the story (or rather, the prequel) was expected long before Halo 3 wrapped up (or not) the Master Chief saga, few expected it to take the form of a real time strategy game that Bungie, in collaboration with Age of Empires legend Ensemble Studios are expected to spring on us later this year.

RTS games on the Xbox 360, like Command & Conquer: Tiberium Wars before it, have always been iffy, what with the level of control and freedom that a conventional keyboard-mouse combination offers, but Ensemble Studios, like every other console RTS dev before them, have claimed to have worked out the nuances of controlling the game using a standard Xbox 360 controller without frustration levels peaking into th... More »  


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