With Call of Duty: World at War the all in all fifth title of the series has been released. Lets take a look behind the scenes of the CoD series that has dominated the sales charts since 2003.
The original and thus first part of Call of Duty was released in late 2003 and utilized an engine that once was the basis for an id Software shooter in 1999. But back then heavily modified code enabled up-to-date graphics in extensive outdoor levels and some pixel shading for improving water surfaces.
Call of Duty 2 hit the market about two years later. The distinctive features this time: Call of Duty 2 takes place in World War II and utilizes a self developed engine that massively used DX9 features to create the possibly most realistic visualization back in 2005. Even with today's standards the game is still looking very good.
Part 3 had been for the consoles exclusively and thus the transfer to modern battlefields came to the PC in November 2007. Call of... More »
SEGA of America's Associate Producer Christopher Kaminski shared the following via PS Blog today:
Hello everyone. It’s Christopher Kaminski, US Producer of Valkyria Chronicles, here again with a very exciting announcement!!
First I want to remind everyone who is eligible to go out and vote today! Once you’re done with that, I hope you’re going to settle in and play a little Valkyria Chronicles. The buzz surrounding the game is growing all crazy like bamboo. People are saying Valkyria isn’t just the best tactics game around but it’s one of the best games on the PS3. Period. I’d have to agree.
Haven’t gotten the game yet? Then check out some of the new trailers we’ve released this month! We focused on the characters that make up Squad 7. You can see Alicia, Ros... More »
Associate Producer Christopher Kaminski from Sega of America shared the following today via PS Blog:
Hi Everyone!
I’m Christopher Kaminski, the US Producer on Valkyria Chronicles, here to update you on a couple of things. First of all, we’ve released a few new trailers recently that showcase some of the main characters: Squad 7, Welkin and Alicia. As we approach launch, we’ll be showing off more of the key units who appear in the game’s imminent release!
Now let’s dig into the meat of this post. I’d like to tell you how the pre-launch event we had at the Sony PlayStation Store in San Francisco last month went!
Eager fans lined up to meet and get an autograph from our most-esteemed Producer from SEGA Studios Japan, Ryutaro Nonaka. Each person walked away with a limited edition autographed box sleeve, a handy item to have when they pick up a copy of Valkyria when it comes out in less than two weeks (November 4th!).
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Per Grace Chen (Senior Manager, PLAYSTATION Store) today:
Hey, everyone. It’s time again for the PlayStation Store weekly update.
Downloadable Games
SOCOM: U.S. Navy SEALs Confrontation ($39.99)
Alone I am Lethal. As a Team I Dominate. SOCOM: U.S. Navy SEALs Confrontation deploys you online into intense and unpredictable 32-player battles where it’s better to fight as a team than it is to be a hero. Battle teams across the world, earn your Community stripes and become the ultimate Spec Ops squad.
ESRB Rated M
File size: 2.65 GB
PS1 Classics
Sno-Cross Championship Racing ($5.99)
Welcome to Sno-Cross Championship Racing! Join extreme sled racers from three different leagues as they hit some of the toughest snow-covered slopes in the world! Featuring 12 real Yamaha racing sleds and seven racing locations with changing weather and daylight conditions. Customize your sleds and even make custo... More »
To quote from the Killzone site (linked above): We Want YOU! Your Feedback Helps Us Make The Game!
Are you a die-hard Killzone fanatic? Have you ever destroyed a squad of Helghast with a single M194 percussion grenade? Can you take out an ISA platoon armed with nothing but an StA-52 assault rifle? Prove it! Download the new Killzone 2 Multiplayer theme and you may be selected for the next phase of the beta trial.
Phase three of the Killzone 2 multiplayer beta trial is about to commence, and Guerrilla wants to offer you, the hardcore fan base, an opportunity to participate. In order to provide a stable and balanced multiplayer experience upon the game's release, we need worthy soldiers to enter the online battlefield and report their feedback to us. And that's where you come in.
If you're an able-bodied PLAYSTATION 3 owner over the age of 18, enlist now! To become eligible for participation in the beta trial, simply go to PlayStation Store and down... More »
Electronic Arts is hunting to rebuild its connection with the hardcore by releasing a plethora of new IP’s titles that appeal specifically to a certain section of the gaming arena.
Their recent deal with an internal Epic Games Studio “People Can Fly” (creators of Painkiller) and Grasshopper Studios is just a minor step in this direction.
They are also looking out to buying out companies who have produced a quality lineup of games. After their failure to capture Take-Two Studios, the rumor mill strongly suggests that Electronic Arts are seriously contemplating in buying out Epic Games.
Their main aim is to fund the development of the next generation of Unreal technology and acquire exclusive licensing rights over it (Unreal 4.0). This also means that we might be witness to the next Unreal Tournament game and Gears of War sequel being published by Electronic Arts as well.
A minor step in this direction has already taken place wit... More »
Following word in July that EA's Command & Conquer-based squad shooter, Tiberium was getting shifted back to 2010, comes word that the game has been officially killed and some staff let go, the publisher confirmed with Kotaku today.
Kotaku obtained a copy of the internal memo sent to staff earlier today outlining the reasons why the game was axed. In the memo Mike Verdu, of EA LA, says that the game would not be able to get up to snuff given the amount of time and resources left in the production cycle.
The memo goes on to state that several people on the team had to be released.
" We will make every effort to place affected individuals on projects within the studio – and where that isn't possible, to connect them with opportunities in other teams at EA."
More interesting is the fact that Verdu calls for this decision to serve as a warning for future projects.
"The quality bar has been raised. Now we need to step... More »
Home Entertainment Suppliers Pty Ltd (HES) announced today the development of Rugby League 2: World Cup Edition for Sony PlayStation®2, by leading games developer Sidhe Interactive.
The game builds on the highly successful 2005 release of Rugby League 2, bringing updated and new content in time for the 2008 Rugby League World Cup.
Press Release: “Rugby League 2 was a massive success and gamers had been asking for an updated version for a long time,” said David Robles, Business Development Manager for HES.“By working with Sidhe to deliver a new version of the game, with updated features, and rosters, we’re giving the fans what they want on the platform they want it most.”
Rugby League 2: World Cup Edition includes a host of features and new updates for Rugby fans including:
- All New World Cup Mode
- Squad and Jersey updates for the 2008 NRL, Super League and World Cup International Teams
- Addition of new NRL f... More »