2w ago - Zoink developer Klaus Lyngeled shared a video today announcing that Stick It to the Man is out tomorrow on PlayStation 3.
To quote: Wow! It has been a great week here at Zoink: years of sketching, painting, story writing, puzzle coding and voice-acting have come to an end, and this week you can all Stick It to The Man on your PS3. And it actually looks like we did something right. Reviews are popping up all over the place and it's looking good, actually amazingly awesome! Mostly 9 out of 10!
Besides floating around on pink clouds with goofy smiles on our faces, we even managed to throw a brand-spanking new gameplay trailer together. Check it out - it'll be much easier than me trying to explain the game to you.
We internally call it the Crazy Trailer. It's just crazily overloaded with stuff; we had a really hard time choosing what should go in, so we just packed it pretty full with a bit of everything!
You can preorder the game now, or wait until PlayStation Store updates tomorrow to buy it. It's cross-buy, so when the PS Vita version is released in December you'll get that too! For updates check out the Web site or head to the Facebook...
26w ago - Zoink's Klaus Lyngeled announced today that Stick It to The Man will be hitting both PS Vita and PS3 this year.
To quote: Hi, my name is Klaus Lyngeled and I am running a small game studio called Zoink! in Sweden. We have been working on something really special and I am so happy I can finally announce our game: Stick It to The Man!
In short, it's a mind-reading game set in a paper and sticker universe. I know... that sounds insane, but you'll understand once you watch our announcement trailer.
As you may have noticed, it's a mix of platforming and adventure games.
The story is about this poor guy called Ray, who ends up in coma and wakes up with a 16-foot pink spaghetti arm sticking out of his head. The arm gives him the power to actually listen to anyone's thoughts, which he hears as an inner monologue.
But that's not all – he can also put thoughts into people's heads, change what they think about, and even pull objects out from peoples thoughts.
As you can imagine, this power is pretty useful. Soon enough, Ray finds himself being chased down by strange agents and a mysterious character called The Man.
The game has over 100 characters and each character...
97w ago - Today Howard Lehr at TikGames has shared details on the making of Stick Man Rescue, which will be hitting fans on PSN tomorrow.
To quote: Stick Man Rescue was born of a conversation with my 12-year old son, Colin. He had just discovered the freeware Pivot Stick Figure Animator and, like any 12-year-old boy would, he was using it to make hilarious death animations.
Given that game designers are perpetual 12-year-olds at heart, I joined in. This prompted visits to various stick man death websites which provided a surprisingly long-lasting source of giggles that attracted my younger son. Soon the three of us were pondering how to make stick deaths into a video game.
Dusting off my rusty programming and non-existent art skills, I co-opted my kids to start making animated gifs of stick deaths and created a prototype game bent on seeing how many of our most ridiculous ideas could be worked into it.
So, I had a prototype as you can see, but had a long way to go to turn it into something that could be useful for a real game design.
Working at a publisher and developer like TikGames has its advantages. First, there are a bunch of talented people around to help hone ideas into something that works. I enlisted the help of Adrian Ludley,...