70w ago - Housemarque Games Designer Petsku has announced today that Super Stardust HD is turning five, and to celebrate they are offering a stellar PSN sale for fans!
To quote: It's amazing that we've come this far since Super Stardust HD first came on the scene.
Five years ago, the top-selling and award-winning PS3 game blasted you on a breathtaking tour through the galaxy full of epic sights and scenes.
Everyone here at Housemarque has been honored to be a part of the journey in creating five years of action-packed entertainment on PSN.
From Super Stardust HD to Super Stardust Portable to Super Stardust Delta on PS Vita, we've always pushed ourselves to deliver the best possible arcade experience.
To celebrate the game's fifth anniversary, and to thank you all for your support, we've launched a spectacular offer - Super Stardust HD + all three DLC add-ons, including last year's stellar new "Impact" game mode, in one cosmic bundle for only $7.99. This deal won't last forever though - the offer will only be valid from August 8th to September 5th.
With each new DLC pack, we've aimed to dazzle by adding even more fun and innovative features to the core Super Stardust HD experience. Here are four features...
95w ago - Sony Computer Entertainment America Producer Josh Miller has revealed some new screen and DLC details for Super Stardust Delta on PlayStation Vita today.
To quote: Super Stardust Delta launches exclusively on PS Vita this February 15th, and we couldn't be more excited!
Built from the ground up for PS Vita, this PSN downloadable game brings all of the interstellar action of the original PS3 arcade shooter to the palm of your hand.
In addition to the fully re-designed classic PS3 modes, we've included exciting new mini-games such as Crush, Disc Slide, Orbit Bomber, Rock and Roll, and Trucker.
We've also utilized PS Vita's front touchscreen, rear touchscreen and motion sensors to introduce all-new controls that enable you to launch missiles, create black holes, unleash crush attacks and trigger massive shockwaves.
You'll also be able to access Super Stardust Delta's robust global online leaderboard via PS Vita's Wi-Fi and 3G capabilities, so you'll be able to compare your scores on-the-go.
Super Stardust Delta for PS Vita
Super Stardust Delta will be available for download at PS Vita's launch for $9.99. On day one, you'll also be able to download the Super Stardust Delta "Blast Pack" to pick up four additional...
142w ago - SCEA Producer Daimion Pinnock has detailed some new Super Stardust HD PS3 DLC dubbed Impact Mode that is hitting PSN this Spring.
To quote: We'd like players around the world to know that we've created a new game mode for Super Stardust HD that'll be out on PSN this Spring - it's called the "Impact" mode.
We want to thank all the fans around the world for your continued support - it has made Super Stardust HD a top selling PSN exclusive and enabled us to keep creating new content for the game even now over three years after its release.
2008 saw the release of the "Solo Pack," offering new game modes such as Endless, Survival, Bomber and Time Attack. That was followed by the multiplayer "Team Pack" featuring split-screen co-op and deathmatch modes for up to 4 players.
Additionally, the game then broke new ground by becoming the first ever PlayStation 3 game to feature Trophies.
In 2010 we gave players the exciting option to experience the game in real 3D, one of the few of its kind as it creates 120 unique frames per second.
Now in 2011 with the new Impact mode add-on, Super Stardust HD continues to be the most comprehensive shooter experience available.
The Impact mode plays on and twists the game rules -...
183w ago - Today Housemarque CEO and Co Founder Ilari Kuittinen has detailed his thoughts and concerns about Super Stardust HD 3D Story for Sony's PS3 entertainment system.
To quote: We first heard of Sony's 3D plans when our producer, Phil Gaskell, asked us to think about a stereoscopic 3D version of our PSN hit Super Stardust HD (SSHD) in summer 2009.
Our first reaction was that it sounded interesting, but we were doubtful whether 3D would ever work or be even possible to do for SSHD for a couple of main reasons. The first one was that we were really concerned over whether we would be able to develop a proper 3D version of the game without compromising full 60 frames per second gameplay.
Also, we hadn't personally seen proper 3D images in action and the premier of Avatar was half a year away. So, we got to work and thought about how on earth we are going to be able to render TWICE the amount of stuff than before as now we basically needed to get the refresh rate from 60fps to 120fps to produce stereoscopic pictures.
For the more technologically inclined people reading this blog, here's some insight on what we had to do.
We had been working on our next version of our game engine for over a year and replaced the core engine with a newer one. As the engine is highly...
263w ago - Today Kimmo Lahtinen of Housemarque shared the following via PS Blog:
Hi, my name is Kimmo Lahtinen and I was the programming lead for Housemarque on Super Stardust Portable. Super Stardust Portable is the PSP version of our previously released PS3 title Super Stardust HD with some nice additions we think you'll enjoy.
And you'll be able to enjoy them very soon. Super Stardust Portable will be available for download on the PlayStation Store on Thursday, December 4th for just $9.99!
If there is one word to describe the game, that would be 'intense'. Your goal in the game is to simply destroy the waves after waves of enemies we throw at you and try to not get killed. If you're not constantly on the edge of your seat when trying to blow up everything in sight with dozens of asteroids coming at you all the while screen is filled with explosions and fireworks, you should probably apply for a job as an astronaut or something.
When we first got the idea from Sony about doing a PSP version of the game, we were thrilled. We think that Super Stardust is a perfect fit for a portable device, do a 10 minute session of Endless while riding on the bus into school. Pick up and play, it's like it was designed to be portable from the...