33w ago - Designer Mike Bithell announced today that Thomas Was Alone is officially released today on PS3 and PS Vita complete with DLC.
To quote: It's done. A game which began as a Flash game made over a weekend because my girlfriend was away and I was a bit bored, is today coming out on PS3 and PS Vita via PSN and PS+.
That last sentence was a bit of a mouthful. I apologize.
Thomas Was Alone is a game about friendship and jumping. As you can see from the images and videos no doubt littered amongst this post, it is also very much about rectangles.
If you've got PlayStation Plus and you're in the US, you'll get 20% off the game for a limited time, because of the Spring Fever sale. Which is awesome. Daffodils rock.
This version will also give you first access to some new stuff. There's a new DLC episode which tells the story of Benjamin, a new square with a jetpack and big ideas, and a commentary mode in the main game where you can listen to me going on and on about how clever I was putting the game together.
It's spellbinding. I'm listening to it as I write this, because I'm on a train and it's either that or Bowie's new album, which I've listened to twice. You should really listen to Bowie's album too. I'm not here to plug that...
41w ago - Designer Mike Bithell has officially introduced Thomas Was Alone today, which is coming soon to both PS3 and PS Vita consoles.
To quote: The first console I ever bought for myself was a PlayStation 2. I remember digesting every single game on the packaged demo disk in fevered anticipation, while saving up the money to buy Metal Gear Solid 2 to go with it. For the record, I always thought Raiden was cool.
Now I've wowed you with my PlayStation fanboy credentials, I hope you'll understand the excitement I feel at uttering the following words: This Spring, Thomas Was Alone is coming to PlayStation 3 and PS Vita (with cross buy).
Which is, if we're honest, ridiculous. I made a game about rectangles and friendship in my free time. I was lucky enough to find some incredible collaborators who made my script sound good, and my environments sound far more awesome than their humble rectangular graphics.
I was shocked when a community formed and people actually played it. According to the Internet, they liked it too.
And, thanks to the cool people at Bossa, Curve and Sony, that game is coming to a console near you, very, very soon.
Thomas Was Alone is a platformer where the goal is simple - get all the characters to their exit portals. You'll find...