5w ago - Naughty Dog Community Strategist Eric Monacelli announced today that Uncharted 3 on PS3 celebrates its two year anniversary with a new map today!
Below are the details, to quote: It's been two years since Uncharted 3 was released. Our community is simply amazing, and we're looking to make it stronger than ever.
To that end, we combed over a multitude of comments and forum posts to see what you wanted changed in the multiplayer game. We took the most highly-sought changes mentioned and made them happen. The list of those changes is below, and it's an epic patch that rivals patch 1.13.
If you want to talk to us more about any of the changes, please join us in our Reddit AMA celebrating the Uncharted 3 two year anniversary Friday, November 1st from 3:00 PM to 4:30PM PT. Uncharted 3 Game Director Justin Richmond and Lead Game Designer Robert Cogburn will be answering your questions.
We wanted to celebrate our two biggest changes to the multiplayer in a video.
A new map, and all our DLC maps, meaning all the multiplayer maps are now free... pretty cool, huh? We asked Lead Game Designer Robert Cogburn to shed a little insight on the making of the Dry...
84w ago - Today Sony Producer Jose Araiza has shared a new video announcing Free Realms PS3 three year anniversary with details below!
To quote: It's been three years since Free Realms first came out, and what better time for a reminder of all the fun to be had in Free Realms than... our third birthday!
Yes, that's right folks - Free Realms officially turned three this weekend. Can you believe it? No? Neither can we! Time flies when you're having fun!
As the first massively multiplayer online role playing game (MMORPG) for the PlayStation 3, it has been an exciting journey for us thus far and we have been beyond thrilled with the response we have gotten from the community and media.
For those that haven't jumped into the action, Free Realms is a free 3D online world for all ages where you can do whatever you want, whenever you want.
From building and decorating your own house, to inviting your friends over for a dance party, the fun is limitless in Free Realms.
As the go-to place to join up with friends, you and your friends can do everything together including battling enemies throughout the year, searching for lost treasure, dueling with other players, cooking up meals, or racing cars.
123w ago - SCEA Managing Producer Deborah Mars at Santa Monica Studio has announced today news of a Fat Princess PS3 2-year anniversary PSN bundle sale for fans.
To quote: It's crazy to think our precious little princess is nearing her 2nd birthday already, so we figured a royal celebration in her honor was only appropriate.
We're proud to celebrate this occasion by presenting a truly astounding bundle deal, offering up the Full Game (normally priced at $14.99), plus the Fat Roles DLC (originally $4.99), plus cakeloads of Fat Princess avatars for your PSN ID, and finally a brand-spanking NEW Dynamic Theme (valued at $2.99) all for the low, low price of $14.99, the price of the full game itself.
Grab it fast, since the Anniversary Bundle is available for a limited two-week time only, and the sale ends on August 9th.
Happy 2nd Birthday to Princess Plump and Princess Muffintop from the entire Fat Princess team!
174w ago - In order to celebrate the one year anniversary of Fat Princess, today Atomic Operations Producer Chris Millar has announced on the PlayStation Blog that they are discounting the video game on PSN as part of a summer sale.
To quote: Our beloved Fat Princess reached her 1st Anniversary! We're proud to celebrate this occasion by slicing a few dollars off the price of Fat Princess, down to $7.49 as part of the Summer Sale on the PlayStation Network.
Grab it fast since the sale ends on Tuesday, 8/10. We're also whooping it up by releasing our very first Fat Princess single: Castle Intruder!
Fat Princess has been a labor of love for the development team here at Atomic Operations and our good friends in Santa Monica Studio, and it has been a highly rewarding experience for all of us to hear feedback from gamers around the world.
We are constantly adorning our walls with Fat Princess fan art and jumping into games with clans online. We are reading the forums daily and we are always looking for ways to expand our Fat Princess world. (You do have the recently released Fat Roles DLC, right?
Thank you again and again to all the fans and clans who continue to spread the good word about the game. We are always amazed at the effort our fans put into supporting and growing...
228w ago - Ten years ago on July 21st, 1999: Macworld, New York. Apple's iCEO Steve Jobs yields the stage for a brief but soon to be memorable moment to Bungie co-founder Jason Jones.
Jones, looking a bit nervous, steps into the fore, shakes Jobs' hand and begins quite simply:
"So our game's called Halo..."
To quote: Internally, the title was known as Blam! - a moniker bestowed when Jones couldn't bring himself to use the original working title, Monkeynuts, in front of his own mother. Whatever the name, this is the first time the public has laid eyes on the project.
To write the sum of a decade is a monumental task. Bungie's history is encoded into the games we've made and defined by the men and women who've worked inside the studio's walls - people who have in many cases become a family. And of course we've also been shaped, inspired, and downright awestruck over the community that's followed alongside.
To say thank you for a decade is even more of a monumental task. We say it anyway. Thank you for more than ten years of community involvement, contribution, and support.
Thanks for the passion, for the letters, for the ravenous support (and defense) of us online, for pouring through our stories, for getting to the farthest...