- SCEE Senior Producer Mark Green
is here with LittleBigPlanet Turbo! Pack development diary 11 and 12 dubbed Plane Stupid.
To quote: 'Turbo! Pack' Development Diary 11: 'Plane Stupid' - Andy Knowles
The final level. No pressure, then! To be honest this level was a bit of a headache. And not just a normal headache, but a big, fat headache, one of those ones that the ibuprofen doesn't even take the edge off.
The main reason for this was that, like Jon's submarine, the jump jet is effectively 'floating', and so can be really difficult to control. Now, Jon's luckier than me because the sub's supposed to be underwater, so moving really slowly is a good thing.
Not for a jump jet though, eh? Oh no, something like that's got to be moving pretty quickly. And we want it to have controls for four directions, not three (the sub is naturally buoyant). Four controls for one cockpit. Grrreat.
And another thing: the trouble with something as big as the jump jet being made to move at any speed greater than 'quite slow' is that you can't see where you're going. With the tank, for example, you can point the camera in front of it, and as long as Sackboy's on-screen, everything's fine.
But the tank only needs to move...