179w ago - Square Enix recently announced that the PC version of Final Fantasy XIV will arrive this September while the PS3 version is delayed until March 2011, and according to FFXIV producer Hiromichi Tanaka the reason for the delay on Sony's PlayStation 3 is due to technical issues.
In a recent interview with JeuxOnline he explained as follows, to quote:
"We understand the wrath of players and developers are sorry because they did everything they could to have a simultaneous release date, but unfortunately they have encountered many technical problems on the development of the game for PS3. We strive to release the game as soon as possible.
If possible, we would publish the game sooner, we would like to start as soon as possible the beta on PS3."
235w ago - How come we've yet to see Valve develop something for the PS3? Being one of the better game developers out there, you'd think they'd be one of the first to get in line tweaking with the PS3's hardware.
Apparently, that's not the case as they seem to find it too complicated.
Tom Leonard, Valve Game Designer, had this to say when asked about this very issue over at E3:
"The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform... I didn't come into this business in the 90s because of some technical fetish.
I came in because I wanted to give people experiences that made them have fun."
242w ago - Whenever the issue of the Xbox 360 running out of technical steam is risen, you always get the same answer, "there's still more it can do", no offence but this excuse is getting old pretty quickly.
Is there really any thing left in the Xbox 360, hardware wise? I really don't think so.
It's been 3 years and still there are less than a handful of games that have pushed the visual boat that much farther, notably... Gears of War and Gears of War 2, what else has really brought outstanding graphics to the table? Halo 3?
In contrast in just 2 years the PS3 has seen exclusives games that easily destroy what is on the Xbox 360, games like Killzone 2, Uncharted and Metal Gear Solid 4 spring quickly to mind, and these are out of what has been released, looking at what is still ahead, Uncharted 2, God of War 3 and Heavy Rain, the pattern looks set to continue.
So how in 3 years the console has only 1 series producing great graphics, and when one compares the visuals of gears of war 2 to that of the first, the difference isn't much...
My question is 'what really is left in the Xbox 360' technically? I know developers can get more out of the console through art styles and optimisation but it looks to me like the main bulk of tech hardware in the Xbox 360 has been squeezed dry.
Shortly following, another Community Leader stated: "I really dont know when this one will arrive - what you read is exactly everything I know about the issue. I know you're all disappointed. But I'm afraid there is nothing I can do to make this content appear faster!!!"
Hopefully SCE will sort out the issues soon enough!