90w ago - Sony Senior Social Media Manager Jeff Rubenstein has posted up a video and interview with Scott Simpson of Playbrains today on Sideway: New York - a new PSN dimension to street art.
To quote: Sony Online Entertainment is really making its mark on PSN this fall. Rolling out alongside the excellent Rochard and the highly-anticipated PAYDAY: The Heist, Sideway: New York brings an impressive visual flourish to 2D platformers.
Painted protagonist Nox keeps switching planes in 3D as he hugs the walls and jumps from building to building. Take a look at the trailer below.
At last week's Fantastic Fest in Austin, I caught up with Scott Simpson, director of Canadian developing studio Playbrains (and blog comment-reply record holder with a 100% reply rate!).
While he's answered most of the questions out there, Sideway still holds few more details yet to be revealed, including bite-sized, intra-level time trials to earn collectables and "birds that poop bombs." I recorded our conversation as we played through some of the game's early levels.
PlayStation Blog: Where did your character Nox come from?
Scott Simpson, Playbrains: You are Nox, a graffiti...