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The Unmapped Forest v0.2 PS3 Homebrew RPG is Released

350°
176w ago - Today PlayStation 3 developer ThatOtherDev has followed up on the initial release updating his PS3 homebrew RPG to The Unmapped Forest version 0.2.

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To quote: Here is an updated build of The Unmapped Forest. At the moment it is still using placeholder graphics.

What has changed:

  • I've fixed the problem that caused it to freeze at a black screen when running at certain resolutions.
  • You have health and can be hurt.
  • You can now kill monsters.
  • You gain experience for killing monsters and you can level up infinitely (there is no level cap).
  • When you level up your maximum health is increased and you are fully healed.
  • When a monster (or its corpse) and its spawn point are both out of view then the monster is given full health and returned to its spawn point to wait for you to approach.
  • There are now five types of monsters.
  • The world has been expanded upon....

 

The Unmapped Forest v0.1 PS3 Homebrew RPG in Development

350°
177w ago - Today ThatOtherPerson has made available a WIP of a PS3 homebrew RPG he calls The Unmapped Forest version 0.1 which is currently in development.

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To quote: I've started making a new homebrew PS3 game. It will be an action RPG game but it is very early in development. It currently consists of a forest that you can wander around in and some slime monsters that will follow you. You can attack but you can't actually hurt the monsters and they can't hurt you. There will be PC and Wii versions later.

What I would like from you: For anybody that hasn't noticed already the hero sprite and chests are from Neutopia II, the slime monsters are from The Legend of Zelda: A Link to the Past and the grass and tree sprites are just ugly. I'm really more interested in programming then making sprites (I loathe drawing with a mouse) but I know there are a lot of people who are really into making sprites so I'm hoping that you might be one of them.

But I've tried the whole collaboration thing and it has consistently turned out to be a terrible idea. I'm not very fond of getting vague offers from...
 
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