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2K Boston Assistant Producer Keith Shetler shared the following via PS Blog today:

Hey there! What’s that you say? You love challenging gameplay... and failed underwater utopias?

Then prepare to experience the world of Rapture like never before with the BioShock PS3 Challenge Rooms Add-On Content pack available tomorrow, November 20, for $9.99 only on the PlayStation Network.

I’m Keith Shetler, Assistant Producer at 2K Boston, and I’m very excited to introduce two new play modes with this DLC pack: New Game Plus and Challenge Rooms. Both add new twists to the game millions already love!

New Game Plus allows you to start a new supercharged playthrough of BioShock. Ready for this? You begin the game with any weapons, abilities, and inventory that you collected during a previous playthrough. Always wish you could obliterate Dr. Steinman with your uber grenade launcher? Now you can!

Challenge Rooms are another b... More »  


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Sony has announced it's online titles will host a variety of in-game Halloween events including EverQuest II's Nights of the Dead and more.

Press Release: GAMERS BEWARE: SONY ONLINE ENTERTAINMENT OPENS ITS BAG OF TRICKS TO THE ONLINE COMMUNITY THIS OCTOBER

Online Titles to Host Variety of In-Game Halloween Events Including EverQuest® II 's Nights of the Dead and First-Ever Star Wars GalaxiesTM Galactic Moon Festival

WHAT:
Sony Online Entertainment (SOE) conjures ghosts, ghouls and goblins for the gamer community in a variety of in-game events themed around Halloween. This October, EverQuest®, EverQuest® II, Star Wars Galaxies, Legends of Norrath™, Vanguard Saga of Heroes™, EverQuest® Online Adventures and The Matrix Online players can celebrate All Hallows Eve by participating in themed quests, donning avatar costumes and masks, and trick-or-treating for loot and candy!

In-game events are as follows:

EverQue... More »  


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Bet you never thought you'd hear the day that Sony said they'd like the XBox 360 to succeed in Japan, but they recently have said so.

Shuhei Yoshida, Sony's President of Worldwide Studios, expressed the respective thought as if the XBox 360 sells well, then this will further push the concepts of High Definition gaming to local consumers which can only be a good thing for all companies involved in the gaming market.

To quote: Sony's president of Worldwide Studios, Shuhei Yoshida, has said that he wants Microsoft's XBox 360 to succeed in Japan in order to help push the concepts of high-definition gaming to local consumers.

With Nintendo's Wii the most popular console in the Japanese market, Yoshida would like both the PlayStation 3 and XBox 360 to sell well in order to convince punters of a more sophisticated take on next-generation gaming.

"I like to see people here in Japan showing interest in high-definition gaming and more ... More »  


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I am as excited for Resident Evil 5 as any of you, it will probably be my Game Of The Year for 2009, and as March is quickly approaching, the excitement has been building. Then I saw the latest TGS Resident Evil 5 trailer from TGS ‘08...

When I saw the opening of this new trailer I honestly thought I was seeing a flash back to an older PS1 game, perhaps a earlier Resident Evil title done in HD (like the MGS1 flashback in MGS4). But no, this was Resident Evil 5.

I was shocked at the use of the “X” cut tree’s that were made famous by Grand Theft Auto 3. The gravel road was all jagged and stood out like a sore thumb over the blurred grassy texture and trees. Something was terribly wrong with that scene. After replying the video, I hear wind, but I see no trees move at all either.

The whole birds-eye scene looked bland and terrible. For the desert being such a bland environment anyway (compared to some, like jungle etc), what environment that... More »  


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Following word in July that EA's Command & Conquer-based squad shooter, Tiberium was getting shifted back to 2010, comes word that the game has been officially killed and some staff let go, the publisher confirmed with Kotaku today.

Kotaku obtained a copy of the internal memo sent to staff earlier today outlining the reasons why the game was axed. In the memo Mike Verdu, of EA LA, says that the game would not be able to get up to snuff given the amount of time and resources left in the production cycle.

The memo goes on to state that several people on the team had to be released.

" We will make every effort to place affected individuals on projects within the studio – and where that isn't possible, to connect them with opportunities in other teams at EA."

More interesting is the fact that Verdu calls for this decision to serve as a warning for future projects.

"The quality bar has been raised. Now we need to step... More »  


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The upcoming PlayStation 3 game Heavy Rain from acclaimed Fahrenheit and Omikron developers Quantic Dream, has been hidden from public eyes since 2006’s concept video. Since then we’ve only had glimpses of impressive facial close ups, but now we can bring you a little bit more…

A zoomed out view of what looks like a new character in Heavy Rain, and new supposed gameplay shots of a motorbiker. The visuals are certainly impressive and suggest the French developer might just succeed in their goal to create expressive and emotional videogame characters.

Quantic Dream are aiming to bring PS3 owners something new and exciting, by furthering the story and emotions of the characters during gameplay.




There are few details of what this gameplay will consist off, but consider us intrigued.


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Ken Levine has confirmed that his new IP has entered development proper.

“We’re not in the blue-sky period any more,” said the developer, speaking to VG247 at Develop today. “We’re actually building design elements and building it out… But it’s, you know, it’s going to be pretty crazy ambitious.”

Levine refused to confirm specifically the identity of the new title, but did flesh out some primary details.

“I’ll say this about it. It’s important to us that whatever we do has the same impact on the gamer that BioShock did. And so, I think that the company’s position on us and what we do is that we’re going to be breaking down barriers and breaking down doors.

“Whether we succeed or not, that’s our goal. In terms of our timeline and the resources we have and the people we have working on it, I’m really fortunate to have Bill [Gardner, BioShock’s lead designer - Ed] and Nate [Wells, 2K Boston’s ... More »  


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Let's face it people... Criterion is churning out more new updates than Spore's Creature Creator has been churning out monsters. With the new and long awaited Cagney update available for the Xbox 360 and PS3, the upcoming Davis update in August, and the Eastwood update in the Fall as well as talk about another update offering planes in Paradise City - one question has come to mind.

Criterion has taken a chance and succeed with their "Massive" updates that makes Grand Theft Auto IV's "Episodic Content" look like Oblivion's ever so useless Horse armor. Adding several gameplay additions like new gametypes to motorcycles, outer islands, and maybe even planes. It seems like they gotten things down good enough where they don't even need to release a Burnout 6. There hasn't even been much talk, speculation or even rumors on a Burnout 6.

These upcoming updates are surely promising as well. They can turn a game from a simple car crashing arcade game into a huge expansi... More »  


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