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Sony Announces The Playroom: AR Studio is Out Tonight on PS4

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1w ago - Sony Producer Nicolas Doucet announced today that The Playroom: AR Studio is out tonight on PS4 with details below.

To quote: Over at [Register or Login to view links], we've been hard at work on new DLC for The Playroom. We're proud to announce AR Studio will be launching later today on PS4 for the low, low price of free!

Using the PS4 Camera, The Playroom became a way for PS4 owners to broadcast live 'shows' through the Live From PlayStation app. This piece of DLC is entirely built around that central concept. With AR Studio, formerly known as Set Maker, you can use your tablet or smartphone (Android or iOS), to turn your living room into a broadcasting studio.

Fill your sets with images or photos stored on your smart device, or draw your sets from scratch. You can also add various special effects to the screen like interactive smoke and lasers using your DualShock 4 controller. You will need to download the PlayStation App for your smart device, which you can get for free on either the App Store or Google Play.





Since our first reveal at E3 In June, we made a few additions to make an even better experience:

• We added a ton of screen effects to make your...
 

Xdev Studio: Murasaki Baby Launching on PS Vita This September

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2w ago - Xdev Studio Europe Producer Chris Jones announced that Murasaki Baby is launching on PS Vita this September with details below.

To quote: Hi all, today we'd like to share some more details with you on the world of Murasaki Baby. We're currently hard at work putting the finishing touches on the game.

We're excited to announce that she'll be arriving on your PS Vita in early September for $14.99 and we can't wait for you to meet her and wander around her weird world!

We're also really pleased to announce the collaboration with renowned music composer Akira Yamaoka who has created an exclusive music track for the game. Yamaoka-san is best known for his eerily ambient Silent Hill soundtracks, and he has partnered up with Ovosonico music producer & co-founder, Gianni Ricciardi to create a truly weird and wonderful soundtrack.

For those who've never seen Murasaki Baby before, this is a game where you lead Baby through a unique land of nightmares on the quest to find her mother. By simply holding her hand you have to solve the puzzles as you go and help her reach her goal.

Along the way you'll encounter different characters, which you'll need to help so that they can help you on your journey. You can see some of the new characters, such as Bunny Boy, a disco kid who's...
 

XDev Studio Announces Lemmings Touch Lands on PS Vita Today

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13w ago - XDev Studio Europe Producer Mark O'Connor announced today that Lemmings Touch lands on PS Vita with details and some video footage below.

To quote: Lemmings Touch launches on PS Vita today! You'll be able to download it for $9.99 after PlayStation Store updates this afternoon.

Lemmings Touch is the first Lemmings game that we have designed specifically for PS Vita, marking a new chapter in the history of this famous franchise. Whether you are new to the Lemmings chaos or have played the previous games, Lemmings Touch is the perfect way to test your puzzle solving skills.

Help guide as many Lemmings as you can while avoiding the obstacles and perils abound through 100 fiendishly puzzling, highly detailed themes tasking you to save the critters in sugary sweet Candy Land, Space, Ancient Egypt, Crystal Caves, and in the depths of Fiery Hell.

New puzzles and hazards have been devised to test your limits, and as the name suggests, the intuitive new touch and swipe controls put the fate of the loveable Lemmings literally at your fingertips. YIPPEE!





There are lots of new ways to play, including new skills to help the Lemmings make their way to the end of each stage. You'll clear the way by moving...
 

Xdev Studio Reveals the Powers of Murasaki Baby on PS Vita

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15w ago - Xdev Studio Europe Producer Chris Jones revealed the powers of Murasaki Baby on PS Vita below today!

To quote: Hello, PlayStation fans! Since our announcement of Murasaki Baby, the team at Ovosonico has been hard at work perfecting the game. Today we wanted to share some details on the gameplay in Chapter 3 with you.

In Murasaki Baby, Baby wakes up in a nightmarish dream world with all sorts of frightening creations straight from a child's imagination. So far, on her journey to find her Mommy, Baby has made two new friends and used eight background mood powers in the previous two chapters.

For those of you who may not recall, as you and Baby journey through this nightmarish land, you'll make use of the various backgrounds and their powers to help, guide, and protect her. Using PS Vita's rear touch screen, you can swipe with your finger to switch between backgrounds.

Below are four new background moods that Baby comes across in this chapter of the game:

• The black and white background is called the "Heart of Stone." Tapping the PlayStation Vita's rear touch pad will make Baby's balloon magically become as heavy as stone. Perfect for the occasion when you need something solid to hold on to.

• The blue background is called "Frozen Hell" and will freeze...
 

Frima Studio Announces Chariot PS4 is Coming to PlayStation 4

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17w ago - Frima Studio Executive Producer Martin Brouard announced today that Chariot PS4 is coming to the PlayStation 4 video gaming console!

To quote: I'm thrilled to have this opportunity to finally share some info about our new PS4 game with the PlayStation community. Our small team has been working on Chariot for a while now, and I can't wait to see what you guys think of it.

Chariot is a 2D, couch co-op adventure platformer in which two players must work together to guide a chariot through underground levels using physics-based mechanics such as pushing, pulling, riding, reeling, and so on. But don't worry; even though the game is designed for multiplayer shenanigans, it's also super fun to play solo.

Philippe Dion, Chariot's creative lead, came to me a while back with this very original idea for a physics-based couch-co-op platformer designed around exploring caves with a vehicle. Everyone here was instantly charmed by the initial prototype. Even though it was entirely done with stick figures, we knew we were on to something when we watched people playing together, arguing and teasing each other, and really having a great time goofing around.

Getting from that stickman prototype to the next-gen platformer that is now Chariot was quite a ride. Ride, get it?
 
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