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Divetips: Divekick PS3 and PS Vita Strategies from EVO's Top 3

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54w ago - Divekick Creator Adam "Keits" Heart shared some Divekick PS3 and PS Vita divetips strategies with fans today from EVO's Top 3 below.

To quote: Divekick is out on PS3 and PS Vita Tuesday! By now, many of you are starting to realize just how deep and competitive this game really is.

Online ranked play is going to be filled with killers in no time, so to help you get a head start, we've compiled a few tips from the top 3 finishers at EVO 2013. Additionally, we've included a quick character bio for our final fighter, Kenny, to complement our first two roster updates.

5 Tips from EVO Champion Mean Saltine

1. Know your spacing. Every character in the game has a different angle on their divekick. It is critical that you know how close you can get to your opponent without getting kicked in the face. You know you are at the perfect range when you can react to an opponents attack with an attack of your own.

2. Be patient. It might seem natural to go crazy with your divekicks, but it is much more effective to wait for your opponent to make a mistake before you strike. Playing too aggressive is very dangerous against patient opponents!

3. Use your special moves. Every character has two special abilities in the game. Sometimes knowing when...
 

Videos: PlayStation All-Stars: Sly Cooper & Fat Princess Strategies

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107w ago - Senior Combat Designer Edward Ma at Superbot Entertainment has shared some new PlayStation All-Stars strategy videos today spotlighting Sly Cooper and Fat Princess below.

To quote: We're back this week to share our next two character combat videos for PlayStation All-Stars Battle Royale.

Today, we're examining strategies for Fat Princess and Sly Cooper with Game Director Omar Kendall.

Fat Princess

Fat Princess, much like Sweet Tooth, is a character who has never found herself participating directly in battle, so one of the challenges for us was to design her play style from the ground up.

Her design has gone through radical changes 0 at one point, we had plans for her to grow larger depending on the amount of cake she ate mid-battle. We made sure to follow character guidelines provided by the producer, one of which is the fact that Fat Princess isn't actually aware of her weight.

We incorporated this into her play style by giving her these graceful ballerina pirouette attacks.

Her loyal villagers are, of course, a key weapon in her arsenal. There were a lot of questions raised from the start: should we let her villagers do the fighting while Fat Princess hangs out in the back?



 

Video: PlayStation All-Stars: PaRappa Strategies Now Available

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107w ago - Combat Designer Ray Ray Shen at SuperBot Entertaintment has shared a video today of some PaRappa strategies for PlayStation All-Stars below.

To quote: I'm Ray Ray Shen, Combat Designer at [Register or Login to view links], and it has been a rhythmic ride to
design PaRappa's gameplay in PlayStation All-Stars Battle Royale!

To pay homage to such an iconic and beloved character, I made sure to do my homework first. Besides thoroughly replaying PaRappa's games, I also checked out his soundtrack, [Register or Login to view links], merchandise and advertisements to get a full sense of his appeal.

PaRappa is unique not only because of his paper-like look, but also because of his passion and determination. Without crazy magical powers or heavy weaponry, PaRappa's moveset is based on his energetic, [Register or Login to view links], his funky skateboard skills and his love of music.

To add an extra flourish, incorporated his biggest crush and motivation in life, Sunny Funny, into some of his actions. PaRappa's groovy charm definitely gives the gameplay a lighthearted spin, such as when he has Boxy Boy generating AP on Down + Circle and asks everyone to join his...
 

Global Resistance Update: Strategies & Resistance 3 PS3 Unlocks

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159w ago - Insomniac Games Community Web Developer Tim Salvitti has shared a global Resistance update today, covering both strategies and Resistance 3 PS3 unlocks as follows:

Many of you have probably heard about Global Resistance by now. If you haven't yet, now is the time!

I wanted give you more details about what Global Resistance is as well as explain some of the tweaks we've made since launch (I'm looking at you "guy who stopped playing because the humans always won").

Global Resistance is a massive online strategy game developed by Soap Creative. Here's the official definition: Global Resistance is a free-to-play online strategy game set amidst mankind's final stand in the Resistance universe.

You enlist as a Chimera or Human commander and take over the world to unlock exclusive Resistance 3 multiplayer skins, in-game titles and XP boosters. Customize your base, build and deploy your personal arsenal alongside thousands of other players, or attack your rivals directly in head-to-head skirmishes. But what does all that mean? How do you play Global Resistance?

First, you need to go to [Register or Login to view links] and sign up. Currently you have to use your Facebook login, but soon we will allow for PSN logins as well. Once you have a...
 

Crash Commando Available Tomorrow on PSN - First Strategies

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297w ago - EPOS Game Studios CEO Olof Gustafsson shared the first tips and strategies for Crash Commando (available on PSN tomorrow) via PS Blog as follows:

We introduced Crash Commando to you last week, and now that the game is out tomorrow on PlayStation Network, we wanted to talk more about the game modes and give you some tips about how to rack up the kills.

The game modes:
DEATHMATCH and TEAM DEATHMATCH
Free-for-all frenzies or team-based skirmishes. Reach the target score first to win! In these modes, bots can be included offline as well as online.

MAP OBJECTIVES
Map Objectives is a game mode exclusive to multiplayer. It is based on having two teams - an attacking team and a defending team. The attackers have to meet set objectives while the defenders try to stop them.





A Map Objectives game is played in steps. At the beginning only some objectives are available, and by accomplishing them, new ones become available until they have all been met and the attackers win. Points are awarded to the attacking team depending on met objectives. The defenders can win by defending efficiently to force the time to run out, since the attackers have to meet objectives to gain extra time. This means that an efficient defense can...
 
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