199w ago - Today SCEE's Community Team Moderator Yaster has detailed the PS3 entertainment system's new invite system for text chatting that is built into the PlayStation 3 XMB.
To use it, simply head to a Chat Room, load up a supported game and click the relevant option (for Bioshock 2, this is "Manage Invites". From there, select the empty box at the top as normal.
When you do this, though, in addition to inviting from your friends list or a new Online ID, you'll see Invite From Chat Room - click it, and the XMB will list your current Chat Rooms - pick one and it'll invite everyone in that lobby.
Currently supported games are limited to Bioshock 2, The Aliens vs Predator Demo and Call of Duty: Classic but hopefully the number of titles with this new feature will grow.
From the guide, to quote: How to invite chat room players into a (supported) game
Hot on the heels of my previous guide to "that" invite system in MW2 I now bring you something which I think a few of may not be aware of.
The PlayStation 3 firmware has a feature which allows you to invite players in your active text chat room straight into...
244w ago - Recently Sony released the latest firmware in a long series of iterative updates.
The firmware added one feature that is really worth talking about - cross game text chat. This feature is so revolutionary gamers across the globe have jumped for glee as the PSN is now more robust than Xbox Live.
Of course the only caveat to the statement above is that it is not completely true. The PSN is still lacking one of the most sought after feature - cross game 'voice' chat. This is a feature that has been available on Xbox Live for a long time.
Ironically, the one feature Xbox Live does not have PSN gets - cross game 'text' chat rooms (not to be confused with messaging). I've been playing around with the new chat room feature and to be honest it really is neat. Gamers can now keep up to three chat rooms active while playing any game. These chat rooms will continue to run in the background until you decide to shut them down. Each chat room can hold up to 15 friends as well.
This is definitely a great feature, but what about cross game 'voice' chat? There is the regular voice and video chat, but cross game 'voice' chat is glaringly missing. The option for cross game 'voice'...
268w ago - Just over a week ago, we reported on the BioShock Demo's Texture issues.
Today, 2K Elizabeth (2K Community Manager) has reported that the 2K Development Team is working on a patch for BioShock on the PS3 which should fix all of the visual problems.
For now, she confirmed that two fixes are included relating to the Big Daddy Bouncer and Elite Bouncer Textures Appeared Pixelated and White Bars.
To quote: Hey guys,
I have good news from the dev team about a patch for BioShock PS3! They have been working on a patch to address the concerns some of you on the forum have talked about. As work is in progress I do not have a definite date for when this patch will be released as it needs to be tested and clear certification with Sony before it is scheduled and released. I do know this will not be until after the game's launch, and I will update you with details on that date as I receive them.
I'll be releasing the entire patch list when it's all finalized, but for now I'm sure you'll be happy to see that these two fixes are included.
One picture is available below, check out the link above for the other!
270w ago - Recently several gamers have been left confused and upset by textures in the BioShock demo for PS3 which looked relatively sub-par.
2K Elizabeth, a 2K Community Manager has commented on the matter by stating that there is an instance where the demo's texture doesn't look too good at all, but this is just an exception and the full game does look amazing on the PS3.
To quote: Hey guys,
First, I want to thank you for the acute attention to detail and the Spartan level of expectation our most devoted BioShock fans hold us to, and how excited you are and attentive to the BioShock PS3 demo. When we saw a post asking about issues found in the demo, we jumped on it immediately. And you know what, you're right.
The texture in the PS3 demo of the downed Big Daddy does not match our level of quality either. This slipped by. We admit it.
However, I want to assure you that this is an exception, and not a rule, and while I regret this oversight, we put a lot of love into making this game look amazing for the PS3 and I'm sure that when you play the rest of the demo you will agree that the textures are not all like this one instance.
As for the other issues and concerns, we are currently diligently working to replicate any bugs, and will report back to you with...