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Video: Hands-On: Deadmau5 SoundShapes Stage for PS Vita

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126w ago - Sony Senior Social Media Specialist Sid Shuman has gone hands-on today with some video footage of the Deadmau5 SoundShapes stage for PS Vita below.

To quote: It's no secret that electronica artist [Register or Login to view links] signed on with Toronto-based Queasy Games to collaborate on the upcoming PS Vita musical platformer Sound Shapes.

But last week we finally tasted the succulent fruits of that creative collaboration.

During a media showcase in New York City, Sound Shapes Producer Jason deGroot kindly demonstrated a new set of levels (a "Record" in the game's lingo) that featured audio effects provided by the mousey maestro and pixelicious art courtesy of indie developer [Register or Login to view links].

You can analyze the results for yourself below - headphones recommended!

It's worth noting that deadmau5's album tracks, such as the pop cut "Ghosts 'n Stuff," won't be appearing in Sound Shapes. And that's by design: the game's interactive soundtrack synthesizes with your platforming progress, making each "performance" a unique arrangement.

But deadmau5's sounds, loops, and rhythms are showcased in a dedicated set of levels. Better yet, his library will be available when it comes time to construct custom...
 
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