PS3 SPU Debugger IDA PRO (Integrated Anergistic Support) is Released

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2w ago - Today PlayStation 3 developer Storm Shadow (aka zadow28) released an IDA Professional PS3 SPU Debugger IDA PRO (Integrated Anergistic Support) Plugin with a guide available HERE, as follows:

Download: IDA_Spu_Debug.rar

To quote: I had some spare time this weekend, and i have been reading up on my Python. So i set the goal for adding debugging support for SPU proccesor in ida, since the procs. is written in Python.

Download the package at the bottom (linked above) and overwrite the files in ida dir.

You can edit the line in gdb_arch.cfg if you dont have ida in c:\ida

to what ever you have.

You have to have Python installed correctly. See techbliss.org/threads/setting-up-ida-with-pyside-and-pyqt-it-makes-big-difference.211/ for help (there are finished packages there somewhere).

First set system environment setting: itechtics.com/customize-windows-environment-variables/

PATH
add ;cygwin\bin

Make new one called:
 

Latest Minecraft PS3 Update Adds Uncharted, Killzone, Heavy Rain Skins

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3w ago - Mojang's Owen Hill is here with details on the latest Minecraft PS3 update, which adds Uncharted, Killzone and Heavy Rain skins.

To quote: Hi everyone. The latest update to Minecraft PS3 brings Emeralds, Ender Chests, Zombie Villagers, and more. Cauldrons fill up in the rain! Wolf collars can be dyed! Pigs drop more porkchops! The list goes on.

Two skin packs are also available. Skin Pack 1 is perfect for hardcore PlayStation fans. It brings a bunch of Sony stalwarts including Nathan "Uncharted" Drake, folks from Heavy Rain, some Killzone dudes, and Sly Cooper.

The Battle and Beasts skin pack includes koalas, a Cleopatra look-a-like, various cavemen, and an octopus. It's the most eclectic pack currently available.

For those of you who aren't content with the classic Minecraft styling, two new texture packs are also launching. The City Texture pack is perfect for the modernist Minecrafter; it'll give your creations a more clean, clinical look. The Plastic Texture pack makes things look a lot more, erm, plasticy.

That's it for now. Have fun!
 

Video: Road Not Taken on PlayStation 4: Hand-crafted Randomness

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6w ago - Spry Fox CEO David Edery posted up a video today detailing the hand-crafted randomness in Road Not Taken on PlayStation 4 below.

To quote: In previous blog posts, we've talked about the procedural system we use to create the enchanted forests that serve as your proving ground in Road Not Taken.

This system is what makes Road Not Taken a fun game to play repeatedly, and - as with any good roguelike - you'll need to play Road Not Taken many times before you've stumbled upon every interesting object and creature lurking in the forest.

But a purely random system, even a very rich one, can start to feel repetitive over time. Every snowflake might be unique, but after you've looked at a thousand snowflakes it's easy to stop appreciating them!

Our roguelike developer ancestors have invented a few solutions to this problem, one of which is to change the look and feel of the environment to signal when something new/important/dangerous is happening.Sewers transition into dungeons, dungeons become underground caverns, etc.

And in Road Not Taken, peaceful glades might lead to blizzard-ravaged woods, haunted groves, and dangerous ice caverns! The changing terrain is both a marker of your progress as well as a warning of new challenges to come.

Another classic...
 

Video: Unusual World of Metrico on PS Vita, New Trailer Debuted

50°
6w ago - Digital Dreams Level Designer Roy van de Mortel shared a new video trailer today spotlighting the unusual world of Metrico on PS Vita.

To quote: We're celebrating! We're in the final stages of Metrico's production. We'd like to celebrate this phase with a special, branching trailer. We got a lot of requests to show some Metrico gameplay, but we're not showing everything just yet.

We're really excited though to finally release a trailer with in-game footage. The trailer let's you choose whether to watch a boy version or a girl version.

As we explained in our previous blog post, Metrico is all about using input to shape the infographics around you and solve puzzles. In this blog entry, we'd like to give a bit more insight into the world of Metrico and our design approach.





Over the last few months, we've been working hard on finishing Metrico's last worlds. There will be six worlds in the final game. We wanted every world to feel fresh and exciting, that's why each world has its own shapes, type of infographics, colors, music, mechanics, challenges, typography, and animation, which all tie closely...
 

PS3 CFW CEX ARCH 4.53 Build RC2 with Spoof 4.55 Integrated Out

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11w ago - Following up on their previous release, today French PlayStation 3 developers Dev-Team-SPT / ARCH via arachetous have made available CFW 4.53 CEX ARCH Build RC2 followed by CFW 4.53 CEX ARCH Build RC3 with Spoof 4.55 integrated.

Download: CFW CEX ARCH 4.53 Build RC2 spoofed 4.55.rar / CFW CEX ARCH 4.53 Build RC3 spoofed 4.55.rar

RC2 MD5 Hash: 7AF4A94CC3676873559D92194105D13C
RC3 MD5 Hash: BFC4E54BACACDF24F83637080865DAAC

To quote, roughly translated: PS3 CFW 4.53 CEX ARCH build rc2 with spoof 4.55 integrated. Detail of the characteristics below:

Features RC1:

  • Test version only

Features RC2:

  • Based on official firmware 4.53
  • Disabled the coreOS and control ECDSA check
  • LV1: patched to remove the protection on LV2
  • LV1/LV2: Peek & Poke
  • Patched coreOS Hash Check
  • Compatibility PS2/PSP/PS1 Games Remastered / Minis

 











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