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In addition to a heavy reliance on master recording tracks, Activision and RedOctane have signed on a number of big-name rockers to appear as bosses in Guitar Hero III: Legends of Rock. One of the major announcements coming out of the GHIII camp during this year's E3 Media and Business Summit was that Guns N' Roses thrasher Slash would be doling out his special brand of rock for the rhythm game. Earlier this month, Poison frontman Bret Michaels was named as the second legend of rock to take the stage.
The third epic rocker to lend his signature twang in person to Guitar Hero III will reportedly be Rage Against the Machine guitarist Tom Morello. Speaking to Rolling Stone, Morello reportedly confirmed his appearance as a boss character, saying, "Whenever I play Guitar Hero, my opponent always kicks my ass on my own riffs...Now that I'm actually in the game, I hope the digital me will win once in a while!" A RedOctane rep has since confirmed Morello's presence in the game, n... More »
When MTV bought Harmonix for $175 million last year, it was clear it would heavily promote the studio's first project with every arm of its media empire. When that project turned out to be Rock Band, a multi-instrument, karaoke-enhanced rhythm game, that became even more obvious. Then, when Viacom announced it planned to invest a half-billion dollars in its MTV Games unit, it appeared no expense would be spared on fine-tuning Rock Band's hype machine.
This week, in conjunction with the Summer Showcase of Rock Band's distributor, Electronic Arts, MTV Games announced the latest promotional offensive for the title. Like many actual rock bands before it, the game will embark on a cross-country bus tour. The orgy of synergy will begin at the MTV Video Music Awards in Las Vegas September 9, when several buses equipped with Rock Band demo stations will fan out across the country. Stops will include several college campuses.
MTV will also use the Rock Band bus tour ... More »
A captive audience of game creators went totally gaga over LittleBigPlanet at March's Game Developers Conference... but that's not terribly surprising, as it's ostensibly a game about game development. It's certainly a fresh concept: You (and up to three friends) converge online to design and play side-scrolling platformer levels in real time. From its cuddly customizable avatars to its promise of a YouTube-style community, the whole thing feels remarkably original. But will the average gamer be as enamored with this quirky toolkit when Sony drops an interactive demo later this year? We cornered Media Molecule Senior Producer Pete Wilson for the scoop on this wacky new gaming concept...
EGM: Since we aren't all game developers, will you include some type of in-game hint system so our creations don't suck?
Pete Wilson: Actually, you'll be introduced to the creation tools just by playing the premade levels. We call it creativity by stealth -- you won't even no... More »
After months of speculation, the last Indiana Jones film finally has a title. The battle to name the new Indiana Jones film is over, and the winner is "The Kingdom of the Crystal Skull."
Forget about "Indiana Jones and the City of Gods" or even "Indiana Jones and the Destroyer of Worlds," two of the potential names registered by producers Lucasfilm Ltd. The next movie featuring the two-fisted adventurer will be called "Indiana Jones and the Kingdom of the Crystal Skull."
Actor Shia LaBeouf, who has been cast to play Jones' son in the film, blurted out the title on stage at Sunday's MTV Video Music Awards -- only to have the news overshadowed by two former husbands of Pamela Anderson scuffling with each other and Britney Spears dancing barely clothed on stage.
But Lucasfilm, which is producing the fourth Harrison Ford-starring installment of the Indiana Jones series, was quick to confirm the new title on Monday.
The film is to be dire... More »
After remaining optimistic on PS3 for close to a year despite slow sales, NPD analyst Anita Frazier acknowledged on Thursday that time is running short for Sony to stage a turnaround in the console industry.
"There is no doubt that the window Sony has to turn this around and bolster their position in the marketplace is narrowing," she told GameDaily Biz.
On Thursday it was reported that PS3 sales had dropped by 21 percent in August, this after a single month jump in sales in July due to the machine's recent $100 price drop.
"With only 4 months left in this calendar year, November and December will be absolutely critical [for Sony] to gain more solid ground with the PS3," Frazier added. "The story is still not fully written, but it's coming much closer to being so."
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Racing legend Colin McRae, his son, and two family friends died in a helicopter crash on Saturday, September 15, when it went down near McRae's family home.
For those of you who don't know, McRae has worked closely with Codemasters on the popular Colin McRae racing series for several years now. The PS3 version of DiRT hit shelves last week.
The BBC reports: "Rally champion Colin McRae, his five-year-old son, a six-year-old boy and a family friend were killed in a helicopter crash, police believe. Strathclyde Police released the names of the four people they thought were on board the crashed aircraft on Saturday."
A statement from Colin McRae's father, Jim McRae has been released on behalf of the family: "It is with much sadness and regret that we have to make this statement.
It is unbelievable that Colin and Johnny's lives have been taken so prematurely and in such a tragic manner.
Colin was a great son, a loving husband ... More »
We recently sat down with the Soul Calibur IV development team, had a chat about the game, and discovered that its main programmer has been with the team since the very first game, allaying any fears we may have had about whether the latest game in the series was in good hands.
We spoke at length about how the new game will compare to the team's previous efforts such as Soul Calibur III -- which while popular, was generally received as an unbalanced effort -- and what players can look forward to as we learn more about IV leading up to its release next year.
1UP: Can you tell us about SCIV's play style? Is it more like Soul Calibur III's design, or back to the old-school, hardcore mechanics of SCII?
Katsutoshi Sasaki, director: We have returned to the design flow of SCII. SCII is the most popular and well-known, so we returned to that style here.
1UP: What's going on with SCIV's storyline now?
KS: Nightmare and Siegfried... More »
Hot Shots Golf may be known by many names around the world (such as Mina No Golf and Everybody's Golf), but in any language the series has become a byword for humorous and accessible golfing action. The game has appeared on every Sony platform since the original PlayStation, so it was no surprise to see it announced for the PlayStation 3. With the game already being on sale in Japan, we were able to play the finished article ahead of the Tokyo Game Show, as well as talk to the game's developer.
The main thing to talk about is how the shot and putting systems have changed in this latest outing. Instead of being indicated by a bar, the shot power is now displayed with visual indicators on the golf club itself. Once you've chosen your club, the circle button will initiate the shot and your player will begin the swing. At the 50 percent power level, the end of the club will flash yellow, and at 100 percent it will flash red. By judging from these two indicators, you have to p... More »
The PlayStation Eye is garnering a bit of attention with the upcoming Eye of Judgment card game -- it's the first game that uses the PlayStation Eye past the point of taking video or pictures. Following on its heels comes another PlayStation Eye based game called Operation Creature Feature. The title is very literal -- it features pear-shaped creatures -- yet oddly fails to convey what the game is all about: The "operation" involves guiding these Blurbs through single-screen obstacle courses of varying difficulty to a shining destination portal by waving your hands.
Blurbs are attracted to motion, you see. And at a pre-TGS press event, we got to try our hand at saving blurbs, one hand swipe at a time. They sit there like lumps until you wave your hand around, at which point they float around your hand, as if it were a magnet. However, these Blurbs are fickle beasts; you lose them if you move too fast, and they seem to bounce around according to some strangely designed phys... More »
One of the more unique games that we got to play for the first time at this year's Tokyo Game Show was Echochrome, the PSN puzzler that uses optical illusions as its gameplay foundation. Making use of really simple visuals -- black outlines on a white background, or vice versa -- the game has you rotating the environment in order to see your character progress through various optical challenges. See a gap between two ledges? Rotate the screen so that a column obstructs your view -- now that gap is gone.
The first thing the game teaches you are its five basic laws.
1. Subjective Translation: Changing your perspective can connect paths.
2. Subjective Landing: If an object looks to be below you, your character can land on it.
3. Subjective Existence: If you can't see a gap because it's obstructed, a path exists.
4. Subjective Absence: If you obstruct a hole from your vision, it no longer exists.
5. Subjective Jump: By rotating your p... More »