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Sumioni: Demon Arts Inks Its Way to PlayStation Vita Today

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127w ago - XSEED Localization Specialist Tom Lipschultz has announced that Sumioni: Demon Arts will be inking its way to PlayStation Vita today, with details below as follows:

Well, the day has finally come. We've talked about the many ways to play Sumioni: Demon Arts and gone into great detail on how the game perfectly complements the PS Vita's many unique features, but now it's time to see for yourself just how addictive it truly is.

Sumioni: Demon Arts is an exclusive PS Vita action platformer from [Register or Login to view links] and XSEED Games that taps into PS Vita's powerful touchscreen. Using your finger, you'll be able to draw bridges to cross dangerous obstacles, summon thunderclouds or sacred lions to attack enemies, and much, much more.

Sumioni will be available to download for $19.99 later today on PlayStation Store. Or, if you're feeling lucky, listen to the latest PlayStation Blogcast now and submit a user tip or user question, then tune in later this week to see if you won a free download code for the game.

Still not convinced? Check out the game's official North American [Register or Login to view links] for gameplay descriptions, screenshots, videos, music, wallpapers and more.

This is our first foray into the wonderful world...
 

XSEED: Master PS Vita's Many Inputs with Sumioni: Demon Arts

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131w ago - XSEED Localization Specialist Tom Lipschultz has outlined PS Vita's many Inputs with the PlayStation Vita video game Sumioni: Demon Arts below today.

To quote: So PS Vita is officially out! Many of you are probably holding it in your hands right now, basking in that "new system smell" and lovingly polishing that beautiful screen to a glossy sheen. I know I am!

Still, PS Vita is dauntingly new and different from what I'm used to as a gamer. The touchscreen and the rear touch pad are like strange creatures to one such as I, having played mostly PSP titles since 2006.

Even brief stints with other touchscreen devices couldn't have hoped to prepare me for the subtle sensitivities and nuances of PS Vita - to say nothing of the way it harmoniously mixes its multi-touch functionality with traditional analog stick and button controls.

As more and more PS Vita games utilize these unique features (and game designs get more and more complex and challenging in the process), learning to switch between analog controls and touchscreen actions on the fly, or learning when and how to get the most out of the rear touch pad, will become absolutely essential to your gaming survival.

And that's where Sumioni: Demon Arts comes in.

Due for release in North America next...
 

Video: Sumioni: Demon Arts for PS Vita Platforming Action Demo

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137w ago - Today XSEED Localization Specialist Tom Lipschultz has posted up a video demonstrating the combination of classic Japanese Art and modern platforming action of Sumioni: Demon Arts for PS Vita consoles.

To quote: Before you stands a tower, and upon that tower stands an angry bowman, shooting wave upon wave of arrows in your direction. He's far out of reach, and the tower completely blocks your path, so you're forced to deal with this situation in order to proceed - but how do you go about it?

You could always hack at the tower's support structure with your sword, wearing it away bit by bit until the whole thing comes tumbling to the ground...but that might take a while, and the bowman would be shooting you in the head repeatedly the whole time.

Maybe you'd be better off taking out your paintbrush and drawing a sloped platform up, over and around the tower, creating a bridge to guide you past it safely. Or perhaps you could set the tower (and its occupant) ablaze, or spawn a lightning-spewing thundercloud above it and let Mother Nature handle the rest.

Or, if you're feeling particularly frisky, how about summoning a phoenix or a sacred lion and directing it to spew waves of holy energy at the tower, instantly reducing it and any threats beyond it to ashes?



 
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